Player Matchup

Merlin
Merlin
EbatelKorooov
Merlin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,193 Elo+
Party 1
Sylvanus
Sylvanus
MelkiyMaloy
Sylvanus
Level 4
God Stats
5W - 3L
1,500 SR
Queue Stats
18W - 14L
1,193 Elo+
Party 1
Nu Wa
Nu Wa
Morghaz
Nu Wa
Level 28
God Stats
6W - 3L
1,644 SR
Queue Stats
86W - 56L
1,465 Elo+
Solo
Neith
Neith
Ziro914
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 31L
1,193 Elo+
Party 1
Achilles
Achilles
roland1122
Achilles
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 14L
1,499 Elo+
Solo
Team Averages
Level 13
1,529 SR
1,308 Elo+

VS

Team Averages
Level 24
1,357 SR
1,441 Elo+
Thanatos
Thanatos
AetherSoul52
Thanatos
Level 12
God Stats
4W - 2L
1,502 SR
Queue Stats
27W - 21L
1,526 Elo+
Party 2
Anubis
Anubis
MaxMussDerMann
Anubis
Level 6
God Stats
5W - 4L
1,658 SR
Queue Stats
7W - 6L
1,544 Elo+
Party 3
Bellona
Bellona
PetritDerDrucker
Bellona
Level 64
God Stats
12W - 7L
1,151 SR
Queue Stats
411W - 383L
1,453 Elo+
Party 3
Anhur
Anhur
matugeropros
Anhur
Level 12
God Stats
2W - 1L
1,279 SR
Queue Stats
99W - 106L
1,266 Elo+
Solo
Thor
Thor
tuhmorenito18
Thor
Level 24
God Stats
1W - 1L
1,194 SR
Queue Stats
12W - 11L
1,415 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 12 / 4
11,959
544
13,197
16,833
4,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
MelkiyMaloy
Sylvanus
14
2 / 9 / 6
8,708
396
7,007
16,660
12,359
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nu Wa
Morghaz
Nu Wa
14
7 / 12 / 4
10,958
498
14,156
17,819
5,306
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
Ziro914
Neith
14
1 / 8 / 11
9,203
418
10,242
15,380
3,865
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
roland1122
Achilles
16
5 / 4 / 2
10,442
475
14,111
18,164
17,397
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AetherSoul52
Thanatos
19
13 / 6 / 12
13,174
599
24,078
26,497
10,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
14 / 2 / 3
14,436
656
14,688
11,721
6,286
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
5 / 4 / 4
13,492
613
8,201
19,116
11,528
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
8 / 6 / 3
12,867
585
13,851
16,781
6,048
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

14
5 / 7 / 8
10,005
455
7,125
14,945
5,771
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
75
25
Kills
45
45
Deaths
25
27
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Thanatos
AetherSoul52
Thanatos
13
6
12
3.17
L
10
12
4
1
W
14
2
3
7.75
L
Sylvanus
MelkiyMaloy
Sylvanus
2
9
6
0.56
L
Nu Wa
Morghaz
Nu Wa
7
12
4
0.75
W
5
4
4
1.75
L
Neith
Ziro914
Neith
1
8
11
0.81
W
8
6
3
1.58
L
Achilles
roland1122
Achilles
5
4
2
1.5
W
5
7
8
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,713
Damage
67,943
84,856
Taken
89,060
42,964
Mitigated
40,113
14,292
Healing
45,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
AetherSoul52
Thanatos
24,078
7,511
0
22,898
26,497
10,480
360
10,518
15,715
0
77,641
L
13,197
964
0
771
16,833
4,037
495
5,174
11,659
50,100
0
W
14,688
962
1,183
9,027
11,721
6,286
2,723
5,925
5,472
101,257
0
L
Sylvanus
MelkiyMaloy
Sylvanus
7,007
2,231
1,905
3,042
16,660
12,359
191
4,174
12,486
17,235
2,701
L
Nu Wa
Morghaz
Nu Wa
14,156
3,773
234
2,606
17,819
5,306
119
2,460
15,359
47,726
5,629
W
8,201
2,809
792
5,632
19,116
11,528
3,660
5,192
13,864
0
88,322
L
Neith
Ziro914
Neith
10,242
5,000
0
2,084
15,380
3,865
392
2,189
13,191
0
41,322
W
13,851
4,168
0
3,439
16,781
6,048
5,180
6,643
10,050
0
92,200
L
Achilles
roland1122
Achilles
14,111
3,502
0
3,650
18,164
17,397
593
691
17,473
9,271
52,998
W
7,125
2,161
557
1,775
14,945
5,771
729
6,179
8,674
0
23,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,270
Gold Earned
63,974
380
Minions Killed
668
0
Camps Cleared
0
1,763,111
Distance Traveled
1,914,384
22
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
13,174
599
94
4
0
419,090
2
L
Merlin
11,959
544
95
4
0
363,847
2
W
Anubis
14,436
656
185
8
0
357,930
2
L
Sylvanus
8,708
396
22
1
0
370,791
4
L
Nu Wa
10,958
498
64
3
0
325,034
2
W
Bellona
13,492
613
190
9
0
451,982
7
L
Neith
9,203
418
85
4
0
360,702
5
W
Anhur
12,867
585
166
8
0
349,242
2
L
Achilles
10,442
475
114
5
0
342,737
9
W
Thor
10,005
455
33
2
0
336,140
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role