Player Matchup

Thanatos
Thanatos
ErnestoDa12
Thanatos
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
31W - 24L
1,510 Elo+
Solo
Bacchus
Bacchus
KingFlayer
Bacchus
Level 17
God Stats
7W - 3L
1,500 SR
Queue Stats
25W - 28L
1,439 Elo+
Solo
Loki
Loki
Locksenpai
Loki
Level 38
God Stats
10W - 9L
1,442 SR
Queue Stats
111W - 121L
1,432 Elo+
Party 1
Ra
Ra
Lonne01
Ra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,282 Elo+
Solo
Apollo
Apollo
Luzath
Apollo
Level 16
God Stats
7W - 10L
1,562 SR
Queue Stats
36W - 44L
1,464 Elo+
Party 1
Team Averages
Level 19
1,501 SR
1,426 Elo+

VS

Team Averages
Level 12
1,539 SR
1,493 Elo+
Khepri
Khepri
B1RID1N
Khepri
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,634 Elo+
Solo
Gilgamesh
Gilgamesh
Chiko_Rola
Gilgamesh
Level 8
God Stats
5W - 9L
1,573 SR
Queue Stats
17W - 22L
1,525 Elo+
Solo
Zeus
Zeus
NickKira
Zeus
Level 15
God Stats
1W - 1L
1,702 SR
Queue Stats
19W - 18L
1,568 Elo+
Solo
Cthulhu
Cthulhu
cris_la_bestia_p
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 54L
1,244 Elo+
Solo
Olorun
Olorun
kevin_arnaudo
Olorun
Level 28
God Stats
3W - 2L
1,421 SR
Queue Stats
253W - 250L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ErnestoDa12
Thanatos
18
10 / 6 / 5
11,241
535
15,400
17,997
6,472
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
KingFlayer
Bacchus
15
7 / 2 / 13
10,519
501
8,900
9,668
11,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
5 / 2 / 7
10,435
497
7,113
11,836
4,744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
4 / 6 / 6
9,716
463
7,079
9,557
3,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
Luzath
Apollo
18
7 / 2 / 8
11,097
528
13,761
9,408
3,909
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
B1RID1N
Khepri
14
3 / 8 / 3
9,781
466
1,704
12,970
10,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Gilgamesh
Chiko_Rola
Gilgamesh
16
7 / 6 / 5
11,075
527
11,677
15,372
6,528
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zeus
17
5 / 8 / 3
10,855
517
13,011
14,167
3,819
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
0 / 4 / 4
7,495
357
3,174
15,166
10,757
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

14
3 / 7 / 2
9,504
453
6,325
16,124
5,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
35
33
Kills
18
18
Deaths
33
39
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Khepri
B1RID1N
Khepri
3
8
3
0.56
L
Gilgamesh
Chiko_Rola
Gilgamesh
7
6
5
1.58
W
Thanatos
ErnestoDa12
Thanatos
10
6
5
2.08
W
Bacchus
KingFlayer
Bacchus
7
2
13
6.75
W
5
2
7
4.25
W
4
6
6
1.17
W
Apollo
Luzath
Apollo
7
2
8
5.5
L
Zeus
5
8
3
0.81
L
0
4
4
0.5
L
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,253
Damage
35,891
58,466
Taken
73,799
30,451
Mitigated
36,705
21,106
Healing
11,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
B1RID1N
Khepri
1,704
0
0
152
12,970
10,288
146
3,947
8,773
21,197
0
L
Gilgamesh
Chiko_Rola
Gilgamesh
11,677
4,740
0
1,854
15,372
6,528
0
3,577
11,716
0
63,306
W
Thanatos
ErnestoDa12
Thanatos
15,400
6,077
0
14,115
17,997
6,472
0
10,166
7,797
0
74,703
W
Bacchus
KingFlayer
Bacchus
8,900
1,303
255
1,549
9,668
11,977
529
3,734
5,892
27,206
0
W
7,113
1,518
0
3,457
11,836
4,744
90
3,569
8,123
0
57,723
W
7,079
1,126
1,382
348
9,557
3,349
767
3,806
5,571
51,883
0
W
Apollo
Luzath
Apollo
13,761
9,988
0
0
9,408
3,909
1,363
2,487
6,869
0
82,602
L
Zeus
13,011
2,669
106
2,956
14,167
3,819
471
2,936
11,191
62,163
0
L
3,174
299
0
622
15,166
10,757
0
1,260
13,826
22,017
0
L
6,325
2,171
265
5,828
16,124
5,313
282
3,550
12,314
58,966
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,008
Gold Earned
48,710
498
Minions Killed
393
0
Camps Cleared
0
2,028,108
Distance Traveled
1,622,751
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
9,781
466
39
2
0
350,322
0
L
Gilgamesh
11,075
527
96
5
0
340,740
3
W
Thanatos
11,241
535
112
5
0
420,688
2
W
Bacchus
10,519
501
35
2
0
411,841
0
W
Loki
10,435
497
98
5
0
394,791
0
W
Ra
9,716
463
113
5
0
379,219
3
W
Apollo
11,097
528
140
7
0
421,569
3
L
Zeus
10,855
517
115
5
0
328,420
5
L
Cthulhu
7,495
357
47
2
0
260,478
0
L
Olorun
9,504
453
96
5
0
342,791
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role