Player Matchup

Zhong Kui
Zhong Kui
NeskyZone
Zhong Kui
Level 68
God Stats
0W - 3L
1,478 SR
Queue Stats
172W - 168L
1,466 Elo+
Party 2
Ra
Ra
ROCKETUNIVERSE02
Ra
Level 24
God Stats
18W - 15L
1,620 SR
Queue Stats
76W - 84L
1,466 Elo+
Party 3
Athena
Athena
iCaMoN_PurceTx
Athena
Level 102
God Stats
27W - 24L
1,520 SR
Queue Stats
342W - 343L
1,483 Elo+
Party 3
Awilix
Awilix
romain91405
Awilix
Level 38
God Stats
0W - 4L
1,500 SR
Queue Stats
236W - 276L
1,481 Elo+
Party 2
Chiron
Chiron
templarum3960
Chiron
Level 102
God Stats
7W - 7L
1,434 SR
Queue Stats
335W - 342L
1,485 Elo+
Party 3
Team Averages
Level 67
1,510 SR
1,476 Elo+

VS

Team Averages
Level 84
1,624 SR
1,522 Elo+
Ra
Ra
King Flemboy
Ra
Level 155
God Stats
3W - 1L
1,838 SR
Queue Stats
125W - 97L
1,589 Elo+
Party 4
Chiron
Chiron
KingCaswell
Chiron
Level 27
God Stats
25W - 8L
1,666 SR
Queue Stats
56W - 42L
1,504 Elo+
Party 4
King Arthur
King Arthur
NOCHANCE50
King Arthur
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,509 Elo+
Party 1
Cerberus
Cerberus
godofstar17
Cerberus
Level 107
God Stats
23W - 14L
1,617 SR
Queue Stats
33W - 33L
1,507 Elo+
Party 1
Fenrir
Fenrir
k0k1e397
Fenrir
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
NeskyZone
Zhong Kui
14
2 / 2 / 2
8,355
557
8,988
8,623
6,891
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
1 / 6 / 1
7,587
506
6,714
12,977
4,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 5 / 3
7,639
509
8,048
16,281
7,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Awilix
14
4 / 2 / 2
8,329
555
5,362
10,404
3,385
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
5 / 7 / 2
7,926
528
7,534
13,127
3,815
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 0 / 9
10,661
711
11,882
5,999
2,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
12
3 / 4 / 6
7,282
485
8,570
9,899
3,007
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

King Arthur
NOCHANCE50
King Arthur
12
1 / 4 / 0
6,791
453
2,062
9,977
5,162
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
godofstar17
Cerberus
14
6 / 2 / 7
8,691
579
8,909
16,265
10,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
k0k1e397
Fenrir
14
5 / 4 / 7
8,489
566
11,948
12,052
5,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
51
14
Kills
22
22
Deaths
14
10
Assists
29
Player
Kills
Deaths
Assists
KDA
W
7
0
9
11.5
W
Chiron
3
4
6
1.5
W
King Arthur
NOCHANCE50
King Arthur
1
4
0
0.25
L
Zhong Kui
NeskyZone
Zhong Kui
2
2
2
1.5
L
1
6
1
0.25
W
Cerberus
godofstar17
Cerberus
6
2
7
4.75
L
2
5
3
0.7
W
Fenrir
k0k1e397
Fenrir
5
4
7
2.13
L
Awilix
4
2
2
2.5
L
5
7
2
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,646
Damage
43,371
61,412
Taken
54,192
26,280
Mitigated
26,736
18,466
Healing
23,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,882
2,083
2,880
3,047
5,999
2,732
374
2,376
3,623
88,358
0
W
Chiron
8,570
2,848
330
3,348
9,899
3,007
108
4,249
5,649
0
39,369
W
King Arthur
NOCHANCE50
King Arthur
2,062
679
0
1,400
9,977
5,162
766
4,199
5,778
0
26,960
L
Zhong Kui
NeskyZone
Zhong Kui
8,988
429
0
4,649
8,623
6,891
143
1,186
7,437
55,768
0
L
6,714
485
928
4,817
12,977
4,395
106
4,387
8,590
49,145
0
W
Cerberus
godofstar17
Cerberus
8,909
930
747
7,368
16,265
10,647
345
7,549
8,716
36,413
0
L
8,048
2,943
606
3,464
16,281
7,794
0
7,888
8,393
32,841
0
W
Fenrir
k0k1e397
Fenrir
11,948
3,706
0
3,890
12,052
5,188
259
5,376
6,676
0
48,548
L
Awilix
5,362
2,719
0
1,568
10,404
3,385
0
2,069
8,335
0
54,311
L
7,534
3,097
503
1,931
13,127
3,815
0
5,228
7,866
0
41,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,836
Gold Earned
41,914
448
Minions Killed
454
0
Camps Cleared
0
1,364,179
Distance Traveled
1,412,706
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,661
711
193
13
0
333,978
2
W
Chiron
7,282
485
62
4
0
263,636
2
W
King Arthur
6,791
453
48
3
0
247,431
0
L
Zhong Kui
8,355
557
118
8
0
257,579
2
L
Ra
7,587
506
101
7
0
231,222
0
W
Cerberus
8,691
579
69
5
0
294,716
5
L
Athena
7,639
509
49
3
0
287,684
1
W
Fenrir
8,489
566
82
5
0
272,945
5
L
Awilix
8,329
555
109
7
0
315,010
0
L
Chiron
7,926
528
71
5
0
272,684
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role