Player Matchup

Neith
Neith
Emeneer
Neith
Level 22
God Stats
6W - 7L
1,898 SR
Queue Stats
125W - 114L
1,506 Elo+
Party 1
Athena
Athena
Filshy
Athena
Level 23
God Stats
3W - 6L
1,816 SR
Queue Stats
128W - 120L
1,503 Elo+
Party 1
He Bo
He Bo
FinalyNk13_
He Bo
Level 29
God Stats
1W - 1L
1,919 SR
Queue Stats
1W - 1L
1,681 Elo+
Solo
Zeus
Zeus
Kaiser667
Zeus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,501 Elo+
Solo
Artemis
Artemis
ManiacalSmiles
Artemis
Level 5
God Stats
2W - 1L
1,511 SR
Queue Stats
2W - 3L
1,634 Elo+
Solo
Team Averages
Level 21
1,729 SR
1,565 Elo+

VS

Team Averages
Level 25
1,515 SR
1,536 Elo+
Artemis
Artemis
MicroTip7247
Artemis
Level 6
God Stats
7W - 4L
1,500 SR
Queue Stats
63W - 74L
1,701 Elo+
Solo
Loki
Loki
Tomiko-ha
Loki
Level 66
God Stats
27W - 29L
1,461 SR
Queue Stats
315W - 305L
1,518 Elo+
Party 2
Izanami
Izanami
Yilmaz_Dilan
Izanami
Level 29
God Stats
12W - 13L
1,536 SR
Queue Stats
142W - 134L
1,555 Elo+
Solo
Ra
Ra
annarevenge02
Ra
Level 12
God Stats
3W - 3L
1,500 SR
Queue Stats
78W - 83L
1,299 Elo+
Party 2
Yemoja
Yemoja
xJustNecroo-
Yemoja
Level 13
God Stats
3W - 4L
1,576 SR
Queue Stats
93W - 110L
1,606 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Emeneer
Neith
9
0 / 8 / 4
5,629
375
2,071
8,675
2,315
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Athena
Filshy
Athena
11
4 / 2 / 4
7,431
495
3,442
10,304
8,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
5 / 6 / 3
7,300
487
8,991
8,690
2,354
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zeus
12
1 / 4 / 0
6,740
449
6,365
6,098
1,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 9 / 1
6,928
462
4,523
11,181
4,257
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
MicroTip7247
Artemis
15
6 / 0 / 3
8,825
588
8,013
9,992
3,851
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Loki
15
12 / 0 / 3
9,448
630
9,089
7,505
2,666
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
Yilmaz_Dilan
Izanami
15
10 / 4 / 3
9,733
649
13,823
11,616
5,016
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
0 / 3 / 4
7,610
507
1,562
5,520
2,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
10
0 / 3 / 10
7,205
480
1,804
6,985
5,707
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
51
10
Kills
28
29
Deaths
10
12
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Neith
Emeneer
Neith
0
8
4
0.25
L
Athena
Filshy
Athena
4
2
4
3
L
5
6
3
1.08
L
Zeus
1
4
0
0.25
L
0
9
1
0.06
W
Artemis
MicroTip7247
Artemis
6
0
3
7.5
W
Loki
12
0
3
13.5
W
Izanami
Yilmaz_Dilan
Izanami
10
4
3
2.88
W
0
3
4
0.67
W
Yemoja
0
3
10
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,392
Damage
34,291
44,948
Taken
41,618
18,167
Mitigated
19,377
5,385
Healing
11,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Emeneer
Neith
2,071
506
0
923
8,675
2,315
0
256
8,419
0
16,391
L
Athena
Filshy
Athena
3,442
998
0
1,986
10,304
8,056
0
1,362
8,942
18,432
0
L
8,991
525
0
1,305
8,690
2,354
560
719
7,971
35,338
0
L
Zeus
6,365
364
0
1,171
6,098
1,185
459
188
5,910
34,171
0
L
4,523
2,086
0
0
11,181
4,257
1,167
841
10,340
0
25,070
W
Artemis
MicroTip7247
Artemis
8,013
4,686
0
3,588
9,992
3,851
212
3,382
6,142
0
48,623
W
Loki
9,089
2,862
0
489
7,505
2,666
1,074
2,164
5,341
0
55,612
W
Izanami
Yilmaz_Dilan
Izanami
13,823
9,199
0
4,227
11,616
5,016
3,065
5,006
6,610
0
79,367
W
1,562
208
402
670
5,520
2,137
1,221
3,434
1,984
30,848
0
W
Yemoja
1,804
810
2,016
282
6,985
5,707
547
4,196
2,743
9,799
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,028
Gold Earned
42,821
228
Minions Killed
399
0
Camps Cleared
0
1,260,357
Distance Traveled
1,220,431
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,629
375
32
2
0
255,155
0
L
Athena
7,431
495
24
2
0
296,608
2
L
He Bo
7,300
487
62
4
0
227,839
3
L
Zeus
6,740
449
75
5
0
241,021
3
L
Artemis
6,928
462
35
2
0
239,734
2
W
Artemis
8,825
588
85
6
0
231,412
2
W
Loki
9,448
630
88
6
0
310,515
2
W
Izanami
9,733
649
140
9
0
214,404
1
W
Ra
7,610
507
67
4
0
221,928
0
W
Yemoja
7,205
480
19
1
0
242,172
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role