Player Matchup

Scylla
Scylla
JackOldDaniels
Scylla
Level 26
God Stats
0W - 5L
1,249 SR
Queue Stats
465W - 424L
1,480 Elo+
Solo
Nemesis
Nemesis
MysteryMilk
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,618 Elo+
Solo
Bellona
Bellona
Naotakkuny
Bellona
Level 5
God Stats
2W - 2L
1,694 SR
Queue Stats
44W - 50L
1,398 Elo+
Solo
Yemoja
Yemoja
PureOutcast
Yemoja
Level 16
God Stats
9W - 3L
1,915 SR
Queue Stats
27W - 31L
1,544 Elo+
Party 2
Anhur
Anhur
Rah97
Anhur
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 46L
1,568 Elo+
Party 2
Team Averages
Level 18
1,572 SR
1,522 Elo+

VS

Team Averages
Level 31
1,627 SR
1,500 Elo+
King Arthur
King Arthur
FTAczino
King Arthur
Level 29
God Stats
4W - 1L
1,690 SR
Queue Stats
77W - 63L
1,641 Elo+
Solo
Mulan
Mulan
Kisamka
Mulan
Level 8
God Stats
2W - 1L
1,682 SR
Queue Stats
19W - 32L
1,461 Elo+
Party 1
Bellona
Bellona
Libra5414031
Bellona
Level 27
God Stats
3W - 0L
1,482 SR
Queue Stats
40W - 41L
1,430 Elo+
Solo
Danzaburou
Danzaburou
inalmisakov
Danzaburou
Level 63
God Stats
8W - 11L
1,780 SR
Queue Stats
41W - 56L
1,514 Elo+
Party 1
Bakasura
Bakasura
toospark101
Bakasura
Level 26
God Stats
12W - 10L
1,501 SR
Queue Stats
62W - 43L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 0
8,217
483
3,587
8,173
2,747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
MysteryMilk
Nemesis
12
2 / 7 / 1
7,597
447
4,854
11,435
4,992
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bellona
Naotakkuny
Bellona
12
1 / 3 / 1
7,184
423
4,948
10,528
6,717
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Yemoja
11
0 / 6 / 3
7,497
441
3,774
11,975
10,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anhur
Rah97
Anhur
12
3 / 6 / 3
7,697
453
8,471
14,286
4,517
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
FTAczino
King Arthur
17
6 / 1 / 3
10,888
640
8,750
15,318
10,824
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mulan
Kisamka
Mulan
14
5 / 2 / 7
9,013
530
6,766
11,225
6,760
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bellona
Libra5414031
Bellona
13
2 / 3 / 12
8,256
486
9,383
13,542
8,480
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
inalmisakov
Danzaburou
15
4 / 1 / 2
9,942
585
8,946
9,468
3,124
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bakasura
toospark101
Bakasura
19
9 / 0 / 1
11,876
699
7,495
11,135
5,021
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
51
6
Kills
26
26
Deaths
7
8
Assists
25
Player
Kills
Deaths
Assists
KDA
W
King Arthur
FTAczino
King Arthur
6
1
3
7.5
L
0
4
0
0
W
Mulan
Kisamka
Mulan
5
2
7
4.25
W
Bellona
Libra5414031
Bellona
2
3
12
2.67
L
Nemesis
MysteryMilk
Nemesis
2
7
1
0.36
L
Bellona
Naotakkuny
Bellona
1
3
1
0.5
L
Yemoja
0
6
3
0.25
L
Anhur
Rah97
Anhur
3
6
3
0.75
W
Danzaburou
inalmisakov
Danzaburou
4
1
2
5
W
Bakasura
toospark101
Bakasura
9
0
1
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,634
Damage
41,340
56,397
Taken
60,688
29,405
Mitigated
34,209
7,280
Healing
21,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
FTAczino
King Arthur
8,750
454
0
5,947
15,318
10,824
211
1,203
14,033
0
66,989
L
3,587
215
0
460
8,173
2,747
0
0
7,903
46,891
0
W
Mulan
Kisamka
Mulan
6,766
417
230
2,556
11,225
6,760
872
1,682
9,503
0
37,773
W
Bellona
Libra5414031
Bellona
9,383
1,605
1,113
2,850
13,542
8,480
779
1,940
11,588
0
29,693
L
Nemesis
MysteryMilk
Nemesis
4,854
1,683
0
1,014
11,435
4,992
0
0
10,414
0
28,736
L
Bellona
Naotakkuny
Bellona
4,948
1,511
0
916
10,528
6,717
0
0
10,503
0
37,912
L
Yemoja
3,774
758
2,008
704
11,975
10,432
178
0
11,276
21,552
0
L
Anhur
Rah97
Anhur
8,471
4,119
0
2,178
14,286
4,517
883
0
13,813
0
41,157
W
Danzaburou
inalmisakov
Danzaburou
8,946
4,683
0
5,839
9,468
3,124
1,387
2,171
7,227
0
55,282
W
Bakasura
toospark101
Bakasura
7,495
4,910
0
2,890
11,135
5,021
5,506
159
10,976
0
78,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,192
Gold Earned
49,975
317
Minions Killed
499
0
Camps Cleared
0
1,547,630
Distance Traveled
1,608,957
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,888
640
125
7
0
299,369
2
L
Scylla
8,217
483
113
7
0
280,778
0
W
Mulan
9,013
530
53
3
0
308,790
1
W
Bellona
8,256
486
34
2
0
321,862
3
L
Nemesis
7,597
447
47
3
0
318,720
5
L
Bellona
7,184
423
69
4
0
352,796
1
L
Yemoja
7,497
441
32
2
0
298,568
0
L
Anhur
7,697
453
56
3
0
296,768
0
W
Danzaburou
9,942
585
99
6
0
279,652
0
W
Bakasura
11,876
699
188
11
0
399,284
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role