Player Matchup

Horus
Horus
CABESITAAAAAAA
Horus
Level 14
God Stats
15W - 22L
1,438 SR
Queue Stats
22W - 40L
1,243 Elo+
Party 1
Ravana
Ravana
Dimino84
Ravana
Level 27
God Stats
5W - 18L
1,352 SR
Queue Stats
36W - 56L
1,228 Elo+
Solo
Anhur
Anhur
Ghost_06Nick
Anhur
Level 61
God Stats
3W - 6L
1,432 SR
Queue Stats
108W - 202L
1,278 Elo+
Party 2
Loki
Loki
SiCoTiK_alextoll
Loki
Level 15
God Stats
2W - 5L
1,380 SR
Queue Stats
11W - 28L
1,157 Elo+
Party 1
Ymir
Ymir
thomasntav2006
Ymir
Level 5
God Stats
4W - 2L
1,525 SR
Queue Stats
5W - 2L
1,402 Elo+
Party 2
Team Averages
Level 24
1,425 SR
1,262 Elo+

VS

Team Averages
Level 15
1,370 SR
1,290 Elo+
Chang'e
Chang'e
JailBateJack
Chang'e
Level 24
God Stats
2W - 3L
1,118 SR
Queue Stats
37W - 37L
1,367 Elo+
Solo
Skadi
Skadi
R3dca7
Skadi
Level 26
God Stats
13W - 17L
1,282 SR
Queue Stats
116W - 148L
1,290 Elo+
Solo
Thor
Thor
Sota8
Thor
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 13L
1,049 Elo+
Solo
Amaterasu
Amaterasu
SumoWrestler
Amaterasu
Level 18
God Stats
3W - 2L
1,449 SR
Queue Stats
7W - 11L
1,243 Elo+
Solo
Hades
Hades
WeHateSmite
Hades
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 8 / 0
6,919
432
4,537
12,668
7,322
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ravana
Dimino84
Ravana
11
7 / 6 / 2
7,571
473
9,390
13,406
4,712
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 7 / 3
5,685
355
3,554
9,970
2,578
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
3 / 6 / 1
7,706
482
6,818
12,632
3,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 8 / 3
5,914
370
2,279
11,223
6,212
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
JailBateJack
Chang'e
14
4 / 3 / 8
8,921
558
8,780
10,088
2,936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
R3dca7
Skadi
15
5 / 3 / 11
9,399
587
9,096
6,988
1,958
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
Sota8
Thor
13
3 / 3 / 10
8,418
526
4,867
11,598
3,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
SumoWrestler
Amaterasu
17
5 / 0 / 7
9,904
619
8,183
12,007
8,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
17 / 1 / 9
11,509
719
14,489
14,719
5,585
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
79
10
Kills
34
35
Deaths
10
9
Assists
45
Player
Kills
Deaths
Assists
KDA
L
0
8
0
0
L
Ravana
Dimino84
Ravana
7
6
2
1.33
L
0
7
3
0.21
W
Chang'e
JailBateJack
Chang'e
4
3
8
2.67
W
Skadi
R3dca7
Skadi
5
3
11
3.5
L
3
6
1
0.58
W
Thor
Sota8
Thor
3
3
10
2.67
W
Amaterasu
SumoWrestler
Amaterasu
5
0
7
8.5
W
17
1
9
21.5
L
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,578
Damage
45,415
59,899
Taken
55,400
24,634
Mitigated
22,981
8,115
Healing
29,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,537
2,440
0
1,313
12,668
7,322
1,104
2,150
10,494
0
37,232
L
Ravana
Dimino84
Ravana
9,390
3,071
321
2,703
13,406
4,712
116
5,802
7,464
0
33,199
L
3,554
1,556
0
528
9,970
2,578
627
5,287
4,683
0
20,455
W
Chang'e
JailBateJack
Chang'e
8,780
1,835
1,250
4,188
10,088
2,936
1,867
199
9,889
41,488
0
W
Skadi
R3dca7
Skadi
9,096
4,389
0
687
6,988
1,958
1,703
354
6,634
0
47,835
L
6,818
2,011
0
2,991
12,632
3,810
254
4,179
8,280
0
50,021
W
Thor
Sota8
Thor
4,867
857
0
2,152
11,598
3,702
509
514
11,084
0
38,055
W
Amaterasu
SumoWrestler
Amaterasu
8,183
3,603
0
9,215
12,007
8,800
180
107
11,900
0
59,048
W
14,489
4,154
2,689
9,597
14,719
5,585
2,035
1,105
13,614
57,623
0
L
2,279
608
0
259
11,223
6,212
241
5,404
5,709
16,107
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,795
Gold Earned
48,151
260
Minions Killed
436
0
Camps Cleared
0
1,451,022
Distance Traveled
1,470,581
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,919
432
59
4
0
299,852
1
L
Ravana
7,571
473
43
3
0
276,681
0
L
Anhur
5,685
355
30
2
0
266,773
2
W
Chang'e
8,921
558
81
5
0
275,317
0
W
Skadi
9,399
587
66
4
0
293,775
2
L
Loki
7,706
482
96
6
0
300,247
1
W
Thor
8,418
526
78
5
0
310,516
1
W
Amaterasu
9,904
619
117
7
0
302,110
0
W
Hades
11,509
719
94
6
0
288,863
5
L
Ymir
5,914
370
32
2
0
307,469
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role