Player Matchup

Bacchus
Bacchus
MLaskun
Bacchus
Level 39
God Stats
7W - 7L
1,600 SR
Queue Stats
47W - 35L
1,554 Elo+
Party 3
Xbalanque
Xbalanque
RastaMan
Xbalanque
Level 106
God Stats
2W - 0L
1,302 SR
Queue Stats
119W - 99L
1,592 Elo+
Party 3
Loki
Loki
Rivas53
Loki
Level 46
God Stats
27W - 16L
1,522 SR
Queue Stats
269W - 267L
1,447 Elo+
Party 1
Agni
Agni
anzoni
Agni
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
moritogasolina
Osiris
Level 149
God Stats
2W - 0L
1,815 SR
Queue Stats
35W - 31L
1,630 Elo+
Party 1
Team Averages
Level 93
1,548 SR
1,545 Elo+

VS

Team Averages
Level 50
1,629 SR
1,510 Elo+
Izanami
Izanami
Alexmh09
Izanami
Level 46
God Stats
13W - 11L
1,555 SR
Queue Stats
35W - 50L
1,465 Elo+
Party 2
Ares
Ares
BaBaBuRDaa
Ares
Level 41
God Stats
3W - 2L
1,551 SR
Queue Stats
19W - 33L
1,347 Elo+
Solo
Loki
Loki
DavidYTDIOS
Loki
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 41L
1,521 Elo+
Party 2
Anubis
Anubis
Mauro1005
Anubis
Level 14
God Stats
8W - 11L
1,748 SR
Queue Stats
16W - 15L
1,525 Elo+
Party 2
Cerberus
Cerberus
Tobbalo9
Cerberus
Level 65
God Stats
1W - 2L
1,789 SR
Queue Stats
12W - 17L
1,690 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
MLaskun
Bacchus
9
2 / 0 / 4
5,996
600
2,036
3,180
1,432
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Xbalanque
RastaMan
Xbalanque
11
3 / 0 / 2
6,373
637
4,150
3,614
981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Loki
Rivas53
Loki
9
2 / 0 / 3
5,536
554
2,330
4,101
1,098
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Agni
anzoni
Agni
11
2 / 1 / 2
6,245
625
6,772
3,269
872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
4 / 0 / 0
6,163
616
4,425
4,568
2,129
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Alexmh09
Izanami
9
0 / 3 / 0
5,194
519
1,515
6,914
1,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

5
0 / 2 / 0
4,147
415
330
3,312
1,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 2 / 1
5,134
513
1,544
5,845
1,727
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
Mauro1005
Anubis
8
1 / 3 / 0
4,732
473
2,073
5,372
2,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cerberus
Tobbalo9
Cerberus
7
0 / 3 / 0
4,551
455
1,487
5,151
2,563
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
2
13
Kills
1
1
Deaths
13
11
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Izanami
Alexmh09
Izanami
0
3
0
0
L
0
2
0
0
L
0
2
1
0.25
W
Bacchus
MLaskun
Bacchus
2
0
4
4
L
Anubis
Mauro1005
Anubis
1
3
0
0.33
W
Xbalanque
RastaMan
Xbalanque
3
0
2
4
W
Loki
Rivas53
Loki
2
0
3
3.5
L
Cerberus
Tobbalo9
Cerberus
0
3
0
0
W
Agni
anzoni
Agni
2
1
2
3
W
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,713
Damage
6,949
18,732
Taken
26,594
6,512
Mitigated
9,936
7,171
Healing
5,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Alexmh09
Izanami
1,515
1,073
0
1,931
6,914
1,764
0
1,359
5,527
0
28,718
L
330
34
0
313
3,312
1,629
0
0
3,312
5,791
0
L
1,544
314
0
2,215
5,845
1,727
0
2,112
3,617
0
23,555
W
Bacchus
MLaskun
Bacchus
2,036
261
0
1,000
3,180
1,432
187
410
2,732
11,796
0
L
Anubis
Mauro1005
Anubis
2,073
100
0
528
5,372
2,253
0
3,810
1,298
15,503
0
W
Xbalanque
RastaMan
Xbalanque
4,150
1,554
0
2,057
3,614
981
421
527
3,047
0
35,194
W
Loki
Rivas53
Loki
2,330
398
0
2,440
4,101
1,098
221
516
3,545
0
22,070
L
Cerberus
Tobbalo9
Cerberus
1,487
151
0
692
5,151
2,563
0
1,067
4,032
17,518
0
W
Agni
anzoni
Agni
6,772
553
0
953
3,269
872
0
945
2,152
37,934
0
W
4,425
1,244
0
721
4,568
2,129
387
1,202
3,366
0
30,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,313
Gold Earned
23,758
282
Minions Killed
227
0
Camps Cleared
0
962,059
Distance Traveled
808,660
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,194
519
65
7
0
172,868
2
L
Ares
4,147
415
9
1
0
108,472
0
L
Loki
5,134
513
63
6
0
202,828
1
W
Bacchus
5,996
600
10
1
0
199,956
1
L
Anubis
4,732
473
43
4
0
168,629
1
W
Xbalanque
6,373
637
76
8
0
157,603
0
W
Loki
5,536
554
53
5
0
218,406
3
L
Cerberus
4,551
455
47
5
0
155,863
2
W
Agni
6,245
625
88
9
0
189,796
2
W
Osiris
6,163
616
55
6
0
196,298
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role