Player Matchup

Chaac
Chaac
BillyC9043
Chaac
Level 127
God Stats
0W - 4L
1,781 SR
Queue Stats
83W - 49L
1,641 Elo+
Party 2
Aphrodite
Aphrodite
MsHell
Aphrodite
Level 122
God Stats
4W - 5L
1,598 SR
Queue Stats
33W - 30L
1,661 Elo+
Solo
Mulan
Mulan
ThotimusPr1me
Mulan
Level 144
God Stats
6W - 2L
1,567 SR
Queue Stats
78W - 50L
1,624 Elo+
Party 2
Da Ji
Da Ji
Zachary74
Da Ji
Level 103
God Stats
1W - 1L
1,199 SR
Queue Stats
175W - 139L
1,659 Elo+
Solo
Zeus
Zeus
drumgunfun
Zeus
Level 95
God Stats
403W - 369L
1,577 SR
Queue Stats
484W - 493L
1,523 Elo+
Solo
Team Averages
Level 118
1,544 SR
1,622 Elo+

VS

Team Averages
Level 154
1,678 SR
1,742 Elo+
Medusa
Medusa
BlackCat1029
Medusa
Level 143
God Stats
5W - 1L
1,372 SR
Queue Stats
92W - 74L
1,678 Elo+
Solo
Tiamat
Tiamat
ViceBot
Tiamat
Level 156
God Stats
17W - 10L
1,906 SR
Queue Stats
645W - 207L
1,854 Elo+
Party 1
Kumbhakarna
Kumbhakarna
ViceCommander
Kumbhakarna
Level 156
God Stats
44W - 25L
1,827 SR
Queue Stats
937W - 424L
1,815 Elo+
Party 1
Arachne
Arachne
ViceHaloHazmat
Arachne
Level 160
God Stats
8W - 3L
1,785 SR
Queue Stats
709W - 232L
1,864 Elo+
Party 1
Anubis
Anubis
ViceMiami
Anubis
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
16
2 / 4 / 7
10,271
1,027
14,762
16,641
12,870
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Aphrodite
MsHell
Aphrodite
15
1 / 4 / 5
9,064
906
6,695
10,617
4,927
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

16
4 / 5 / 6
10,428
1,043
14,611
17,995
14,288
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Da Ji
Zachary74
Da Ji
16
4 / 8 / 6
10,328
1,033
10,961
16,089
5,641
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
3 / 7 / 4
9,209
921
14,202
13,279
2,886
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Team 1 Tickets

125

VS

Team 2 Tickets

272

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
16
4 / 1 / 9
10,280
1,028
11,048
5,729
2,211
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
ViceBot
Tiamat
17
11 / 4 / 10
12,445
1,245
23,672
13,287
15,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kumbhakarna
ViceCommander
Kumbhakarna
16
4 / 2 / 14
10,691
1,069
5,743
13,030
13,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

17
2 / 5 / 18
10,163
1,016
11,943
21,100
28,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
ViceMiami
Anubis
17
7 / 2 / 15
11,670
1,167
18,131
13,397
7,862
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
94
14
Kills
28
28
Deaths
14
28
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Chaac
2
4
7
1.38
W
Medusa
4
1
9
8.5
L
Aphrodite
MsHell
Aphrodite
1
4
5
0.88
L
4
5
6
1.4
W
Tiamat
ViceBot
Tiamat
11
4
10
4
W
Kumbhakarna
ViceCommander
Kumbhakarna
4
2
14
5.5
W
2
5
18
2.2
W
Anubis
ViceMiami
Anubis
7
2
15
7.25
L
Da Ji
Zachary74
Da Ji
4
8
6
0.88
L
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,231
Damage
70,537
74,621
Taken
66,543
40,612
Mitigated
66,558
14,145
Healing
22,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
14,762
3,389
0
4,562
16,641
12,870
0
11,095
5,546
0
34,623
W
Medusa
11,048
5,445
0
124
5,729
2,211
0
1,061
4,638
0
28,681
L
Aphrodite
MsHell
Aphrodite
6,695
323
4,013
4,305
10,617
4,927
0
7,022
3,595
24,226
0
L
14,611
3,554
0
1,135
17,995
14,288
0
11,409
6,586
0
24,465
W
Tiamat
ViceBot
Tiamat
23,672
3,327
0
4,801
13,287
15,182
0
2,841
10,240
39,494
0
W
Kumbhakarna
ViceCommander
Kumbhakarna
5,743
1,040
0
2,227
13,030
13,082
0
5,905
6,945
15,488
0
W
11,943
7,535
0
7,014
21,100
28,221
0
7,548
13,370
0
15,346
W
Anubis
ViceMiami
Anubis
18,131
820
0
8,276
13,397
7,862
0
3,537
9,650
44,852
0
L
Da Ji
Zachary74
Da Ji
10,961
2,524
0
130
16,089
5,641
0
9,858
6,177
0
19,601
L
14,202
2,607
0
0
13,279
2,886
0
8,162
5,000
28,780
5

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,300
Gold Earned
55,249
186
Minions Killed
172
5
Camps Cleared
7
953,125
Distance Traveled
993,561
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,271
1,027
47
5
0
203,558
0
W
Medusa
10,280
1,028
35
4
0
209,376
0
L
Aphrodite
9,064
906
39
4
1
190,588
0
L
Mulan
10,428
1,043
35
4
2
196,000
0
W
Tiamat
12,445
1,245
37
4
2
182,298
3
W
Kumbhakarna
10,691
1,069
21
2
0
206,482
0
W
Arachne
10,163
1,016
7
1
2
198,712
0
W
Anubis
11,670
1,167
72
7
3
196,693
0
L
Da Ji
10,328
1,033
32
3
1
188,650
1
L
Zeus
9,209
921
33
3
1
174,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role