Player Matchup

Heimdallr
Heimdallr
HikingPlane0
Heimdallr
Level 34
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 4L
1,231 Elo+
Party 2
Olorun
Olorun
PolVerne69
Olorun
Level 18
God Stats
2W - 14L
1,249 SR
Queue Stats
15W - 40L
1,251 Elo+
Party 1
Ymir
Ymir
Wooo00osh
Ymir
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,531 Elo+
Party 2
Amaterasu
Amaterasu
agtheog03
Amaterasu
Level 14
God Stats
1W - 5L
1,348 SR
Queue Stats
3W - 10L
1,349 Elo+
Party 2
Ravana
Ravana
dewrongodex
Ravana
Level 25
God Stats
7W - 8L
1,461 SR
Queue Stats
51W - 96L
1,206 Elo+
Party 1
Team Averages
Level 27
1,412 SR
1,314 Elo+

VS

Team Averages
Level 22
1,430 SR
1,424 Elo+
Bellona
Bellona
NoctisLovesLuna
Bellona
Level 8
God Stats
9W - 10L
1,482 SR
Queue Stats
18W - 22L
1,423 Elo+
Party 3
Cthulhu
Cthulhu
Orangeempire047
Cthulhu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 23L
1,500 Elo+
Solo
Loki
Loki
Robodude26
Loki
Level 18
God Stats
1W - 2L
1,170 SR
Queue Stats
27W - 30L
1,244 Elo+
Solo
Scylla
Scylla
TheGoldEXP
Scylla
Level 65
God Stats
16W - 22L
1,498 SR
Queue Stats
438W - 441L
1,471 Elo+
Party 3
Neith
Neith
vagtackler69
Neith
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
180W - 153L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
HikingPlane0
Heimdallr
19
9 / 6 / 3
12,711
508
16,801
20,416
9,531
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Olorun
PolVerne69
Olorun
14
0 / 10 / 0
8,905
356
2,336
17,107
5,275
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ymir
18
6 / 2 / 5
11,523
461
14,471
21,507
20,897
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Amaterasu
agtheog03
Amaterasu
17
4 / 9 / 4
10,802
432
8,150
24,633
12,077
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ravana
15
1 / 10 / 5
10,006
400
7,225
19,141
8,581
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 5 / 8
14,586
583
20,296
24,623
28,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
1 / 7 / 13
11,496
460
8,160
19,972
19,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
2 / 8 / 10
10,535
421
12,467
16,684
6,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Scylla
TheGoldEXP
Scylla
20
21 / 1 / 4
15,657
626
31,790
10,988
4,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
1 / 2 / 10
12,420
497
10,756
14,354
6,079
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
82
20
Kills
37
37
Deaths
23
17
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
HikingPlane0
Heimdallr
9
6
3
1.75
W
12
5
8
3.2
W
1
7
13
1.07
L
Olorun
PolVerne69
Olorun
0
10
0
0
W
2
8
10
0.88
W
Scylla
TheGoldEXP
Scylla
21
1
4
23
L
Ymir
6
2
5
4.25
L
Amaterasu
agtheog03
Amaterasu
4
9
4
0.67
L
Ravana
1
10
5
0.35
W
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,983
Damage
83,469
102,804
Taken
86,621
56,361
Mitigated
64,279
18,676
Healing
23,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
HikingPlane0
Heimdallr
16,801
9,411
0
5,464
20,416
9,531
1,681
8,116
12,162
0
73,666
W
20,296
6,428
0
9,131
24,623
28,888
4,794
4,714
19,909
0
108,751
W
8,160
575
340
2,167
19,972
19,261
160
6,558
13,414
36,511
0
L
Olorun
PolVerne69
Olorun
2,336
1,704
0
2,000
17,107
5,275
0
9,590
7,229
37,175
0
W
12,467
3,734
0
1,498
16,684
6,004
1,410
2,378
14,302
0
55,950
W
Scylla
TheGoldEXP
Scylla
31,790
3,813
0
4,597
10,988
4,047
1,008
3,304
7,684
104,232
0
L
Ymir
14,471
1,498
0
2,066
21,507
20,897
280
9,140
12,080
64,265
0
L
Amaterasu
agtheog03
Amaterasu
8,150
3,701
0
3,800
24,633
12,077
668
3,579
20,955
0
33,733
L
Ravana
7,225
1,464
0
5,346
19,141
8,581
0
8,519
10,428
0
73,236
W
10,756
5,605
0
5,779
14,354
6,079
935
3,382
10,972
0
77,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,947
Gold Earned
64,694
475
Minions Killed
639
0
Camps Cleared
0
2,097,404
Distance Traveled
2,318,880
3
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
12,711
508
135
5
0
404,068
0
W
Bellona
14,586
583
207
8
0
426,579
4
W
Cthulhu
11,496
460
63
3
0
408,560
2
L
Olorun
8,905
356
68
3
0
379,921
1
W
Loki
10,535
421
74
3
0
525,923
3
W
Scylla
15,657
626
164
7
0
500,399
7
L
Ymir
11,523
461
97
4
0
451,833
2
L
Amaterasu
10,802
432
59
2
0
448,465
0
L
Ravana
10,006
400
116
5
0
413,117
0
W
Neith
12,420
497
131
5
0
457,419
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role