Player Matchup

Jing Wei
Jing Wei
HallowedDread15
Jing Wei
Level 127
God Stats
1W - 1L
1,435 SR
Queue Stats
40W - 37L
1,560 Elo+
Party 1
Discordia
Discordia
Oskbasket13
Discordia
Level 90
God Stats
2W - 3L
1,471 SR
Queue Stats
32W - 27L
1,566 Elo+
Party 1
Cthulhu
Cthulhu
agenteluigi01
Cthulhu
Level 87
God Stats
4W - 1L
1,667 SR
Queue Stats
7W - 2L
1,804 Elo+
Party 1
Team Averages
Level 101
1,524 SR
1,644 Elo+

VS

Team Averages
Level 101
1,629 SR
1,465 Elo+
Chang'e
Chang'e
DouDou91972
Chang'e
Level 104
God Stats
8W - 4L
1,729 SR
Queue Stats
301W - 424L
1,440 Elo+
Party 2
Skadi
Skadi
Supertony92110
Skadi
Level 97
God Stats
50W - 46L
1,649 SR
Queue Stats
257W - 332L
1,490 Elo+
Party 2
Ah Puch
Ah Puch
malsino
Ah Puch
Level 101
God Stats
36W - 56L
1,510 SR
Queue Stats
309W - 414L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
15
7 / 2 / 11
11,160
797
9,719
12,164
4,868
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Discordia
Oskbasket13
Discordia
15
11 / 2 / 8
11,273
805
18,097
8,427
3,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
13
4 / 0 / 13
10,131
724
10,400
12,756
10,243
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DouDou91972
Chang'e
12
1 / 7 / 3
9,034
645
5,282
15,369
4,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
1 / 9 / 2
8,866
633
8,614
16,241
5,075
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ah Puch
malsino
Ah Puch
12
1 / 6 / 2
8,828
631
7,182
12,004
4,211
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
10
22
Kills
3
4
Deaths
22
32
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Chang'e
DouDou91972
Chang'e
1
7
3
0.36
W
Jing Wei
7
2
11
6.25
W
Discordia
Oskbasket13
Discordia
11
2
8
7.5
L
1
9
2
0.22
W
Cthulhu
4
0
13
10.5
L
Ah Puch
malsino
Ah Puch
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,216
Damage
21,078
33,347
Taken
43,614
18,537
Mitigated
14,167
11,268
Healing
8,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
DouDou91972
Chang'e
5,282
76
1,150
3,256
15,369
4,881
0
8,817
6,240
19,893
0
W
Jing Wei
9,719
7,898
0
4,186
12,164
4,868
1,199
4,320
7,844
0
69,315
W
Discordia
Oskbasket13
Discordia
18,097
890
0
2,057
8,427
3,426
306
3,312
5,115
45,305
0
L
8,614
3,721
459
1,602
16,241
5,075
0
9,513
6,338
0
34,232
W
Cthulhu
10,400
576
915
4,110
12,756
10,243
22
4,843
7,913
23,480
0
L
Ah Puch
malsino
Ah Puch
7,182
180
999
1,309
12,004
4,211
0
9,143
2,471
28,609
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,564
Gold Earned
26,728
198
Minions Killed
120
0
Camps Cleared
0
800,289
Distance Traveled
638,148
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,034
645
26
2
0
210,896
2
W
Jing Wei
11,160
797
106
8
0
252,806
1
W
Discordia
11,273
805
73
5
0
244,737
0
L
Skadi
8,866
633
43
3
0
201,428
4
W
Cthulhu
10,131
724
19
1
0
302,746
2
L
Ah Puch
8,828
631
51
4
0
225,824
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role