Player Matchup

Merlin
Merlin
Ayrvzz
Merlin
Level 99
God Stats
7W - 6L
1,638 SR
Queue Stats
168W - 180L
1,479 Elo+
Solo
Heimdallr
Heimdallr
Immajeanyus
Heimdallr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
WrittenRock2531
Tyr
Level 77
God Stats
38W - 46L
1,442 SR
Queue Stats
289W - 302L
1,553 Elo+
Solo
Team Averages
Level 112
1,527 SR
1,510 Elo+

VS

Team Averages
Level 92
1,467 SR
1,550 Elo+
Fenrir
Fenrir
BRVWNZVILLE
Fenrir
Level 33
God Stats
4W - 10L
1,450 SR
Queue Stats
97W - 102L
1,449 Elo+
Solo
Skadi
Skadi
EdiblePeople
Skadi
Level 122
God Stats
78W - 72L
1,619 SR
Queue Stats
112W - 120L
1,616 Elo+
Solo
Nu Wa
Nu Wa
takermetal12345
Nu Wa
Level 121
God Stats
1W - 4L
1,332 SR
Queue Stats
119W - 120L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Ayrvzz
Merlin
15
3 / 3 / 7
11,102
694
10,603
7,025
2,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heimdallr
Immajeanyus
Heimdallr
15
5 / 4 / 4
11,146
697
13,042
9,689
3,626
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
4 / 2 / 8
11,517
720
7,246
10,428
8,739
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
1 / 6 / 1
9,408
588
3,154
17,234
8,528
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
4 / 3 / 3
10,801
675
6,066
8,624
3,037
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Mace

Mace

+10
Physical Power

15
4 / 3 / 4
10,880
680
11,716
10,470
3,177
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
17
12
Kills
9
9
Deaths
12
19
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Merlin
Ayrvzz
Merlin
3
3
7
2.17
L
Fenrir
1
6
1
0.25
L
4
3
3
1.83
W
Heimdallr
Immajeanyus
Heimdallr
5
4
4
1.75
W
4
2
8
4
L
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,891
Damage
20,936
27,142
Taken
36,328
14,874
Mitigated
14,742
3,034
Healing
3,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Ayrvzz
Merlin
10,603
886
0
1,185
7,025
2,509
594
3,285
3,740
63,664
0
L
Fenrir
3,154
611
74
2,648
17,234
8,528
0
4,147
12,791
0
23,810
L
6,066
2,439
0
0
8,624
3,037
1,374
2,943
5,473
0
52,753
W
Heimdallr
Immajeanyus
Heimdallr
13,042
2,464
0
747
9,689
3,626
1,065
3,773
5,916
0
55,832
W
7,246
440
0
1,102
10,428
8,739
0
4,706
5,722
0
22,382
L
11,716
3,275
0
1,157
10,470
3,177
644
2,843
7,351
52,066
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,765
Gold Earned
31,089
227
Minions Killed
193
0
Camps Cleared
0
907,988
Distance Traveled
944,714
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,102
694
101
6
0
272,730
1
L
Fenrir
9,408
588
28
2
0
335,179
2
L
Skadi
10,801
675
106
7
0
322,827
3
W
Heimdallr
11,146
697
104
7
0
279,337
1
W
Tyr
11,517
720
22
1
0
355,921
6
L
Nu Wa
10,880
680
59
4
0
286,708
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role