Player Matchup

Izanami
Izanami
DiStreet
Izanami
Level 23
God Stats
2W - 0L
1,701 SR
Queue Stats
16W - 17L
1,380 Elo+
Party 3
Cerberus
Cerberus
Rasto39
Cerberus
Level 5
God Stats
4W - 1L
1,564 SR
Queue Stats
6W - 2L
1,429 Elo+
Party 3
Fenrir
Fenrir
RitoRlz
Fenrir
Level 62
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 27L
1,413 Elo+
Party 3
Anubis
Anubis
TFRA98
Anubis
Level 30
God Stats
10W - 10L
1,439 SR
Queue Stats
23W - 27L
1,348 Elo+
Party 3
Sol
Sol
trueGALO
Sol
Level 26
God Stats
8W - 10L
1,584 SR
Queue Stats
28W - 23L
1,464 Elo+
Party 3
Team Averages
Level 29
1,558 SR
1,407 Elo+

VS

Team Averages
Level 17
1,464 SR
1,322 Elo+
Camazotz
Camazotz
Aeiuo
Camazotz
Level 29
God Stats
2W - 2L
1,351 SR
Queue Stats
91W - 111L
1,399 Elo+
Solo
Cthulhu
Cthulhu
Dhurnaviir
Cthulhu
Level 24
God Stats
4W - 5L
1,470 SR
Queue Stats
26W - 24L
1,433 Elo+
Party 1
Kukulkan
Kukulkan
Parski
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,177 Elo+
Party 2
Guan Yu
Guan Yu
Slasher606
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,177 Elo+
Party 2
Hou Yi
Hou Yi
panczekoladkaXD
Hou Yi
Level 29
God Stats
3W - 3L
1,500 SR
Queue Stats
32W - 27L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DiStreet
Izanami
16
7 / 2 / 5
10,463
523
12,477
10,346
4,485
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
Rasto39
Cerberus
14
1 / 6 / 6
9,402
470
3,842
14,017
12,624
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fenrir
RitoRlz
Fenrir
16
5 / 3 / 6
10,636
532
8,215
14,110
6,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anubis
TFRA98
Anubis
16
4 / 3 / 2
10,933
547
5,036
10,000
5,050
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

20
15 / 2 / 4
14,169
708
28,545
24,943
11,138
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Aeiuo
Camazotz
13
2 / 6 / 3
8,225
411
9,906
18,258
5,659
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
Dhurnaviir
Cthulhu
12
3 / 7 / 6
8,435
422
4,620
14,949
6,919
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
Parski
Kukulkan
14
1 / 8 / 3
8,605
430
6,686
10,180
3,449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Guan Yu
Slasher606
Guan Yu
12
1 / 7 / 5
7,798
390
4,368
13,366
10,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
9 / 4 / 5
11,248
562
19,526
16,012
5,448
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
38
32
Kills
16
16
Deaths
32
23
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Camazotz
Aeiuo
Camazotz
2
6
3
0.58
L
Cthulhu
Dhurnaviir
Cthulhu
3
7
6
0.86
W
Izanami
DiStreet
Izanami
7
2
5
4.75
L
Kukulkan
Parski
Kukulkan
1
8
3
0.31
W
Cerberus
Rasto39
Cerberus
1
6
6
0.67
W
Fenrir
RitoRlz
Fenrir
5
3
6
2.67
L
Guan Yu
Slasher606
Guan Yu
1
7
5
0.5
W
Anubis
TFRA98
Anubis
4
3
2
1.67
L
9
4
5
2.88
W
15
2
4
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,115
Damage
45,106
73,416
Taken
72,765
39,382
Mitigated
32,160
35,073
Healing
11,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
Aeiuo
Camazotz
9,906
1,398
0
4,860
18,258
5,659
204
10,900
7,358
0
43,518
L
Cthulhu
Dhurnaviir
Cthulhu
4,620
301
353
2,619
14,949
6,919
108
3,944
11,005
19,144
0
W
Izanami
DiStreet
Izanami
12,477
9,215
0
3,166
10,346
4,485
5,381
1,729
8,577
0
77,954
L
Kukulkan
Parski
Kukulkan
6,686
1,645
0
0
10,180
3,449
1,148
6,230
3,950
28,457
0
W
Cerberus
Rasto39
Cerberus
3,842
188
0
1,755
14,017
12,624
779
1,600
12,207
12,288
0
W
Fenrir
RitoRlz
Fenrir
8,215
2,428
0
7,980
14,110
6,085
0
1,865
12,117
0
68,237
L
Guan Yu
Slasher606
Guan Yu
4,368
550
75
1,170
13,366
10,685
0
6,486
6,880
0
16,863
W
Anubis
TFRA98
Anubis
5,036
616
0
3,913
10,000
5,050
2,251
587
9,205
49,201
0
L
19,526
7,806
0
2,224
16,012
5,448
738
8,713
7,299
0
65,185
W
28,545
15,218
0
18,259
24,943
11,138
7,303
5,113
19,584
118,430
7,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,603
Gold Earned
44,311
542
Minions Killed
303
0
Camps Cleared
0
1,770,862
Distance Traveled
1,755,099
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
8,225
411
67
3
0
440,812
3
L
Cthulhu
8,435
422
38
2
0
277,865
2
W
Izanami
10,463
523
130
7
0
346,436
5
L
Kukulkan
8,605
430
62
3
0
310,410
1
W
Cerberus
9,402
470
24
1
0
350,095
3
W
Fenrir
10,636
532
107
5
0
401,765
2
L
Guan Yu
7,798
390
26
1
0
368,339
4
W
Anubis
10,933
547
94
5
0
339,758
3
L
Hou Yi
11,248
562
110
6
0
357,673
0
W
Sol
14,169
708
187
9
0
332,808
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role