Player Matchup

Cthulhu
Cthulhu
FLIR Vision
Cthulhu
Level 26
God Stats
30W - 22L
1,585 SR
Queue Stats
188W - 229L
1,415 Elo+
Solo
Cabrakan
Cabrakan
HelenaKeller16
Cabrakan
Level 24
God Stats
12W - 11L
1,436 SR
Queue Stats
134W - 139L
1,483 Elo+
Solo
Ratatoskr
Ratatoskr
VilePlumeLover4
Ratatoskr
Level 27
God Stats
9W - 13L
1,526 SR
Queue Stats
39W - 40L
1,404 Elo+
Solo
Loki
Loki
spamv
Loki
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 9L
1,711 Elo+
Party 1
Artemis
Artemis
vatsok1611
Artemis
Level 5
God Stats
0W - 1L
1,599 SR
Queue Stats
1W - 1L
1,694 Elo+
Party 1
Team Averages
Level 21
1,529 SR
1,541 Elo+

VS

Team Averages
Level 16
1,535 SR
1,493 Elo+
Yemoja
Yemoja
kelsiscout
Yemoja
Level 28
God Stats
7W - 8L
1,494 SR
Queue Stats
62W - 59L
1,371 Elo+
Solo
Gilgamesh
Gilgamesh
necroscope918
Gilgamesh
Level 27
God Stats
19W - 11L
1,703 SR
Queue Stats
176W - 169L
1,517 Elo+
Solo
Loki
Loki
nongnhat0811
Loki
Level 8
God Stats
2W - 3L
1,500 SR
Queue Stats
8W - 10L
1,600 Elo+
Solo
Anubis
Anubis
xTheDevilLucifer
Anubis
Level 14
God Stats
14W - 11L
1,667 SR
Queue Stats
50W - 43L
1,493 Elo+
Solo
Tsukuyomi
Tsukuyomi
xXNaoeXx
Tsukuyomi
Level 5
God Stats
2W - 3L
1,309 SR
Queue Stats
8W - 12L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FLIR Vision
Cthulhu
17
4 / 6 / 4
11,233
449
16,310
26,996
26,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cabrakan
15
2 / 10 / 6
10,029
401
8,730
23,853
23,806
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ratatoskr
VilePlumeLover4
Ratatoskr
4
1 / 0 / 1
6,929
277
751
787
153
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Loki
spamv
Loki
18
7 / 8 / 4
12,287
491
17,014
19,710
8,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
vatsok1611
Artemis
15
0 / 10 / 3
9,719
389
4,211
15,630
5,267
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
kelsiscout
Yemoja
16
1 / 5 / 8
11,589
464
3,524
17,747
15,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
necroscope918
Gilgamesh
20
12 / 2 / 9
14,851
594
27,446
24,941
20,111
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
4 / 2 / 6
13,093
524
7,927
17,208
6,754
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
11 / 1 / 5
14,038
562
16,632
16,506
8,510
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
xXNaoeXx
Tsukuyomi
17
5 / 5 / 8
11,998
480
6,003
14,610
5,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
69
14
Kills
33
34
Deaths
15
18
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
FLIR Vision
Cthulhu
4
6
4
1
L
Cabrakan
2
10
6
0.5
L
Ratatoskr
VilePlumeLover4
Ratatoskr
1
0
1
1.5
W
Yemoja
kelsiscout
Yemoja
1
5
8
1
W
Gilgamesh
necroscope918
Gilgamesh
12
2
9
8.25
W
4
2
6
3.5
L
Loki
spamv
Loki
7
8
4
1.13
L
Artemis
vatsok1611
Artemis
0
10
3
0.15
W
11
1
5
13.5
W
Tsukuyomi
xXNaoeXx
Tsukuyomi
5
5
8
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,016
Damage
61,532
86,976
Taken
91,012
63,759
Mitigated
55,562
14,968
Healing
30,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
FLIR Vision
Cthulhu
16,310
1,067
908
8,158
26,996
26,220
0
8,486
18,510
60,404
0
L
Cabrakan
8,730
1,876
187
524
23,853
23,806
56
4,594
19,259
41,184
0
L
Ratatoskr
VilePlumeLover4
Ratatoskr
751
358
0
429
787
153
0
288
499
0
4,441
W
Yemoja
kelsiscout
Yemoja
3,524
693
1,597
2,639
17,747
15,072
2,354
6,902
10,455
41,124
0
W
Gilgamesh
necroscope918
Gilgamesh
27,446
7,468
0
5,840
24,941
20,111
543
6,289
18,022
0
122,650
W
7,927
2,145
0
5,248
17,208
6,754
1,787
3,361
13,727
0
101,392
L
Loki
spamv
Loki
17,014
5,928
648
4,114
19,710
8,313
1,235
2,631
17,079
0
77,967
L
Artemis
vatsok1611
Artemis
4,211
2,025
0
0
15,630
5,267
659
4,157
11,473
0
54,095
W
16,632
187
0
11,898
16,506
8,510
215
3,481
12,905
116,101
0
W
Tsukuyomi
xXNaoeXx
Tsukuyomi
6,003
1,648
0
3,046
14,610
5,115
416
3,627
10,863
0
58,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,197
Gold Earned
65,569
366
Minions Killed
657
0
Camps Cleared
0
1,673,251
Distance Traveled
2,364,167
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,233
449
110
4
0
416,095
0
L
Cabrakan
10,029
401
53
2
0
397,151
4
L
Ratatoskr
6,929
277
7
0
0
57,804
0
W
Yemoja
11,589
464
60
2
0
429,834
1
W
Gilgamesh
14,851
594
180
7
0
502,220
0
W
Loki
13,093
524
151
6
0
488,506
2
L
Loki
12,287
491
107
4
0
444,460
4
L
Artemis
9,719
389
89
4
0
357,741
4
W
Anubis
14,038
562
170
7
0
414,964
0
W
Tsukuyomi
11,998
480
96
4
0
528,643
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role