Player Matchup

Thor
Thor
Nisha19
Thor
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,395 Elo+
Solo
Nu Wa
Nu Wa
SirGrim6ninE
Nu Wa
Level 26
God Stats
56W - 52L
1,564 SR
Queue Stats
138W - 146L
1,493 Elo+
Solo
Hera
Hera
Tokiu
Hera
Level 6
God Stats
2W - 2L
1,619 SR
Queue Stats
3W - 3L
1,608 Elo+
Solo
Izanami
Izanami
orphss
Izanami
Level 19
God Stats
30W - 33L
1,505 SR
Queue Stats
97W - 105L
1,459 Elo+
Solo
Ymir
Ymir
trleite2
Ymir
Level 11
God Stats
0W - 3L
1,128 SR
Queue Stats
35W - 46L
1,405 Elo+
Solo
Team Averages
Level 13
1,463 SR
1,472 Elo+

VS

Team Averages
Level 23
1,713 SR
1,624 Elo+
Danzaburou
Danzaburou
Aidenrox_23
Danzaburou
Level 28
God Stats
6W - 6L
1,565 SR
Queue Stats
18W - 17L
1,582 Elo+
Party 1
Skadi
Skadi
AnthonyG4897
Skadi
Level 4
God Stats
12W - 10L
1,768 SR
Queue Stats
12W - 12L
1,716 Elo+
Party 1
Set
Set
Dark-Rose1_
Set
Level 48
God Stats
8W - 5L
1,673 SR
Queue Stats
74W - 77L
1,463 Elo+
Party 1
Ra
Ra
WuhanFluCCP
Ra
Level 29
God Stats
4W - 1L
1,789 SR
Queue Stats
202W - 129L
1,644 Elo+
Solo
Neith
Neith
s1lentwraith
Neith
Level 4
God Stats
12W - 13L
1,768 SR
Queue Stats
12W - 14L
1,716 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Nisha19
Thor
17
1 / 15 / 3
10,576
881
5,194
22,673
9,681
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
2 / 7 / 4
11,140
928
17,472
15,005
5,609
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hera
Tokiu
Hera
17
3 / 8 / 4
12,016
1,001
15,482
16,021
5,685
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
orphss
Izanami
17
1 / 3 / 5
10,675
890
9,898
14,726
5,309
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
17
0 / 11 / 6
10,614
885
5,535
26,033
15,805
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Team 1 Tickets

0

VS

Team 2 Tickets

212

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Aidenrox_23
Danzaburou
19
4 / 1 / 16
11,915
993
9,335
10,442
4,175
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
3 / 0 / 17
12,475
1,040
11,157
7,023
2,807
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
14 / 2 / 14
13,193
1,099
14,771
19,530
17,679
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
23 / 2 / 15
16,254
1,355
52,527
16,817
7,542
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
0 / 2 / 9
10,259
855
993
3,844
1,189
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
115
7
Kills
44
44
Deaths
7
22
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Aidenrox_23
Danzaburou
4
1
16
12
W
3
0
17
11.5
W
14
2
14
10.5
L
Thor
Nisha19
Thor
1
15
3
0.17
L
2
7
4
0.57
L
Hera
Tokiu
Hera
3
8
4
0.63
W
23
2
15
15.25
L
Izanami
orphss
Izanami
1
3
5
1.17
W
0
2
9
2.25
L
Ymir
0
11
6
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,581
Damage
88,783
94,458
Taken
57,656
42,089
Mitigated
33,392
7,029
Healing
18,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Aidenrox_23
Danzaburou
9,335
3,126
0
2,202
10,442
4,175
0
7,826
2,616
0
28,738
W
11,157
3,732
0
1,374
7,023
2,807
0
4,800
2,223
0
54,404
W
14,771
5,169
0
5,021
19,530
17,679
0
11,898
7,632
0
30,683
L
Thor
Nisha19
Thor
5,194
2,565
0
0
22,673
9,681
0
9,786
12,707
0
14,278
L
17,472
3,513
1,595
900
15,005
5,609
0
9,277
5,638
42,467
0
L
Hera
Tokiu
Hera
15,482
3,370
260
1,619
16,021
5,685
0
10,043
5,738
40,315
0
W
52,527
6,325
2,295
7,320
16,817
7,542
0
10,842
5,975
109,280
0
L
Izanami
orphss
Izanami
9,898
7,770
0
1,428
14,726
5,309
0
10,822
3,844
0
48,430
W
993
993
0
235
3,844
1,189
0
3,123
721
0
3,471
L
Ymir
5,535
469
192
1,035
26,033
15,805
0
12,599
13,139
19,149
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,021
Gold Earned
64,096
242
Minions Killed
311
3
Camps Cleared
11
977,217
Distance Traveled
1,063,934
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,915
993
36
3
1
196,731
0
W
Skadi
12,475
1,040
99
8
5
224,714
0
W
Set
13,193
1,099
18
2
2
220,570
0
L
Thor
10,576
881
18
2
1
179,065
2
L
Nu Wa
11,140
928
41
3
0
199,941
4
L
Hera
12,016
1,001
62
5
0
205,822
0
W
Ra
16,254
1,355
153
13
3
236,674
0
L
Izanami
10,675
890
88
7
1
203,495
0
W
Neith
10,259
855
5
0
0
185,245
0
L
Ymir
10,614
885
33
3
1
188,894
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role