Player Matchup

Sobek
Sobek
CorruptionzHD
Sobek
Level 15
God Stats
1W - 4L
1,352 SR
Queue Stats
4W - 8L
1,419 Elo+
Party 4
Raijin
Raijin
KittyyKat666
Raijin
Level 35
God Stats
7W - 9L
1,388 SR
Queue Stats
325W - 386L
1,463 Elo+
Party 4
Chiron
Chiron
YoungPiff
Chiron
Level 110
God Stats
15W - 19L
1,575 SR
Queue Stats
126W - 144L
1,497 Elo+
Party 4
Loki
Loki
kenjo458
Loki
Level 28
God Stats
23W - 30L
1,520 SR
Queue Stats
86W - 73L
1,533 Elo+
Party 3
Bellona
Bellona
the-rocki-jacki
Bellona
Level 34
God Stats
3W - 6L
1,375 SR
Queue Stats
99W - 95L
1,496 Elo+
Party 3
Team Averages
Level 44
1,442 SR
1,482 Elo+

VS

Team Averages
Level 81
1,716 SR
1,680 Elo+
Vulcan
Vulcan
Catfxshh
Vulcan
Level 108
God Stats
2W - 0L
1,753 SR
Queue Stats
523W - 222L
1,800 Elo+
Party 2
Bakasura
Bakasura
Joshhusky777
Bakasura
Level 98
God Stats
19W - 21L
1,509 SR
Queue Stats
172W - 158L
1,543 Elo+
Party 1
Bacchus
Bacchus
WITBOW
Bacchus
Level 46
God Stats
12W - 0L
1,970 SR
Queue Stats
347W - 123L
1,800 Elo+
Party 2
Anhur
Anhur
YoungArax
Anhur
Level 28
God Stats
3W - 11L
1,619 SR
Queue Stats
89W - 88L
1,435 Elo+
Party 1
Hercules
Hercules
xDivine Anger
Hercules
Level 127
God Stats
16W - 7L
1,729 SR
Queue Stats
538W - 224L
1,821 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 8
6,424
428
4,815
12,824
9,619
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Raijin
10
1 / 10 / 4
6,239
416
3,156
11,321
3,604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chiron
YoungPiff
Chiron
13
9 / 5 / 3
8,444
563
10,761
12,675
4,818
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Loki
12
2 / 4 / 0
7,054
470
5,398
11,281
3,510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 4 / 0
6,043
403
2,334
10,398
6,237
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Catfxshh
Vulcan
17
9 / 1 / 2
9,945
663
13,509
5,526
2,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
Joshhusky777
Bakasura
14
6 / 4 / 7
9,170
611
7,975
13,421
4,939
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bacchus
WITBOW
Bacchus
12
1 / 2 / 11
8,357
557
4,436
11,795
10,158
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anhur
YoungArax
Anhur
11
1 / 6 / 3
6,877
458
5,922
8,573
2,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
xDivine Anger
Hercules
16
10 / 0 / 3
9,526
635
11,150
11,848
10,176
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
53
13
Kills
27
27
Deaths
13
15
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Vulcan
Catfxshh
Vulcan
9
1
2
10
L
1
4
8
1.25
W
Bakasura
Joshhusky777
Bakasura
6
4
7
2.38
L
Raijin
1
10
4
0.3
W
Bacchus
WITBOW
Bacchus
1
2
11
3.25
W
Anhur
YoungArax
Anhur
1
6
3
0.42
L
Chiron
YoungPiff
Chiron
9
5
3
2.1
L
Loki
2
4
0
0.5
L
0
4
0
0
W
Hercules
xDivine Anger
Hercules
10
0
3
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,464
Damage
42,992
58,499
Taken
51,163
27,788
Mitigated
29,974
11,129
Healing
18,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
Catfxshh
Vulcan
13,509
2,850
0
1,583
5,526
2,427
0
472
4,934
70,182
0
L
4,815
917
0
1,812
12,824
9,619
0
3,404
9,386
11,362
0
W
Bakasura
Joshhusky777
Bakasura
7,975
6,363
0
6,115
13,421
4,939
0
936
12,451
0
47,108
L
Raijin
3,156
619
0
946
11,321
3,604
0
3,895
6,952
24,948
0
W
Bacchus
WITBOW
Bacchus
4,436
792
0
2,180
11,795
10,158
320
2,726
8,988
20,607
0
W
Anhur
YoungArax
Anhur
5,922
1,920
0
651
8,573
2,274
126
1,979
6,504
0
34,430
L
Chiron
YoungPiff
Chiron
10,761
3,706
204
3,888
12,675
4,818
0
5,178
7,149
0
55,211
L
Loki
5,398
1,153
0
2,371
11,281
3,510
0
2,652
8,365
0
47,314
L
2,334
473
0
1,908
10,398
6,237
688
2,058
7,967
0
22,475
W
Hercules
xDivine Anger
Hercules
11,150
3,713
0
8,007
11,848
10,176
0
1,445
10,315
0
52,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,204
Gold Earned
43,875
323
Minions Killed
436
0
Camps Cleared
0
1,440,184
Distance Traveled
1,552,922
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
9,945
663
130
9
0
310,377
4
L
Sobek
6,424
428
15
1
0
304,442
1
W
Bakasura
9,170
611
105
7
0
335,889
0
L
Raijin
6,239
416
47
3
0
236,181
5
W
Bacchus
8,357
557
38
3
0
304,696
2
W
Anhur
6,877
458
46
3
0
278,496
0
L
Chiron
8,444
563
116
8
0
260,926
0
L
Loki
7,054
470
94
6
0
330,533
5
L
Bellona
6,043
403
51
3
0
308,102
3
W
Hercules
9,526
635
117
8
0
323,464
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role