Player Matchup

Nike
Nike
Asulie
Nike
Level 36
God Stats
7W - 6L
1,571 SR
Queue Stats
105W - 140L
1,456 Elo+
Party 2
Olorun
Olorun
JOSHGC19
Olorun
Level 5
God Stats
3W - 4L
1,500 SR
Queue Stats
28W - 34L
1,408 Elo+
Solo
Persephone
Persephone
Owiibia
Persephone
Level 15
God Stats
13W - 22L
1,417 SR
Queue Stats
103W - 114L
1,436 Elo+
Solo
Ravana
Ravana
VideoGameLover
Ravana
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
86W - 66L
1,570 Elo+
Solo
Yemoja
Yemoja
YourCatgirl
Yemoja
Level 4
God Stats
14W - 9L
1,519 SR
Queue Stats
21W - 17L
1,564 Elo+
Party 2
Team Averages
Level 15
1,501 SR
1,487 Elo+

VS

Team Averages
Level 9
1,421 SR
1,410 Elo+
Fenrir
Fenrir
Math1520
Fenrir
Level 12
God Stats
26W - 31L
1,233 SR
Queue Stats
185W - 204L
1,322 Elo+
Solo
Kukulkan
Kukulkan
Rvzhan
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,487 Elo+
Party 1
Cthulhu
Cthulhu
TheJotaBros
Cthulhu
Level 4
God Stats
1W - 3L
1,521 SR
Queue Stats
2W - 3L
1,487 Elo+
Party 1
Loki
Loki
bolster24
Loki
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 32L
1,490 Elo+
Solo
Neith
Neith
sooperllama
Neith
Level 15
God Stats
1W - 4L
1,352 SR
Queue Stats
2W - 9L
1,263 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Asulie
Nike
20
9 / 0 / 23
14,610
1,124
19,225
19,805
26,018
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Olorun
JOSHGC19
Olorun
20
4 / 1 / 25
12,843
988
20,831
17,116
9,360
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Persephone
Owiibia
Persephone
19
4 / 3 / 18
12,828
987
19,028
13,295
5,637
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
24 / 6 / 12
16,173
1,244
31,322
15,709
9,221
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
19
1 / 2 / 26
13,285
1,022
5,605
12,327
13,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Team 1 Tickets

234

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Math1520
Fenrir
18
4 / 8 / 7
12,222
940
14,626
32,307
16,322
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
Rvzhan
Kukulkan
17
3 / 5 / 6
11,892
915
21,122
14,461
5,834
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
TheJotaBros
Cthulhu
17
2 / 8 / 7
11,659
897
11,016
21,131
23,279
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Loki
17
1 / 13 / 4
10,911
839
6,219
19,787
6,584
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
2 / 8 / 9
11,582
891
16,938
18,783
5,581
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
45
42
Kills
12
12
Deaths
42
104
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Nike
Asulie
Nike
9
0
23
20.5
W
Olorun
JOSHGC19
Olorun
4
1
25
16.5
L
Fenrir
Math1520
Fenrir
4
8
7
0.94
W
Persephone
Owiibia
Persephone
4
3
18
4.33
L
Kukulkan
Rvzhan
Kukulkan
3
5
6
1.2
L
Cthulhu
TheJotaBros
Cthulhu
2
8
7
0.69
W
24
6
12
5
W
Yemoja
1
2
26
7
L
Loki
1
13
4
0.23
L
2
8
9
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,011
Damage
69,921
78,252
Taken
106,469
63,826
Mitigated
57,600
36,513
Healing
6,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
Asulie
Nike
19,225
4,766
0
0
19,805
26,018
0
6,422
13,383
1,850
35,535
W
Olorun
JOSHGC19
Olorun
20,831
12,720
1,631
6,103
17,116
9,360
0
7,377
9,739
46,493
0
L
Fenrir
Math1520
Fenrir
14,626
4,778
0
1,247
32,307
16,322
0
17,994
14,313
0
29,252
W
Persephone
Owiibia
Persephone
19,028
3,380
328
2,158
13,295
5,637
0
6,465
6,827
39,124
0
L
Kukulkan
Rvzhan
Kukulkan
21,122
1,838
0
182
14,461
5,834
0
5,778
8,683
51,427
0
L
Cthulhu
TheJotaBros
Cthulhu
11,016
1,249
162
796
21,131
23,279
0
9,594
11,537
24,795
0
W
31,322
13,319
0
964
15,709
9,221
0
5,593
10,116
0
47,727
W
Yemoja
5,605
2,672
21,159
4,170
12,327
13,590
0
6,299
6,028
17,439
0
L
Loki
6,219
1,341
0
0
19,787
6,584
0
8,325
11,462
0
18,007
L
16,938
9,466
0
3,617
18,783
5,581
0
4,608
14,175
19
37,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,739
Gold Earned
58,266
232
Minions Killed
176
5
Camps Cleared
4
1,104,119
Distance Traveled
1,053,278
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
14,610
1,124
38
3
1
254,682
0
W
Olorun
12,843
988
67
5
0
214,361
3
L
Fenrir
12,222
940
26
2
3
241,160
0
W
Persephone
12,828
987
65
5
1
211,251
0
L
Kukulkan
11,892
915
63
5
0
227,554
1
L
Cthulhu
11,659
897
33
3
0
220,356
2
W
Ravana
16,173
1,244
37
3
3
225,274
0
W
Yemoja
13,285
1,022
25
2
0
198,551
0
L
Loki
10,911
839
19
1
0
183,815
2
L
Neith
11,582
891
35
3
1
180,393
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role