Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
Abyboba
Thanatos
Level 4
God Stats
4W - 4L
1,741 SR
Queue Stats
23W - 16L
1,800 Elo+
Party 2
Guan Yu
Guan Yu
InvestinCrypto
Guan Yu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 27L
1,841 Elo+
Solo
Cabrakan
Cabrakan
Qhune
Cabrakan
Level 29
God Stats
3W - 2L
1,630 SR
Queue Stats
58W - 57L
1,587 Elo+
Solo
Anhur
Anhur
granmdasmuggler
Anhur
Level 17
God Stats
2W - 0L
1,476 SR
Queue Stats
76W - 45L
1,662 Elo+
Solo
Team Averages
Level 32
1,569 SR
1,678 Elo+

VS

Team Averages
Level 19
1,647 SR
1,548 Elo+
Anubis
Anubis
BugsFknBunny
Anubis
Level 22
God Stats
20W - 16L
1,602 SR
Queue Stats
99W - 98L
1,523 Elo+
Party 1
Chernobog
Chernobog
Kriz1
Chernobog
Level 4
God Stats
1W - 1L
1,784 SR
Queue Stats
2W - 3L
1,725 Elo+
Party 1
Kali
Kali
Markentias
Kali
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
195W - 199L
1,540 Elo+
Party 1
Vulcan
Vulcan
Sarchon
Vulcan
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
165W - 192L
1,415 Elo+
Party 1
Cabrakan
Cabrakan
dr-house13
Cabrakan
Level 18
God Stats
37W - 22L
1,851 SR
Queue Stats
83W - 88L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
17
7 / 4 / 8
11,076
652
10,012
9,898
3,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
Abyboba
Thanatos
18
12 / 2 / 12
11,340
667
15,124
12,435
5,992
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
7 / 0 / 13
10,607
624
11,611
14,160
10,804
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cabrakan
Qhune
Cabrakan
16
5 / 2 / 9
10,898
641
4,483
8,950
9,046
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

18
10 / 1 / 4
11,223
660
10,427
10,443
3,499
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
3 / 11 / 4
7,823
460
10,454
12,778
5,763
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chernobog
Kriz1
Chernobog
14
3 / 5 / 2
8,540
502
6,707
10,760
2,946
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
1 / 7 / 4
7,522
442
4,534
14,552
5,211
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vulcan
Sarchon
Vulcan
11
0 / 10 / 3
6,498
382
4,604
10,379
3,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
dr-house13
Cabrakan
11
1 / 8 / 1
7,657
450
2,990
15,876
12,000
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
22
41
Kills
8
9
Deaths
41
46
Assists
14
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
7
4
8
2.75
W
Thanatos
Abyboba
Thanatos
12
2
12
9
L
Anubis
3
11
4
0.45
W
7
0
13
13.5
L
Chernobog
Kriz1
Chernobog
3
5
2
0.8
L
1
7
4
0.43
W
Cabrakan
Qhune
Cabrakan
5
2
9
4.75
L
Vulcan
Sarchon
Vulcan
0
10
3
0.15
L
Cabrakan
dr-house13
Cabrakan
1
8
1
0.19
W
10
1
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,657
Damage
29,289
55,886
Taken
64,345
32,541
Mitigated
28,945
29,334
Healing
6,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
10,012
1,812
105
2,937
9,898
3,200
857
4,465
5,331
74,341
1,216
W
Thanatos
Abyboba
Thanatos
15,124
4,261
0
13,417
12,435
5,992
1,095
2,118
10,267
0
82,502
L
Anubis
10,454
884
0
2,508
12,778
5,763
37
3,451
9,327
33,747
0
W
11,611
1,812
1,538
6,037
14,160
10,804
583
5,175
8,793
0
52,118
L
Chernobog
Kriz1
Chernobog
6,707
3,462
0
1,421
10,760
2,946
0
2,074
8,686
0
50,868
L
4,534
1,903
0
1,731
14,552
5,211
0
2,118
12,434
0
39,825
W
Cabrakan
Qhune
Cabrakan
4,483
753
0
0
8,950
9,046
532
3,238
5,596
25,739
0
L
Vulcan
Sarchon
Vulcan
4,604
700
0
500
10,379
3,025
0
1,524
8,855
22,199
0
L
Cabrakan
dr-house13
Cabrakan
2,990
543
0
260
15,876
12,000
0
5,193
10,683
17,593
0
W
10,427
5,797
0
5,300
10,443
3,499
4,845
2,564
7,795
0
80,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,144
Gold Earned
38,040
572
Minions Killed
306
0
Camps Cleared
0
1,642,834
Distance Traveled
1,420,541
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
11,076
652
143
8
0
328,480
0
W
Thanatos
11,340
667
115
7
0
374,867
0
L
Anubis
7,823
460
57
3
0
298,967
4
W
Guan Yu
10,607
624
114
7
0
348,386
6
L
Chernobog
8,540
502
88
5
0
307,054
3
L
Kali
7,522
442
80
5
0
306,268
3
W
Cabrakan
10,898
641
59
3
0
312,699
9
L
Vulcan
6,498
382
44
3
0
235,177
1
L
Cabrakan
7,657
450
37
2
0
273,075
1
W
Anhur
11,223
660
141
8
0
278,402
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role