Player Matchup

Aphrodite
Aphrodite
AnniXDattack
Aphrodite
Level 108
God Stats
47W - 63L
1,511 SR
Queue Stats
432W - 453L
1,483 Elo+
Solo
Mercury
Mercury
DanCDE
Mercury
Level 31
God Stats
5W - 3L
1,538 SR
Queue Stats
127W - 168L
1,430 Elo+
Solo
Pele
Pele
King-Das-Ganzzas
Pele
Level 43
God Stats
3W - 6L
1,414 SR
Queue Stats
14W - 35L
1,314 Elo+
Solo
Agni
Agni
L_Turner_10
Agni
Level 109
God Stats
0W - 2L
1,370 SR
Queue Stats
65W - 60L
1,531 Elo+
Solo
Artemis
Artemis
YbiLLaBill
Artemis
Level 63
God Stats
64W - 53L
1,508 SR
Queue Stats
301W - 314L
1,486 Elo+
Solo
Team Averages
Level 71
1,468 SR
1,449 Elo+

VS

Team Averages
Level 65
1,623 SR
1,470 Elo+
Khepri
Khepri
Alvaro_Ripardo
Khepri
Level 70
God Stats
7W - 6L
1,630 SR
Queue Stats
113W - 98L
1,550 Elo+
Solo
Loki
Loki
Brviisko_LaD973
Loki
Level 46
God Stats
12W - 14L
1,459 SR
Queue Stats
138W - 179L
1,456 Elo+
Solo
Chernobog
Chernobog
WayaeBorax
Chernobog
Level 53
God Stats
5W - 3L
1,490 SR
Queue Stats
404W - 448L
1,394 Elo+
Solo
Zeus
Zeus
albakingplayer
Zeus
Level 63
God Stats
44W - 35L
1,584 SR
Queue Stats
144W - 149L
1,525 Elo+
Solo
Odin
Odin
smurfaila
Odin
Level 92
God Stats
2W - 0L
1,951 SR
Queue Stats
23W - 21L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AnniXDattack
Aphrodite
17
0 / 4 / 6
10,595
883
7,871
15,120
6,295
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Mercury
DanCDE
Mercury
14
0 / 0 / 2
9,389
782
484
3,831
1,149
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

17
2 / 9 / 2
11,254
938
9,072
22,314
7,832
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

17
3 / 2 / 3
11,482
957
18,708
9,078
2,927
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
YbiLLaBill
Artemis
17
1 / 3 / 5
10,905
909
12,372
11,306
3,746
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Team 1 Tickets

135

VS

Team 2 Tickets

218

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 1 / 10
12,616
1,051
7,564
14,353
22,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
5 / 2 / 5
11,279
940
7,918
7,013
3,266
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chernobog
WayaeBorax
Chernobog
18
2 / 0 / 9
11,332
944
6,551
6,182
3,473
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
9 / 2 / 8
12,631
1,053
28,697
7,988
3,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Odin
17
0 / 1 / 12
10,632
886
7,058
16,213
20,451
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
62
6
Kills
18
18
Deaths
6
18
Assists
44
Player
Kills
Deaths
Assists
KDA
W
2
1
10
7
L
Aphrodite
AnniXDattack
Aphrodite
0
4
6
0.75
W
5
2
5
3.75
L
Mercury
DanCDE
Mercury
0
0
2
1
L
2
9
2
0.33
L
3
2
3
2.25
W
Chernobog
WayaeBorax
Chernobog
2
0
9
6.5
L
Artemis
YbiLLaBill
Artemis
1
3
5
1.17
W
9
2
8
6.5
W
Odin
0
1
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,507
Damage
57,788
61,649
Taken
51,749
21,949
Mitigated
52,739
17,079
Healing
5,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,564
409
0
1,359
14,353
22,122
0
6,831
7,522
33,194
0
L
Aphrodite
AnniXDattack
Aphrodite
7,871
561
8,775
7,333
15,120
6,295
0
9,468
5,376
34,623
0
W
7,918
1,643
255
1,297
7,013
3,266
0
3,149
3,864
0
13,039
L
Mercury
DanCDE
Mercury
484
79
0
0
3,831
1,149
0
1,882
1,845
0
2,062
L
9,072
1,555
0
482
22,314
7,832
0
11,961
9,981
0
31,202
L
18,708
952
0
489
9,078
2,927
0
4,854
4,100
45,657
0
W
Chernobog
WayaeBorax
Chernobog
6,551
3,472
765
792
6,182
3,473
0
3,518
2,664
0
43,398
L
Artemis
YbiLLaBill
Artemis
12,372
6,283
0
0
11,306
3,746
0
7,054
4,086
0
31,671
W
28,697
1,274
0
1,385
7,988
3,427
0
3,639
4,349
49,914
0
W
Odin
7,058
905
0
0
16,213
20,451
0
9,442
6,771
0
13,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,625
Gold Earned
58,490
236
Minions Killed
244
8
Camps Cleared
10
1,007,997
Distance Traveled
981,098
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
12,616
1,051
42
4
1
217,696
2
L
Aphrodite
10,595
883
67
6
1
217,996
0
W
Loki
11,279
940
3
0
3
196,694
0
L
Mercury
9,389
782
2
0
0
120,734
1
L
Pele
11,254
938
48
4
2
240,706
1
L
Agni
11,482
957
66
6
4
219,170
3
W
Chernobog
11,332
944
126
11
0
183,683
2
L
Artemis
10,905
909
53
4
1
209,391
1
W
Zeus
12,631
1,053
56
5
5
181,001
1
W
Odin
10,632
886
17
1
1
202,024
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role