Player Matchup

Athena
Athena
Cheesey 1066
Athena
Level 20
God Stats
1W - 1L
1,675 SR
Queue Stats
1W - 2L
1,163 Elo+
Party 2
Sol
Sol
Gwencalon
Sol
Level 21
God Stats
1W - 2L
1,770 SR
Queue Stats
1W - 3L
1,143 Elo+
Party 2
Mercury
Mercury
OllieButton
Mercury
Level 86
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 8L
1,399 Elo+
Party 2
Medusa
Medusa
WhisperingYEET
Medusa
Level 20
God Stats
1W - 2L
1,519 SR
Queue Stats
1W - 2L
1,163 Elo+
Party 2
Bellona
Bellona
maximus1
Bellona
Level 41
God Stats
1W - 0L
1,425 SR
Queue Stats
1W - 2L
1,163 Elo+
Party 2
Team Averages
Level 38
1,578 SR
1,206 Elo+

VS

Team Averages
Level 25
1,554 SR
1,373 Elo+
Guan Yu
Guan Yu
BullseyeJoe
Guan Yu
Level 13
God Stats
4W - 4L
1,541 SR
Queue Stats
23W - 20L
1,528 Elo+
Solo
Anubis
Anubis
GotekBe
Anubis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,409 Elo+
Party 1
Bacchus
Bacchus
Ulltimz
Bacchus
Level 9
God Stats
1W - 2L
1,542 SR
Queue Stats
3W - 8L
1,236 Elo+
Party 1
Neith
Neith
biged053
Neith
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
derwahrefresh
Fenrir
Level 5
God Stats
7W - 10L
1,689 SR
Queue Stats
50W - 52L
1,191 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
8
0 / 0 / 6
5,406
491
1,094
4,494
1,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

11
3 / 2 / 2
6,413
583
5,641
6,302
1,750
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mercury
OllieButton
Mercury
12
7 / 1 / 4
6,940
631
7,299
5,570
2,324
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
3 / 0 / 4
5,553
505
3,957
2,523
675
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
maximus1
Bellona
12
3 / 0 / 0
7,345
668
4,786
6,118
3,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BullseyeJoe
Guan Yu
10
0 / 3 / 0
5,099
464
2,425
6,965
2,685
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
GotekBe
Anubis
9
1 / 3 / 0
5,256
478
2,841
6,660
3,044
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bacchus
Ulltimz
Bacchus
8
1 / 1 / 1
5,411
492
1,738
4,940
3,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
biged053
Neith
7
0 / 5 / 2
4,907
446
2,873
6,166
1,671
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 4 / 0
5,492
499
2,800
7,733
2,791
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
16
Kills
3
3
Deaths
16
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
BullseyeJoe
Guan Yu
0
3
0
0
W
Athena
0
0
6
3
L
Anubis
GotekBe
Anubis
1
3
0
0.33
W
3
2
2
2
W
Mercury
OllieButton
Mercury
7
1
4
9
L
Bacchus
Ulltimz
Bacchus
1
1
1
1.5
W
3
0
4
5
L
Neith
biged053
Neith
0
5
2
0.2
L
1
4
0
0.25
W
Bellona
maximus1
Bellona
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,777
Damage
12,677
25,007
Taken
32,464
10,002
Mitigated
13,507
9,869
Healing
8,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
BullseyeJoe
Guan Yu
2,425
331
0
2,440
6,965
2,685
167
0
6,965
0
19,417
W
Athena
1,094
107
0
2,051
4,494
1,746
435
420
4,074
8,247
0
L
Anubis
GotekBe
Anubis
2,841
38
0
1,443
6,660
3,044
357
3,223
3,437
22,160
0
W
5,641
1,344
0
2,780
6,302
1,750
996
3,222
3,080
31,478
0
W
Mercury
OllieButton
Mercury
7,299
3,269
0
1,411
5,570
2,324
478
441
5,129
0
39,346
L
Bacchus
Ulltimz
Bacchus
1,738
312
0
446
4,940
3,316
0
854
4,086
7,151
0
W
3,957
1,975
0
852
2,523
675
211
496
2,027
0
19,001
L
Neith
biged053
Neith
2,873
1,472
0
1,412
6,166
1,671
0
650
5,516
0
20,916
L
2,800
523
0
2,817
7,733
2,791
0
2,008
5,725
0
29,034
W
Bellona
maximus1
Bellona
4,786
1,636
0
2,775
6,118
3,507
551
0
6,118
0
40,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,657
Gold Earned
26,165
275
Minions Killed
208
0
Camps Cleared
0
1,083,925
Distance Traveled
1,031,864
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
5,099
464
53
5
0
214,250
0
W
Athena
5,406
491
15
1
0
227,793
0
L
Anubis
5,256
478
50
5
0
185,741
1
W
Sol
6,413
583
52
5
0
200,863
1
W
Mercury
6,940
631
77
7
0
242,344
1
L
Bacchus
5,411
492
11
1
0
236,754
6
W
Medusa
5,553
505
36
3
0
185,975
0
L
Neith
4,907
446
37
3
0
192,846
1
L
Fenrir
5,492
499
57
5
0
202,273
0
W
Bellona
7,345
668
95
9
0
226,950
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role