Player Matchup

Discordia
Discordia
Baiden07
Discordia
Level 12
God Stats
1W - 2L
1,672 SR
Queue Stats
10W - 10L
1,592 Elo+
Solo
Izanami
Izanami
HAMIN666MAIN
Izanami
Level 27
God Stats
9W - 4L
1,643 SR
Queue Stats
50W - 43L
1,518 Elo+
Solo
Nemesis
Nemesis
Qalile
Nemesis
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
158W - 109L
1,591 Elo+
Solo
Thor
Thor
Sanandro211103
Thor
Level 7
God Stats
3W - 3L
1,284 SR
Queue Stats
6W - 6L
1,375 Elo+
Party 1
Kukulkan
Kukulkan
TheKingGamerPro
Kukulkan
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,233 Elo+
Party 1
Team Averages
Level 39
1,520 SR
1,462 Elo+

VS

Team Averages
Level 7
1,575 SR
1,511 Elo+
Zeus
Zeus
JewizPriest
Zeus
Level 4
God Stats
0W - 2L
1,321 SR
Queue Stats
26W - 18L
1,509 Elo+
Party 2
Serqet
Serqet
Owiibia
Serqet
Level 15
God Stats
6W - 6L
1,645 SR
Queue Stats
103W - 114L
1,434 Elo+
Solo
Ra
Ra
bobepis
Ra
Level 4
God Stats
2W - 1L
1,687 SR
Queue Stats
2W - 4L
1,643 Elo+
Party 2
Odin
Odin
onlylast60secs
Odin
Level 7
God Stats
1W - 2L
1,724 SR
Queue Stats
17W - 14L
1,469 Elo+
Solo
Danzaburou
Danzaburou
uwusan
Danzaburou
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Baiden07
Discordia
18
2 / 5 / 22
10,434
1,043
6,286
8,012
2,736
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
HAMIN666MAIN
Izanami
18
9 / 3 / 23
12,172
1,217
17,085
8,903
4,035
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
Qalile
Nemesis
19
14 / 5 / 20
13,137
1,314
17,960
10,784
4,755
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
7 / 2 / 20
10,756
1,076
6,169
7,876
3,643
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
20
16 / 2 / 17
13,773
1,377
27,974
8,752
3,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Team 1 Tickets

249

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 15 / 8
10,402
1,040
10,369
17,884
6,672
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
Owiibia
Serqet
16
2 / 7 / 6
9,915
992
3,305
16,311
6,211
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
0 / 15 / 12
9,908
991
4,956
18,067
6,864
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
6 / 7 / 7
11,214
1,121
9,786
17,661
15,405
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
uwusan
Danzaburou
15
6 / 6 / 4
11,148
1,115
8,128
13,652
5,466
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

150
Kill Participation
54
48
Kills
17
17
Deaths
50
102
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Discordia
Baiden07
Discordia
2
5
22
2.6
W
Izanami
HAMIN666MAIN
Izanami
9
3
23
6.83
L
3
15
8
0.47
L
Serqet
Owiibia
Serqet
2
7
6
0.71
W
Nemesis
Qalile
Nemesis
14
5
20
4.8
W
7
2
20
8.5
W
Kukulkan
16
2
17
12.25
L
0
15
12
0.4
L
6
7
7
1.36
L
Danzaburou
uwusan
Danzaburou
6
6
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,474
Damage
36,544
44,327
Taken
83,575
18,857
Mitigated
40,618
4,888
Healing
1,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Baiden07
Discordia
6,286
969
0
182
8,012
2,736
0
4,243
3,769
21,397
0
W
Izanami
HAMIN666MAIN
Izanami
17,085
12,666
0
2,509
8,903
4,035
0
2,307
6,596
0
40,428
L
10,369
3,116
0
88
17,884
6,672
0
8,652
9,232
22,266
0
L
Serqet
Owiibia
Serqet
3,305
643
0
0
16,311
6,211
0
8,632
7,679
0
16,952
W
Nemesis
Qalile
Nemesis
17,960
8,150
0
1,215
10,784
4,755
0
2,622
8,162
0
28,285
W
6,169
1,486
0
382
7,876
3,643
0
2,620
5,256
0
16,131
W
Kukulkan
27,974
2,582
0
600
8,752
3,688
0
3,533
5,071
45,655
0
L
4,956
1,729
293
79
18,067
6,864
0
6,725
11,342
25,173
0
L
9,786
3,788
0
0
17,661
15,405
0
3,793
13,868
0
23,073
L
Danzaburou
uwusan
Danzaburou
8,128
2,970
0
1,165
13,652
5,466
0
6,458
7,194
0
22,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,272
Gold Earned
52,587
194
Minions Killed
135
7
Camps Cleared
2
824,488
Distance Traveled
766,774
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,434
1,043
29
3
0
145,157
1
W
Izanami
12,172
1,217
73
7
2
155,458
1
L
Zeus
10,402
1,040
23
2
0
143,258
0
L
Serqet
9,915
992
19
2
0
166,116
0
W
Nemesis
13,137
1,314
26
3
2
166,350
0
W
Thor
10,756
1,076
26
3
0
158,205
0
W
Kukulkan
13,773
1,377
40
4
3
199,318
0
L
Ra
9,908
991
46
5
0
138,340
3
L
Odin
11,214
1,121
29
3
1
207,257
0
L
Danzaburou
11,148
1,115
18
2
1
111,803
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role