Player Matchup

King Arthur
King Arthur
Arrkkee
King Arthur
Level 108
God Stats
2W - 1L
1,667 SR
Queue Stats
25W - 24L
1,528 Elo+
Party 2
Khepri
Khepri
CatGirlsOwO
Khepri
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 38L
1,596 Elo+
Party 2
Janus
Janus
Chortichto
Janus
Level 149
God Stats
6W - 4L
1,683 SR
Queue Stats
105W - 101L
1,541 Elo+
Solo
Neith
Neith
Orangucant
Neith
Level 141
God Stats
1W - 0L
1,693 SR
Queue Stats
58W - 45L
1,605 Elo+
Party 2
Team Averages
Level 112
1,636 SR
1,567 Elo+

VS

Team Averages
Level 64
1,588 SR
1,641 Elo+
Cernunnos
Cernunnos
CamChan
Cernunnos
Level 139
God Stats
0W - 1L
1,692 SR
Queue Stats
82W - 39L
1,752 Elo+
Party 1
Ra
Ra
JackandDaxterXD
Ra
Level 15
God Stats
2W - 4L
1,604 SR
Queue Stats
2W - 4L
1,728 Elo+
Solo
Thoth
Thoth
Kin9dom
Thoth
Level 20
God Stats
0W - 2L
1,556 SR
Queue Stats
21W - 16L
1,533 Elo+
Party 1
Camazotz
Camazotz
MattNasquiPatasq
Camazotz
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Arrkkee
King Arthur
14
5 / 1 / 6
8,430
843
6,802
10,314
6,367
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Khepri
12
0 / 2 / 9
7,299
730
2,600
7,984
6,474
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Janus
15
6 / 0 / 6
9,074
907
10,730
4,631
1,660
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
15
6 / 1 / 9
9,118
912
9,529
6,082
2,558
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CamChan
Cernunnos
13
4 / 4 / 0
7,715
772
9,596
9,778
3,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
0 / 5 / 2
7,103
710
1,980
8,716
3,460
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thoth
Kin9dom
Thoth
12
0 / 3 / 3
7,045
705
3,103
6,323
1,934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 5 / 1
6,602
660
2,199
8,955
3,213
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
10
17
Kills
4
4
Deaths
17
30
Assists
6
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Arrkkee
King Arthur
5
1
6
8
L
Cernunnos
CamChan
Cernunnos
4
4
0
1
W
Khepri
0
2
9
2.25
W
Janus
6
0
6
9
L
0
5
2
0.2
L
Thoth
Kin9dom
Thoth
0
3
3
0.5
L
0
5
1
0.1
W
Neith
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,661
Damage
16,878
29,011
Taken
33,772
17,059
Mitigated
12,173
6,732
Healing
7,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Arrkkee
King Arthur
6,802
1,000
366
2,569
10,314
6,367
400
1,562
8,647
0
23,289
L
Cernunnos
CamChan
Cernunnos
9,596
4,753
0
1,305
9,778
3,566
0
3,232
6,546
0
25,241
W
Khepri
2,600
63
0
0
7,984
6,474
355
1,828
6,116
6,584
0
W
Janus
10,730
233
0
674
4,631
1,660
0
787
3,794
37,229
0
L
1,980
102
568
1,925
8,716
3,460
0
4,344
4,372
23,255
0
L
Thoth
Kin9dom
Thoth
3,103
156
0
1,480
6,323
1,934
30
2,128
4,195
17,439
0
L
2,199
786
0
1,876
8,955
3,213
0
3,826
5,129
0
15,099
W
Neith
9,529
2,502
0
3,123
6,082
2,558
3,559
1,041
5,013
0
33,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,921
Gold Earned
28,465
184
Minions Killed
170
10
Camps Cleared
6
796,865
Distance Traveled
616,624
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,430
843
38
4
2
206,841
3
L
Cernunnos
7,715
772
38
4
2
145,737
2
W
Khepri
7,299
730
12
1
1
186,259
0
W
Janus
9,074
907
70
7
5
209,457
2
L
Ra
7,103
710
55
6
2
160,463
4
L
Thoth
7,045
705
49
5
2
173,547
1
L
Camazotz
6,602
660
28
3
0
136,877
3
W
Neith
9,118
912
64
6
2
194,308
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role