Player Matchup

Gilgamesh
Gilgamesh
DaddySoyBoi
Gilgamesh
Level 13
God Stats
3W - 2L
1,556 SR
Queue Stats
3W - 3L
1,778 Elo+
Party 2
Scylla
Scylla
VaselineWeen207
Scylla
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,778 Elo+
Party 2
Ymir
Ymir
ZoinkoScoobo
Ymir
Level 16
God Stats
1W - 0L
1,611 SR
Queue Stats
3W - 2L
1,778 Elo+
Party 2
Team Averages
Level 15
1,556 SR
1,778 Elo+

VS

Team Averages
Level 24
1,529 SR
1,321 Elo+
Arachne
Arachne
Fable7554
Arachne
Level 26
God Stats
0W - 3L
1,440 SR
Queue Stats
1W - 5L
1,262 Elo+
Party 1
Skadi
Skadi
InternalAwry
Skadi
Level 28
God Stats
4W - 3L
1,635 SR
Queue Stats
7W - 8L
1,438 Elo+
Party 1
Kukulkan
Kukulkan
L1ttlem1sspanda
Kukulkan
Level 17
God Stats
0W - 1L
1,514 SR
Queue Stats
1W - 5L
1,262 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DaddySoyBoi
Gilgamesh
17
11 / 7 / 9
13,815
813
12,513
19,257
16,442
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

16
8 / 4 / 18
13,143
773
17,313
9,770
3,871
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
12 / 6 / 15
13,937
820
12,833
20,433
20,830
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Fable7554
Arachne
15
13 / 10 / 3
13,231
778
18,081
16,972
6,209
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
4 / 11 / 11
11,475
675
10,862
17,270
5,543
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
12
0 / 10 / 15
10,321
607
8,364
12,282
4,639
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
46
31
Kills
17
17
Deaths
31
42
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
DaddySoyBoi
Gilgamesh
11
7
9
2.21
L
Arachne
Fable7554
Arachne
13
10
3
1.45
L
4
11
11
0.86
L
Kukulkan
0
10
15
0.75
W
8
4
18
4.25
W
12
6
15
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,659
Damage
37,307
49,460
Taken
46,524
41,143
Mitigated
16,391
5,038
Healing
5,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
DaddySoyBoi
Gilgamesh
12,513
3,206
0
1,698
19,257
16,442
1,074
1,895
17,362
376
67,186
L
Arachne
Fable7554
Arachne
18,081
13,795
0
2,959
16,972
6,209
1,052
11,510
5,462
0
32,756
L
10,862
6,693
0
1,250
17,270
5,543
468
10,128
7,142
0
26,979
L
Kukulkan
8,364
2,235
0
948
12,282
4,639
608
8,620
3,662
32,659
0
W
17,313
1,207
0
1,359
9,770
3,871
1,397
2,006
7,764
47,492
0
W
12,833
1,629
0
1,981
20,433
20,830
283
4,646
15,787
54,408
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,895
Gold Earned
35,027
214
Minions Killed
105
0
Camps Cleared
0
801,883
Distance Traveled
750,187
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
13,815
813
83
5
0
284,068
5
L
Arachne
13,231
778
22
1
0
277,142
3
L
Skadi
11,475
675
33
2
0
223,491
0
L
Kukulkan
10,321
607
50
3
0
249,554
1
W
Scylla
13,143
773
72
4
0
273,936
1
W
Ymir
13,937
820
59
3
0
243,879
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role