Player Matchup

Nemesis
Nemesis
Cerbiac
Nemesis
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,536 Elo+
Solo
Zeus
Zeus
Dannlaggertz
Zeus
Level 9
God Stats
13W - 7L
1,727 SR
Queue Stats
515W - 515L
1,434 Elo+
Solo
Anhur
Anhur
NoCappy
Anhur
Level 17
God Stats
5W - 1L
1,867 SR
Queue Stats
47W - 38L
1,575 Elo+
Solo
Nu Wa
Nu Wa
guardkiller6
Nu Wa
Level 28
God Stats
3W - 0L
1,697 SR
Queue Stats
8W - 7L
1,282 Elo+
Solo
Ymir
Ymir
rstreich87
Ymir
Level 17
God Stats
66W - 60L
1,500 SR
Queue Stats
275W - 351L
1,411 Elo+
Solo
Team Averages
Level 18
1,658 SR
1,448 Elo+

VS

Team Averages
Level 17
1,603 SR
1,438 Elo+
Hou Yi
Hou Yi
Haz3r
Hou Yi
Level 27
God Stats
2W - 2L
1,944 SR
Queue Stats
13W - 8L
1,578 Elo+
Party 1
Anhur
Anhur
IIIAKAJIAT
Anhur
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 39L
1,500 Elo+
Party 2
Poseidon
Poseidon
Kirba88
Poseidon
Level 7
God Stats
7W - 10L
1,570 SR
Queue Stats
37W - 48L
1,188 Elo+
Party 2
Jormungandr
Jormungandr
TrollinHD
Jormungandr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,430 Elo+
Party 1
Bakasura
Bakasura
succułent
Bakasura
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 12L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Cerbiac
Nemesis
12
3 / 2 / 9
8,464
529
5,039
7,011
2,000
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
9 / 3 / 4
10,274
642
14,983
7,644
2,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
NoCappy
Anhur
16
10 / 2 / 2
10,730
671
9,988
9,502
3,026
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
8 / 2 / 8
8,706
544
6,724
3,743
896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
0 / 3 / 4
8,805
550
2,269
13,580
8,594
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Haz3r
Hou Yi
12
2 / 7 / 1
8,022
501
4,535
11,797
2,514
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anhur
10
0 / 8 / 3
6,428
402
4,084
10,650
3,111
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
Kirba88
Poseidon
11
1 / 7 / 0
6,912
432
1,611
7,245
2,315
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Jormungandr
TrollinHD
Jormungandr
10
0 / 4 / 6
6,766
423
4,186
11,720
6,099
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
succułent
Bakasura
17
9 / 4 / 1
10,408
651
8,119
13,365
5,400
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
23
30
Kills
12
12
Deaths
30
27
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Cerbiac
Nemesis
3
2
9
3.75
W
9
3
4
3.67
L
Hou Yi
Haz3r
Hou Yi
2
7
1
0.36
L
Anhur
0
8
3
0.19
L
Poseidon
Kirba88
Poseidon
1
7
0
0.14
W
Anhur
NoCappy
Anhur
10
2
2
5.5
L
Jormungandr
TrollinHD
Jormungandr
0
4
6
0.75
W
8
2
8
6
W
0
3
4
0.67
L
Bakasura
succułent
Bakasura
9
4
1
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,003
Damage
22,535
41,480
Taken
54,777
16,756
Mitigated
19,439
9,097
Healing
6,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Cerbiac
Nemesis
5,039
2,342
0
450
7,011
2,000
762
419
6,228
0
41,946
W
14,983
288
0
2,613
7,644
2,240
486
1,864
5,599
65,986
0
L
Hou Yi
Haz3r
Hou Yi
4,535
2,762
0
1,493
11,797
2,514
2,268
2,135
9,573
0
41,769
L
Anhur
4,084
1,688
0
915
10,650
3,111
626
4,914
5,500
0
27,749
L
Poseidon
Kirba88
Poseidon
1,611
233
0
631
7,245
2,315
399
5,101
2,004
21,758
0
W
Anhur
NoCappy
Anhur
9,988
5,372
0
3,446
9,502
3,026
1,544
1,550
7,462
0
61,329
L
Jormungandr
TrollinHD
Jormungandr
4,186
1,014
211
412
11,720
6,099
0
5,914
5,698
16,851
0
W
6,724
1,914
0
389
3,743
896
1,391
653
2,980
20,286
0
W
2,269
368
0
2,199
13,580
8,594
162
1,311
11,909
26,025
0
L
Bakasura
succułent
Bakasura
8,119
5,820
0
3,178
13,365
5,400
0
5,223
8,026
0
57,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,979
Gold Earned
38,536
375
Minions Killed
301
0
Camps Cleared
0
1,496,940
Distance Traveled
1,385,617
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,464
529
62
4
0
365,458
3
W
Zeus
10,274
642
126
8
0
272,387
3
L
Hou Yi
8,022
501
60
4
0
272,501
1
L
Anhur
6,428
402
42
3
0
275,848
1
L
Poseidon
6,912
432
48
3
0
249,632
1
W
Anhur
10,730
671
118
7
0
288,800
0
L
Jormungandr
6,766
423
34
2
0
286,830
0
W
Nu Wa
8,706
544
34
2
0
279,367
4
W
Ymir
8,805
550
35
2
0
290,928
5
L
Bakasura
10,408
651
117
7
0
300,806
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role