Player Matchup

Cthulhu
Cthulhu
Ghosteapot
Cthulhu
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 4L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
TheFallenAngel9
Aphrodite
Level 130
God Stats
2W - 1L
1,500 SR
Queue Stats
57W - 49L
1,663 Elo+
Party 2
Cu Chulainn
Cu Chulainn
badlimon53
Cu Chulainn
Level 88
God Stats
2W - 2L
1,520 SR
Queue Stats
160W - 179L
1,441 Elo+
Solo
Team Averages
Level 74
1,507 SR
1,535 Elo+

VS

Team Averages
Level 86
1,521 SR
1,509 Elo+
Sol
Sol
 
Sol
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
ToxicFrenzzy
Gilgamesh
Level 125
God Stats
2W - 2L
1,694 SR
Queue Stats
4W - 5L
1,681 Elo+
Solo
Ares
Ares
VexUnlimited
Ares
Level 26
God Stats
13W - 19L
1,371 SR
Queue Stats
225W - 335L
1,346 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ghosteapot
Cthulhu
17
2 / 6 / 4
14,051
585
13,274
26,670
34,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Aphrodite
TheFallenAngel9
Aphrodite
19
3 / 4 / 2
14,300
596
16,595
17,768
10,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cu Chulainn
badlimon53
Cu Chulainn
18
1 / 5 / 5
14,244
594
28,429
36,782
30,171
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
5 / 1 / 4
14,026
584
15,364
15,145
8,279
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
ToxicFrenzzy
Gilgamesh
19
5 / 3 / 8
14,884
620
30,483
28,311
33,315
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

18
5 / 2 / 10
16,306
679
18,042
25,372
36,811
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
37
6
Kills
15
15
Deaths
6
11
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
5
1
4
7
W
Cthulhu
Ghosteapot
Cthulhu
2
6
4
0.67
W
Aphrodite
TheFallenAngel9
Aphrodite
3
4
2
1
L
Gilgamesh
ToxicFrenzzy
Gilgamesh
5
3
8
3
L
5
2
10
5
W
Cu Chulainn
badlimon53
Cu Chulainn
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,298
Damage
63,889
81,220
Taken
68,828
75,287
Mitigated
78,405
36,064
Healing
9,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
15,364
3,520
0
7,045
15,145
8,279
1,536
5,012
9,923
82,969
0
W
Cthulhu
Ghosteapot
Cthulhu
13,274
1,786
667
1,820
26,670
34,594
160
13,218
13,452
29,308
0
W
Aphrodite
TheFallenAngel9
Aphrodite
16,595
1,428
18,158
11,676
17,768
10,522
1,036
5,053
12,715
108,710
0
L
Gilgamesh
ToxicFrenzzy
Gilgamesh
30,483
8,955
0
1,265
28,311
33,315
1,448
14,485
13,104
0
107,081
L
18,042
1,131
0
1,060
25,372
36,811
879
12,126
12,586
36,124
0
W
Cu Chulainn
badlimon53
Cu Chulainn
28,429
6,299
0
3,743
36,782
30,171
1,092
15,609
21,173
15,553
101,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,595
Gold Earned
45,216
285
Minions Killed
260
0
Camps Cleared
0
1,287,030
Distance Traveled
1,167,295
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
14,026
584
108
5
0
299,818
1
W
Cthulhu
14,051
585
25
1
0
394,633
0
W
Aphrodite
14,300
596
152
6
0
428,375
0
L
Gilgamesh
14,884
620
126
5
0
417,277
4
L
Ares
16,306
679
26
1
0
450,200
1
W
Cu Chulainn
14,244
594
108
5
0
464,022
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role