Player Matchup

Baron Samedi
Baron Samedi
AnyMale
Baron Samedi
Level 13
God Stats
7W - 1L
1,806 SR
Queue Stats
15W - 8L
1,616 Elo+
Party 1
The Morrigan
The Morrigan
Devaqin
The Morrigan
Level 16
God Stats
9W - 6L
1,869 SR
Queue Stats
140W - 80L
1,600 Elo+
Party 1
Fenrir
Fenrir
KoCeIII
Fenrir
Level 6
God Stats
2W - 1L
1,558 SR
Queue Stats
9W - 4L
1,561 Elo+
Party 1
Medusa
Medusa
PreHex
Medusa
Level 16
God Stats
2W - 0L
1,390 SR
Queue Stats
31W - 15L
1,612 Elo+
Party 1
King Arthur
King Arthur
Ryotoya
King Arthur
Level 48
God Stats
4W - 3L
1,359 SR
Queue Stats
155W - 110L
1,601 Elo+
Party 1
Team Averages
Level 20
1,596 SR
1,598 Elo+

VS

Team Averages
Level 31
1,575 SR
1,588 Elo+
Geb
Geb
CaptainMendoza
Geb
Level 6
God Stats
11W - 3L
1,877 SR
Queue Stats
16W - 5L
1,759 Elo+
Party 2
Ra
Ra
LEBIODA12
Ra
Level 17
God Stats
0W - 2L
1,284 SR
Queue Stats
41W - 49L
1,542 Elo+
Party 3
Baron Samedi
Baron Samedi
TRAODINARE
Baron Samedi
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tsukuyomi
Tsukuyomi
adler0207
Tsukuyomi
Level 88
God Stats
1W - 1L
1,715 SR
Queue Stats
117W - 112L
1,588 Elo+
Party 2
Gilgamesh
Gilgamesh
Ŏzzy
Gilgamesh
Level 5
God Stats
15W - 7L
1,500 SR
Queue Stats
61W - 39L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AnyMale
Baron Samedi
17
4 / 1 / 13
11,026
1,002
6,667
5,315
2,775
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

The Morrigan
Devaqin
The Morrigan
17
8 / 2 / 12
11,934
1,085
11,861
5,882
2,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
KoCeIII
Fenrir
16
7 / 3 / 8
11,327
1,030
6,136
8,910
3,571
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
PreHex
Medusa
19
2 / 3 / 18
12,090
1,099
13,580
8,119
3,121
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

King Arthur
Ryotoya
King Arthur
16
2 / 3 / 15
10,526
957
7,616
9,895
9,289
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Team 1 Tickets

223

VS

Team 2 Tickets

161

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 5
10,268
933
4,771
11,576
10,024
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
0 / 4 / 9
10,278
934
6,800
7,297
2,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
TRAODINARE
Baron Samedi
14
0 / 4 / 3
8,962
815
3,071
4,788
2,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tsukuyomi
adler0207
Tsukuyomi
17
6 / 6 / 4
11,976
1,089
12,876
15,630
8,653
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Ŏzzy
Gilgamesh
16
4 / 4 / 6
11,078
1,007
8,579
11,988
5,196
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
39
23
Kills
12
12
Deaths
23
66
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AnyMale
Baron Samedi
4
1
13
10.5
L
2
5
5
0.9
W
The Morrigan
Devaqin
The Morrigan
8
2
12
7
W
Fenrir
KoCeIII
Fenrir
7
3
8
3.67
L
0
4
9
1.13
W
Medusa
PreHex
Medusa
2
3
18
3.67
W
King Arthur
Ryotoya
King Arthur
2
3
15
3.17
L
Baron Samedi
TRAODINARE
Baron Samedi
0
4
3
0.38
L
Tsukuyomi
adler0207
Tsukuyomi
6
6
4
1.33
L
Gilgamesh
Ŏzzy
Gilgamesh
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,860
Damage
36,097
38,121
Taken
51,279
20,897
Mitigated
28,868
2,911
Healing
5,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AnyMale
Baron Samedi
6,667
546
1,195
1,079
5,315
2,775
0
1,383
3,881
26,442
0
L
4,771
472
0
21
11,576
10,024
0
3,566
8,010
13,561
0
W
The Morrigan
Devaqin
The Morrigan
11,861
1,540
0
178
5,882
2,141
0
2,516
3,116
14,945
11,495
W
Fenrir
KoCeIII
Fenrir
6,136
1,901
0
440
8,910
3,571
0
3,272
5,430
0
14,343
L
6,800
58
1,717
526
7,297
2,881
0
2,496
4,801
31,745
0
W
Medusa
PreHex
Medusa
13,580
4,183
0
9
8,119
3,121
0
2,502
5,387
0
57,596
W
King Arthur
Ryotoya
King Arthur
7,616
1,734
0
10
9,895
9,289
0
4,077
5,581
0
15,284
L
Baron Samedi
TRAODINARE
Baron Samedi
3,071
575
318
479
4,788
2,114
0
1,539
3,249
14,961
0
L
Tsukuyomi
adler0207
Tsukuyomi
12,876
4,284
0
2,032
15,630
8,653
0
3,876
11,754
0
52,681
L
Gilgamesh
Ŏzzy
Gilgamesh
8,579
2,209
0
28
11,988
5,196
0
3,051
8,937
0
23,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,903
Gold Earned
52,562
204
Minions Killed
217
11
Camps Cleared
7
1,065,923
Distance Traveled
959,905
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,026
1,002
40
4
1
212,870
1
L
Geb
10,268
933
13
1
0
205,817
0
W
The Morrigan
11,934
1,085
37
3
2
205,108
0
W
Fenrir
11,327
1,030
14
1
6
184,799
0
L
Ra
10,278
934
62
6
2
197,776
0
W
Medusa
12,090
1,099
100
9
1
236,981
0
W
King Arthur
10,526
957
13
1
1
226,165
2
L
Baron Samedi
8,962
815
31
3
0
91,023
0
L
Tsukuyomi
11,976
1,089
71
6
3
233,095
0
L
Gilgamesh
11,078
1,007
40
4
2
232,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role