Player Matchup

Gilgamesh
Gilgamesh
D4N1S4HN3
Gilgamesh
Level 17
God Stats
63W - 29L
1,685 SR
Queue Stats
830W - 266L
1,653 Elo+
Party 2
Ne Zha
Ne Zha
NallePuHng
Ne Zha
Level 121
God Stats
12W - 5L
1,600 SR
Queue Stats
77W - 63L
1,517 Elo+
Party 3
Ah Puch
Ah Puch
SpitzkopfLarry21
Ah Puch
Level 154
God Stats
34W - 10L
1,769 SR
Queue Stats
935W - 332L
1,670 Elo+
Party 2
Hachiman
Hachiman
TheShruik
Hachiman
Level 90
God Stats
7W - 8L
1,431 SR
Queue Stats
188W - 160L
1,518 Elo+
Solo
Agni
Agni
drewkoski
Agni
Level 15
God Stats
3W - 3L
1,516 SR
Queue Stats
23W - 23L
1,460 Elo+
Party 3
Team Averages
Level 79
1,600 SR
1,564 Elo+

VS

Team Averages
Level 55
1,505 SR
1,482 Elo+
Ymir
Ymir
Clumsyjack
Ymir
Level 18
God Stats
5W - 6L
1,617 SR
Queue Stats
79W - 109L
1,442 Elo+
Party 1
Ne Zha
Ne Zha
Desterton
Ne Zha
Level 105
God Stats
32W - 23L
1,467 SR
Queue Stats
269W - 251L
1,509 Elo+
Solo
Raijin
Raijin
NotMexicanGod
Raijin
Level 68
God Stats
27W - 39L
1,462 SR
Queue Stats
379W - 405L
1,426 Elo+
Party 1
Odin
Odin
Thegentleman92
Odin
Level 67
God Stats
14W - 18L
1,465 SR
Queue Stats
135W - 144L
1,520 Elo+
Party 1
Ra
Ra
denolitions
Ra
Level 18
God Stats
3W - 2L
1,514 SR
Queue Stats
60W - 84L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
D4N1S4HN3
Gilgamesh
19
3 / 0 / 23
12,168
1,106
9,877
12,833
11,765
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ne Zha
NallePuHng
Ne Zha
18
6 / 3 / 19
11,279
1,025
9,833
8,119
3,266
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

20
18 / 0 / 17
14,697
1,336
41,430
4,171
1,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
TheShruik
Hachiman
19
11 / 1 / 19
13,045
1,186
25,918
10,977
4,258
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Agni
18
6 / 4 / 19
11,940
1,085
11,219
10,339
4,004
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

242

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 7 / 5
10,265
933
3,783
24,357
23,574
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ne Zha
Desterton
Ne Zha
17
2 / 10 / 5
11,114
1,010
10,864
19,416
7,278
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
2 / 6 / 1
9,882
898
9,746
16,513
4,832
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 7 / 4
11,797
1,072
11,287
25,215
21,287
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

15
0 / 14 / 0
9,470
861
6,606
19,945
6,564
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
23
44
Kills
8
8
Deaths
44
97
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
7
5
0.5
W
Gilgamesh
D4N1S4HN3
Gilgamesh
3
0
23
14.5
L
Ne Zha
Desterton
Ne Zha
2
10
5
0.45
W
Ne Zha
NallePuHng
Ne Zha
6
3
19
5.17
L
2
6
1
0.42
W
18
0
17
26.5
W
Hachiman
TheShruik
Hachiman
11
1
19
20.5
L
3
7
4
0.71
L
0
14
0
0
W
Agni
6
4
19
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,277
Damage
42,286
46,439
Taken
105,446
24,882
Mitigated
63,535
8,380
Healing
5,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,783
370
1,150
828
24,357
23,574
0
14,589
9,768
25,639
0
W
Gilgamesh
D4N1S4HN3
Gilgamesh
9,877
1,683
0
2,447
12,833
11,765
0
8,208
4,625
680
19,647
L
Ne Zha
Desterton
Ne Zha
10,864
1,572
0
702
19,416
7,278
0
7,206
12,210
0
42,142
W
Ne Zha
NallePuHng
Ne Zha
9,833
3,005
0
431
8,119
3,266
0
1,989
6,130
0
23,243
L
9,746
874
0
277
16,513
4,832
0
10,219
6,294
33,311
0
W
41,430
393
0
1,891
4,171
1,589
0
1,689
2,482
74,651
0
W
Hachiman
TheShruik
Hachiman
25,918
13,794
0
3,342
10,977
4,258
0
4,144
6,833
0
41,637
L
11,287
1,605
0
725
25,215
21,287
0
10,552
14,663
0
16,830
L
6,606
944
430
965
19,945
6,564
0
10,763
9,182
26,269
0
W
Agni
11,219
498
0
269
10,339
4,004
0
4,105
6,234
30,614
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,129
Gold Earned
52,528
232
Minions Killed
213
6
Camps Cleared
8
1,142,751
Distance Traveled
1,022,357
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,265
933
50
5
0
196,824
0
W
Gilgamesh
12,168
1,106
17
2
0
262,166
0
L
Ne Zha
11,114
1,010
49
4
5
216,151
2
W
Ne Zha
11,279
1,025
22
2
0
222,171
0
L
Raijin
9,882
898
50
5
0
196,893
0
W
Ah Puch
14,697
1,336
102
9
4
252,986
0
W
Hachiman
13,045
1,186
34
3
2
215,831
2
L
Odin
11,797
1,072
11
1
2
240,476
0
L
Ra
9,470
861
53
5
1
172,013
0
W
Agni
11,940
1,085
57
5
0
189,597
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role