Player Matchup

Athena
Athena
CABESITAAAAAAA
Athena
Level 14
God Stats
3W - 8L
1,030 SR
Queue Stats
22W - 40L
1,227 Elo+
Party 1
Kukulkan
Kukulkan
GANDALF_proLOVER
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Horus
Horus
Migunsss
Horus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,008 Elo+
Party 1
Loki
Loki
SiCoTiK_alextoll
Loki
Level 15
God Stats
2W - 5L
1,273 SR
Queue Stats
11W - 28L
1,138 Elo+
Party 1
Ra
Ra
shadowproxgamer
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 8
1,361 SR
1,275 Elo+

VS

Team Averages
Level 14
1,245 SR
1,048 Elo+
Sol
Sol
CrashingWig4032
Sol
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
20W - 30L
1,270 Elo+
Solo
Khepri
Khepri
Crookedstone
Khepri
Level 13
God Stats
1W - 1L
1,279 SR
Queue Stats
1W - 6L
936 Elo+
Party 2
Susano
Susano
LangeTeeeen
Susano
Level 10
God Stats
1W - 6L
962 SR
Queue Stats
1W - 9L
893 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Petifurer
Tsukuyomi
Level 10
God Stats
1W - 1L
1,279 SR
Queue Stats
1W - 6L
1,155 Elo+
Party 2
Neith
Neith
federals_agents
Neith
Level 8
God Stats
1W - 3L
1,205 SR
Queue Stats
1W - 7L
985 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 0 / 1
5,230
275
0
410
141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

11
0 / 10 / 1
6,599
347
4,417
9,651
3,630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Horus
Migunsss
Horus
10
0 / 13 / 3
6,494
342
2,720
15,685
6,007
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
10 / 7 / 1
9,621
506
13,325
16,558
6,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

13
2 / 13 / 1
7,786
410
4,780
11,808
5,466
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
17 / 0 / 5
12,416
653
13,502
11,695
5,359
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Khepri
13
0 / 3 / 8
8,914
469
2,586
8,809
8,558
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Susano
14
5 / 3 / 7
9,834
518
7,264
10,238
3,723
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Tsukuyomi
Petifurer
Tsukuyomi
14
6 / 7 / 3
10,065
530
4,103
10,807
4,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
15 / 3 / 1
11,337
597
11,151
9,795
3,927
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
67
12
Kills
43
43
Deaths
16
7
Assists
24
Player
Kills
Deaths
Assists
KDA
L
0
0
1
0.5
W
17
0
5
19.5
W
Khepri
0
3
8
1.33
L
0
10
1
0.05
W
Susano
5
3
7
2.83
L
Horus
Migunsss
Horus
0
13
3
0.12
W
Tsukuyomi
Petifurer
Tsukuyomi
6
7
3
1.07
L
10
7
1
1.5
W
15
3
1
5.17
L
2
13
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,242
Damage
38,606
54,112
Taken
51,344
21,623
Mitigated
25,888
2,804
Healing
14,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
410
141
0
187
223
1,174
0
W
13,502
4,881
0
7,678
11,695
5,359
8,937
3,949
7,486
69,710
3,086
W
Khepri
2,586
481
0
0
8,809
8,558
1,128
201
8,608
28,306
0
L
4,417
844
0
0
9,651
3,630
200
4,554
5,097
27,257
0
W
Susano
7,264
3,039
0
2,544
10,238
3,723
692
407
9,831
0
33,718
L
Horus
Migunsss
Horus
2,720
1,560
0
598
15,685
6,007
42
5,000
10,685
0
15,908
W
Tsukuyomi
Petifurer
Tsukuyomi
4,103
412
0
590
10,807
4,321
3,117
1,847
8,950
0
33,203
L
13,325
6,492
0
2,111
16,558
6,379
711
2,498
14,060
0
51,937
W
11,151
7,077
0
3,508
9,795
3,927
3,729
2,483
7,272
0
57,748
L
4,780
1,019
32
63
11,808
5,466
234
3,411
8,397
31,307
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,730
Gold Earned
52,566
197
Minions Killed
388
0
Camps Cleared
0
1,158,699
Distance Traveled
1,499,521
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
5,230
275
0
0
0
45,699
0
W
Sol
12,416
653
133
7
0
313,869
0
W
Khepri
8,914
469
29
2
0
265,865
0
L
Kukulkan
6,599
347
48
3
0
239,359
0
W
Susano
9,834
518
62
3
0
309,873
2
L
Horus
6,494
342
21
1
0
315,542
0
W
Tsukuyomi
10,065
530
69
4
0
353,538
0
L
Loki
9,621
506
78
4
0
330,220
0
W
Neith
11,337
597
95
5
0
256,376
0
L
Ra
7,786
410
50
3
0
227,879
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role