Player Matchup

Chang'e
Chang'e
Bagylender
Chang'e
Level 155
God Stats
3W - 1L
1,719 SR
Queue Stats
155W - 139L
1,557 Elo+
Party 2
Chronos
Chronos
Maky992
Chronos
Level 135
God Stats
6W - 2L
1,428 SR
Queue Stats
70W - 64L
1,550 Elo+
Party 2
Jormungandr
Jormungandr
MicaMala
Jormungandr
Level 101
God Stats
2W - 1L
1,518 SR
Queue Stats
67W - 62L
1,578 Elo+
Party 2
Serqet
Serqet
Xchine
Serqet
Level 63
God Stats
6W - 4L
1,497 SR
Queue Stats
36W - 43L
1,419 Elo+
Solo
Ullr
Ullr
muroto
Ullr
Level 144
God Stats
26W - 19L
1,600 SR
Queue Stats
187W - 163L
1,581 Elo+
Party 2
Team Averages
Level 120
1,553 SR
1,537 Elo+

VS

Team Averages
Level 73
1,407 SR
1,404 Elo+
Danzaburou
Danzaburou
BabaYagaXP
Danzaburou
Level 66
God Stats
44W - 83L
1,257 SR
Queue Stats
518W - 854L
1,285 Elo+
Party 3
Bacchus
Bacchus
ChalhoubGamingg
Bacchus
Level 100
God Stats
8W - 14L
1,157 SR
Queue Stats
521W - 820L
1,294 Elo+
Party 3
Hercules
Hercules
ContentCreator
Hercules
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Goldbold94
Sol
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
castle98
Fenrir
Level 66
God Stats
5W - 5L
1,621 SR
Queue Stats
160W - 182L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Bagylender
Chang'e
10
2 / 0 / 0
5,416
677
3,648
2,669
739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos
Maky992
Chronos
8
1 / 2 / 1
4,962
620
2,841
5,186
1,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
MicaMala
Jormungandr
8
1 / 2 / 2
4,852
607
1,541
3,744
1,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Serqet
Xchine
Serqet
9
2 / 0 / 5
5,271
659
1,082
4,194
1,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ullr
muroto
Ullr
10
7 / 0 / 2
6,194
774
5,851
3,389
1,030
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BabaYagaXP
Danzaburou
8
0 / 5 / 0
4,376
547
2,062
6,416
1,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

7
2 / 2 / 1
4,785
598
2,314
4,735
2,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hercules
8
0 / 1 / 0
4,340
543
904
5,462
1,865
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

8
2 / 2 / 2
5,272
659
4,666
4,217
1,077
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Fenrir
castle98
Fenrir
5
0 / 3 / 0
3,676
460
1,143
4,553
1,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
7
13
Kills
4
4
Deaths
13
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BabaYagaXP
Danzaburou
0
5
0
0
W
Chang'e
Bagylender
Chang'e
2
0
0
2
L
2
2
1
1.25
L
Hercules
0
1
0
0
L
2
2
2
1.5
W
Chronos
Maky992
Chronos
1
2
1
0.75
W
Jormungandr
MicaMala
Jormungandr
1
2
2
1
W
Serqet
Xchine
Serqet
2
0
5
4.5
L
Fenrir
castle98
Fenrir
0
3
0
0
W
Ullr
muroto
Ullr
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,963
Damage
11,089
19,182
Taken
25,383
5,635
Mitigated
8,654
7,881
Healing
9,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BabaYagaXP
Danzaburou
2,062
917
0
1,391
6,416
1,761
0
0
6,416
0
22,483
W
Chang'e
Bagylender
Chang'e
3,648
365
103
2,188
2,669
739
0
0
2,669
25,044
0
L
2,314
266
0
1,999
4,735
2,799
0
1,637
3,098
8,479
0
L
Hercules
904
119
0
2,153
5,462
1,865
0
2,846
2,233
0
19,625
L
4,666
2,003
0
1,760
4,217
1,077
0
2,745
1,472
32,958
0
W
Chronos
Maky992
Chronos
2,841
1,183
0
2,191
5,186
1,429
0
3,849
1,337
25,177
0
W
Jormungandr
MicaMala
Jormungandr
1,541
592
0
734
3,744
1,330
0
2,496
1,248
9,033
0
W
Serqet
Xchine
Serqet
1,082
386
0
2,290
4,194
1,107
0
0
4,194
0
21,554
L
Fenrir
castle98
Fenrir
1,143
243
0
1,882
4,553
1,152
0
432
4,105
0
9,386
W
Ullr
muroto
Ullr
5,851
2,421
0
375
3,389
1,030
1,144
635
2,754
0
31,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,695
Gold Earned
22,449
252
Minions Killed
196
0
Camps Cleared
0
767,828
Distance Traveled
670,535
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
4,376
547
43
5
0
138,929
2
W
Chang'e
5,416
677
56
7
0
142,008
1
L
Bacchus
4,785
598
12
2
0
154,588
2
L
Hercules
4,340
543
44
6
0
140,830
0
L
Sol
5,272
659
70
9
0
131,915
0
W
Chronos
4,962
620
57
7
0
143,526
4
W
Jormungandr
4,852
607
18
2
0
159,439
3
W
Serqet
5,271
659
55
7
0
175,250
1
L
Fenrir
3,676
460
27
3
0
104,273
0
W
Ullr
6,194
774
66
8
0
147,605
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role