Player Matchup

Athena
Athena
BeIu-C-
Athena
Level 97
God Stats
30W - 31L
1,522 SR
Queue Stats
210W - 223L
1,465 Elo+
Solo
Nu Wa
Nu Wa
GhostBr450
Nu Wa
Level 60
God Stats
30W - 19L
1,514 SR
Queue Stats
529W - 555L
1,437 Elo+
Solo
Sun Wukong
Sun Wukong
NS Hi guizin
Sun Wukong
Level 104
God Stats
5W - 3L
1,910 SR
Queue Stats
272W - 274L
1,443 Elo+
Solo
Fenrir
Fenrir
siefried
Fenrir
Level 48
God Stats
10W - 5L
1,789 SR
Queue Stats
25W - 18L
1,588 Elo+
Solo
Skadi
Skadi
sofreshsogood
Skadi
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 82
1,647 SR
1,486 Elo+

VS

Team Averages
Level 82
1,471 SR
1,443 Elo+
Anubis
Anubis
IMPARÁVEL
Anubis
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
LoN Brother
Osiris
Level 63
God Stats
2W - 1L
1,500 SR
Queue Stats
411W - 430L
1,443 Elo+
Solo
Cthulhu
Cthulhu
Lost x Bark
Cthulhu
Level 59
God Stats
32W - 21L
1,560 SR
Queue Stats
198W - 242L
1,426 Elo+
Solo
Nike
Nike
LucasEdeLP7
Nike
Level 119
God Stats
4W - 5L
1,285 SR
Queue Stats
451W - 582L
1,350 Elo+
Solo
Cernunnos
Cernunnos
krision1045
Cernunnos
Level 69
God Stats
38W - 27L
1,507 SR
Queue Stats
191W - 153L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
BeIu-C-
Athena
13
0 / 3 / 5
8,436
422
4,000
14,889
10,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nu Wa
13
0 / 6 / 1
7,808
390
14,328
12,112
3,956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sun Wukong
NS Hi guizin
Sun Wukong
14
1 / 6 / 1
8,673
434
9,075
18,137
14,549
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
siefried
Fenrir
16
5 / 4 / 2
9,688
484
8,788
17,808
5,630
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

16
3 / 5 / 0
9,665
483
9,817
11,631
3,593
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
IMPARÁVEL
Anubis
17
4 / 3 / 9
10,913
546
15,791
14,282
7,746
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Osiris
16
11 / 2 / 6
10,963
548
10,363
11,813
7,627
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
Lost x Bark
Cthulhu
14
3 / 0 / 11
9,110
456
8,912
12,716
11,280
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

17
3 / 1 / 9
11,218
561
8,433
20,280
16,652
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
krision1045
Cernunnos
18
3 / 3 / 8
11,283
564
11,663
13,689
6,706
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
67
9
Kills
24
24
Deaths
9
9
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Athena
BeIu-C-
Athena
0
3
5
0.83
L
Nu Wa
0
6
1
0.08
W
Anubis
IMPARÁVEL
Anubis
4
3
9
2.83
W
Osiris
11
2
6
7
W
Cthulhu
Lost x Bark
Cthulhu
3
0
11
8.5
W
3
1
9
7.5
L
Sun Wukong
NS Hi guizin
Sun Wukong
1
6
1
0.25
W
Cernunnos
krision1045
Cernunnos
3
3
8
2.33
L
Fenrir
siefried
Fenrir
5
4
2
1.5
L
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,008
Damage
55,162
74,577
Taken
72,780
38,266
Mitigated
50,011
15,348
Healing
27,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
BeIu-C-
Athena
4,000
912
0
2,301
14,889
10,538
0
6,173
8,416
18,692
0
L
Nu Wa
14,328
3,638
0
1,830
12,112
3,956
54
5,698
6,333
60,407
0
W
Anubis
IMPARÁVEL
Anubis
15,791
1,260
0
7,612
14,282
7,746
1,010
5,310
8,609
85,565
0
W
Osiris
10,363
3,988
0
694
11,813
7,627
1,519
3,749
7,882
0
59,615
W
Cthulhu
Lost x Bark
Cthulhu
8,912
538
1,270
2,692
12,716
11,280
606
3,368
9,187
32,923
0
W
8,433
1,076
0
8,777
20,280
16,652
424
3,283
16,812
0
74,081
L
Sun Wukong
NS Hi guizin
Sun Wukong
9,075
2,830
0
3,027
18,137
14,549
0
4,515
13,421
0
56,069
W
Cernunnos
krision1045
Cernunnos
11,663
5,935
0
6,802
13,689
6,706
2,155
1,666
11,962
0
90,833
L
Fenrir
siefried
Fenrir
8,788
1,677
0
6,170
17,808
5,630
0
5,070
12,618
0
53,551
L
9,817
4,654
0
2,020
11,631
3,593
585
2,335
9,086
0
68,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,270
Gold Earned
53,487
443
Minions Killed
547
0
Camps Cleared
0
1,758,533
Distance Traveled
1,796,721
23
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
8,436
422
21
1
0
361,065
8
L
Nu Wa
7,808
390
83
4
0
328,245
7
W
Anubis
10,913
546
139
7
0
300,896
5
W
Osiris
10,963
548
86
4
0
419,991
5
W
Cthulhu
9,110
456
39
2
0
403,470
8
W
Nike
11,218
561
144
7
0
333,538
1
L
Sun Wukong
8,673
434
128
6
0
328,366
4
W
Cernunnos
11,283
564
139
7
0
338,826
2
L
Fenrir
9,688
484
78
4
0
379,907
0
L
Skadi
9,665
483
133
7
0
360,950
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role