Player Matchup

Anubis
Anubis
JORGELUCAS2007
Anubis
Level 3
God Stats
0W - 2L
1,221 SR
Queue Stats
0W - 2L
1,221 Elo+
Solo
Nemesis
Nemesis
Kimaido
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Merlin
Merlin
Nightnubs
Merlin
Level 29
God Stats
2W - 4L
1,220 SR
Queue Stats
324W - 381L
1,378 Elo+
Solo
Guan Yu
Guan Yu
SadisticMuffinZz
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Loki
Loki
can_recesivo
Loki
Level 18
God Stats
8W - 8L
1,637 SR
Queue Stats
23W - 23L
1,284 Elo+
Solo
Team Averages
Level 11
1,416 SR
1,376 Elo+

VS

Team Averages
Level 30
1,526 SR
1,300 Elo+
Achilles
Achilles
MyDads_OnlyFans
Achilles
Level 28
God Stats
14W - 11L
1,567 SR
Queue Stats
39W - 40L
1,377 Elo+
Party 3
Gilgamesh
Gilgamesh
SuicdalNinja276
Gilgamesh
Level 22
God Stats
8W - 9L
1,421 SR
Queue Stats
24W - 35L
1,271 Elo+
Party 3
Baba Yaga
Baba Yaga
vFrestyle RL
Baba Yaga
Level 10
God Stats
4W - 1L
1,704 SR
Queue Stats
24W - 28L
1,341 Elo+
Party 2
Anhur
Anhur
vNe Nita
Anhur
Level 59
God Stats
2W - 0L
1,441 SR
Queue Stats
437W - 536L
1,377 Elo+
Party 2
Yemoja
Yemoja
yeahphat
Yemoja
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 37L
1,133 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 1 / 0
3,609
328
140
465
71
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
Kimaido
Nemesis
5
0 / 8 / 0
4,006
364
4,117
7,583
1,504
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Merlin
Nightnubs
Merlin
8
1 / 2 / 1
5,319
484
4,492
4,204
1,094
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

5
0 / 10 / 1
4,019
365
1,258
9,005
3,955
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Breastplate

Breastplate

+20
Physical Protection

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
1 / 2 / 0
5,761
524
2,182
7,055
1,791
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
8
6 / 0 / 8
6,304
573
4,568
6,570
2,852
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gilgamesh
SuicdalNinja276
Gilgamesh
9
3 / 0 / 4
5,843
531
2,113
4,191
1,347
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Mace

Mace

+10
Physical Power

Baba Yaga
vFrestyle RL
Baba Yaga
10
8 / 1 / 6
6,783
617
6,888
6,243
2,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
vNe Nita
Anhur
9
2 / 1 / 5
6,069
552
2,865
6,297
1,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Yemoja
yeahphat
Yemoja
9
3 / 0 / 6
6,275
570
3,001
4,258
1,758
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
51
2
Kills
22
23
Deaths
2
2
Assists
29
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
Nemesis
Kimaido
Nemesis
0
8
0
0
W
Achilles
6
0
8
10
L
Merlin
Nightnubs
Merlin
1
2
1
0.75
L
0
10
1
0.05
W
Gilgamesh
SuicdalNinja276
Gilgamesh
3
0
4
5
L
1
2
0
0.5
W
Baba Yaga
vFrestyle RL
Baba Yaga
8
1
6
11
W
Anhur
vNe Nita
Anhur
2
1
5
4.5
W
Yemoja
yeahphat
Yemoja
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,189
Damage
19,435
28,312
Taken
27,559
8,415
Mitigated
9,526
4,814
Healing
7,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
140
85
0
0
465
71
0
117
308
140
0
L
Nemesis
Kimaido
Nemesis
4,117
1,646
0
444
7,583
1,504
0
2,827
4,566
0
7,977
W
Achilles
4,568
2,718
0
2,500
6,570
2,852
1,201
819
5,537
0
18,942
L
Merlin
Nightnubs
Merlin
4,492
158
306
1,002
4,204
1,094
0
2,312
1,644
21,030
0
L
1,258
656
0
808
9,005
3,955
0
2,985
5,847
0
5,218
W
Gilgamesh
SuicdalNinja276
Gilgamesh
2,113
568
0
656
4,191
1,347
984
401
3,688
0
17,370
L
2,182
501
0
2,254
7,055
1,791
0
992
6,058
0
29,851
W
Baba Yaga
vFrestyle RL
Baba Yaga
6,888
855
0
1,166
6,243
2,063
0
1,114
4,952
30,084
0
W
Anhur
vNe Nita
Anhur
2,865
1,673
68
1,697
6,297
1,506
890
678
5,459
0
19,440
W
Yemoja
yeahphat
Yemoja
3,001
1,076
776
546
4,258
1,758
1,345
925
3,141
17,947
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,714
Gold Earned
31,274
117
Minions Killed
182
0
Camps Cleared
0
874,784
Distance Traveled
1,057,346
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
3,609
328
0
0
0
24,584
0
L
Nemesis
4,006
364
9
1
0
216,837
3
W
Achilles
6,304
573
32
3
0
230,921
1
L
Merlin
5,319
484
33
3
0
208,531
4
L
Guan Yu
4,019
365
3
0
0
193,228
1
W
Gilgamesh
5,843
531
37
3
0
208,073
1
L
Loki
5,761
524
72
7
0
231,604
0
W
Baba Yaga
6,783
617
48
4
0
239,776
0
W
Anhur
6,069
552
41
4
0
175,956
1
W
Yemoja
6,275
570
24
2
0
202,620
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role