Player Matchup

Sylvanus
Sylvanus
Coxinha351
Sylvanus
Level 78
God Stats
9W - 12L
1,471 SR
Queue Stats
33W - 48L
1,379 Elo+
Party 2
Hel
Hel
Dennys-Dede
Hel
Level 129
God Stats
4W - 7L
1,370 SR
Queue Stats
122W - 117L
1,463 Elo+
Solo
Nike
Nike
Neonny6061
Nike
Level 80
God Stats
1W - 0L
1,658 SR
Queue Stats
21W - 25L
1,442 Elo+
Party 2
Nemesis
Nemesis
WensinGG
Nemesis
Level 105
God Stats
16W - 13L
1,570 SR
Queue Stats
246W - 288L
1,467 Elo+
Solo
Izanami
Izanami
cmajuz98
Izanami
Level 87
God Stats
25W - 19L
1,436 SR
Queue Stats
320W - 326L
1,484 Elo+
Solo
Team Averages
Level 96
1,501 SR
1,447 Elo+

VS

Team Averages
Level 99
1,517 SR
1,499 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
centoyo_delta
Heimdallr
Level 71
God Stats
2W - 4L
1,852 SR
Queue Stats
150W - 152L
1,481 Elo+
Party 1
Cernunnos
Cernunnos
ramboous
Cernunnos
Level 116
God Stats
19W - 17L
1,538 SR
Queue Stats
689W - 688L
1,518 Elo+
Solo
Khepri
Khepri
theforcedragon
Khepri
Level 64
God Stats
0W - 2L
1,194 SR
Queue Stats
83W - 87L
1,494 Elo+
Party 1
Danzaburou
Danzaburou
yhorj
Danzaburou
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Coxinha351
Sylvanus
14
3 / 1 / 8
8,275
487
7,252
8,534
6,829
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
3 / 3 / 2
7,988
470
9,875
13,071
5,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
5 / 4 / 3
9,444
556
7,112
11,472
8,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Nemesis
WensinGG
Nemesis
15
3 / 3 / 5
8,841
520
7,581
14,244
6,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
cmajuz98
Izanami
14
0 / 3 / 6
8,414
495
8,895
8,653
3,545
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
14
4 / 4 / 0
8,349
491
11,304
12,236
4,770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
centoyo_delta
Heimdallr
15
3 / 3 / 2
9,683
570
8,065
12,104
4,508
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cernunnos
ramboous
Cernunnos
16
5 / 4 / 2
9,400
553
8,347
13,835
5,059
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 1 / 2
8,033
473
4,300
7,411
7,519
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
yhorj
Danzaburou
16
2 / 2 / 3
9,565
563
7,959
13,371
5,139
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
23
14
Kills
14
14
Deaths
14
24
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
 
Baba Yaga
4
4
0
1
W
Sylvanus
Coxinha351
Sylvanus
3
1
8
7
W
3
3
2
1.33
W
5
4
3
1.63
W
Nemesis
WensinGG
Nemesis
3
3
5
1.83
L
Heimdallr
centoyo_delta
Heimdallr
3
3
2
1.33
W
Izanami
cmajuz98
Izanami
0
3
6
1
L
Cernunnos
ramboous
Cernunnos
5
4
2
1.5
L
0
1
2
1
L
Danzaburou
yhorj
Danzaburou
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,715
Damage
39,975
55,974
Taken
58,957
29,986
Mitigated
26,995
22,311
Healing
20,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
 
Baba Yaga
11,304
1,092
0
5,100
12,236
4,770
903
5,807
6,008
55,510
0
W
Sylvanus
Coxinha351
Sylvanus
7,252
1,412
2,276
3,793
8,534
6,829
90
2,367
6,055
21,182
2,887
W
9,875
107
1,952
5,819
13,071
5,044
608
8,026
4,547
41,641
0
W
7,112
1,259
0
2,203
11,472
8,200
431
871
10,579
0
44,384
W
Nemesis
WensinGG
Nemesis
7,581
2,577
0
5,308
14,244
6,368
233
1,716
12,378
0
55,116
L
Heimdallr
centoyo_delta
Heimdallr
8,065
3,557
0
3,766
12,104
4,508
785
4,323
7,741
0
64,971
W
Izanami
cmajuz98
Izanami
8,895
5,318
0
960
8,653
3,545
406
1,786
6,811
0
63,991
L
Cernunnos
ramboous
Cernunnos
8,347
3,333
0
5,009
13,835
5,059
974
1,848
11,457
0
61,849
L
4,300
444
0
240
7,411
7,519
194
2,313
4,888
18,171
0
L
Danzaburou
yhorj
Danzaburou
7,959
3,313
0
6,589
13,371
5,139
0
1,779
11,420
0
67,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,962
Gold Earned
45,030
444
Minions Killed
472
0
Camps Cleared
0
1,749,586
Distance Traveled
1,521,670
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
8,349
491
85
5
0
316,257
2
W
Sylvanus
8,275
487
47
3
0
360,258
1
W
Hel
7,988
470
74
4
0
338,487
2
W
Nike
9,444
556
96
6
0
317,242
2
W
Nemesis
8,841
520
100
6
0
350,409
3
L
Heimdallr
9,683
570
114
7
0
312,236
4
W
Izanami
8,414
495
127
7
0
383,190
2
L
Cernunnos
9,400
553
109
6
0
254,457
1
L
Khepri
8,033
473
23
1
0
326,629
3
L
Danzaburou
9,565
563
141
8
0
312,091
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role