Player Matchup

Bacchus
Bacchus
BiggRed02
Bacchus
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 11L
1,684 Elo+
Party 1
Baron Samedi
Baron Samedi
BuiIdZz
Baron Samedi
Level 160
God Stats
1W - 0L
2,006 SR
Queue Stats
32W - 6L
1,791 Elo+
Party 1
Neith
Neith
Mr Deadbeat Dad
Neith
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Hercules
Hercules
Sniper iGod
Hercules
Level 160
God Stats
3W - 1L
1,684 SR
Queue Stats
67W - 20L
1,849 Elo+
Party 1
Team Averages
Level 154
1,673 SR
1,706 Elo+

VS

Team Averages
Level 146
1,588 SR
1,615 Elo+
Cthulhu
Cthulhu
DemonicCactus
Cthulhu
Level 127
God Stats
0W - 1L
1,411 SR
Queue Stats
36W - 22L
1,553 Elo+
Party 2
Tyr
Tyr
Gengar
Tyr
Level 156
God Stats
0W - 1L
1,701 SR
Queue Stats
12W - 9L
1,621 Elo+
Party 2
Janus
Janus
Miose
Janus
Level 148
God Stats
0W - 2L
1,496 SR
Queue Stats
49W - 31L
1,612 Elo+
Party 2
Neith
Neith
Nytria
Neith
Level 153
God Stats
4W - 2L
1,746 SR
Queue Stats
50W - 39L
1,674 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BiggRed02
Bacchus
20
4 / 5 / 13
14,447
760
16,748
25,816
34,229
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Baron Samedi
BuiIdZz
Baron Samedi
19
3 / 4 / 12
13,867
730
21,598
17,887
15,160
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

20
3 / 5 / 10
13,464
709
17,494
13,890
6,066
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
Sniper iGod
Hercules
20
14 / 4 / 8
16,407
864
26,116
35,082
35,058
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
18
1 / 5 / 9
12,430
654
14,995
33,189
36,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tyr
Gengar
Tyr
20
5 / 5 / 8
13,689
720
18,729
20,733
19,903
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Janus
Miose
Janus
20
10 / 9 / 5
14,704
774
15,856
19,292
7,870
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Neith
Nytria
Neith
17
2 / 5 / 5
12,031
633
14,302
15,838
7,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
45
24
Kills
18
18
Deaths
24
43
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Bacchus
BiggRed02
Bacchus
4
5
13
2.1
W
Baron Samedi
BuiIdZz
Baron Samedi
3
4
12
2.25
L
Cthulhu
1
5
9
1.1
L
Tyr
Gengar
Tyr
5
5
8
1.8
L
Janus
Miose
Janus
10
9
5
1.39
W
3
5
10
1.6
L
Neith
Nytria
Neith
2
5
5
0.9
W
Hercules
Sniper iGod
Hercules
14
4
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,956
Damage
63,882
92,675
Taken
89,052
90,513
Mitigated
71,212
37,437
Healing
17,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
BiggRed02
Bacchus
16,748
1,952
0
5,505
25,816
34,229
489
6,505
19,311
34,707
0
W
Baron Samedi
BuiIdZz
Baron Samedi
21,598
3,672
5,509
8,768
17,887
15,160
1,620
7,646
10,241
70,394
0
L
Cthulhu
14,995
753
2,335
7,733
33,189
36,233
32
15,157
16,694
40,069
0
L
Tyr
Gengar
Tyr
18,729
3,690
0
3,878
20,733
19,903
0
8,335
12,398
0
50,771
L
Janus
Miose
Janus
15,856
574
0
2,172
19,292
7,870
96
6,928
12,195
50,358
0
W
17,494
6,768
0
3,336
13,890
6,066
2,850
6,083
7,807
0
69,909
L
Neith
Nytria
Neith
14,302
6,210
0
1,809
15,838
7,206
686
9,305
6,309
0
53,139
W
Hercules
Sniper iGod
Hercules
26,116
8,256
0
14,319
35,082
35,058
489
11,164
23,147
2,607
42,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,185
Gold Earned
52,854
273
Minions Killed
299
14
Camps Cleared
16
1,408,140
Distance Traveled
1,352,834
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
14,447
760
34
2
2
357,028
2
W
Baron Samedi
13,867
730
115
6
2
328,618
0
L
Cthulhu
12,430
654
58
3
1
346,167
1
L
Tyr
13,689
720
56
3
6
379,112
1
L
Janus
14,704
774
95
5
5
325,061
1
W
Neith
13,464
709
76
4
5
318,512
1
L
Neith
12,031
633
90
5
4
302,494
3
W
Hercules
16,407
864
48
3
5
403,982
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role