Player Matchup

Hel
Hel
BrainSmart21
Hel
Level 27
God Stats
46W - 43L
1,434 SR
Queue Stats
161W - 175L
1,268 Elo+
Solo
Anhur
Anhur
Coreizi
Anhur
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Fenrir
Fenrir
The Staircase
Fenrir
Level 21
God Stats
0W - 4L
1,165 SR
Queue Stats
4W - 13L
1,186 Elo+
Solo
Zeus
Zeus
bikonvex_Wolf
Zeus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Chaac
Chaac
bjh99jdh68
Chaac
Level 16
God Stats
6W - 6L
1,500 SR
Queue Stats
103W - 96L
1,293 Elo+
Solo
Team Averages
Level 14
1,420 SR
1,350 Elo+

VS

Team Averages
Level 27
1,405 SR
1,290 Elo+
King Arthur
King Arthur
C-H-A-T-A_Inc
King Arthur
Level 57
God Stats
4W - 6L
1,463 SR
Queue Stats
17W - 12L
1,271 Elo+
Party 1
Hel
Hel
TSD_RecEnvy
Hel
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo
Da Ji
Da Ji
kinghamadeus
Da Ji
Level 18
God Stats
5W - 8L
1,170 SR
Queue Stats
10W - 19L
1,113 Elo+
Solo
Loki
Loki
lxTE-C-A-I-S-T-E
Loki
Level 8
God Stats
6W - 5L
1,469 SR
Queue Stats
17W - 12L
1,296 Elo+
Party 1
Chronos
Chronos
prado matheus
Chronos
Level 28
God Stats
11W - 10L
1,422 SR
Queue Stats
14W - 20L
1,269 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 5 / 6
10,259
513
6,374
15,884
8,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Anhur
Coreizi
Anhur
7
0 / 15 / 3
6,526
326
1,393
14,155
3,136
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
4 / 12 / 4
8,763
438
11,645
19,774
7,276
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

11
2 / 17 / 1
7,664
383
6,530
15,345
3,552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
9
1 / 4 / 4
7,255
363
6,188
10,898
5,002
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
C-H-A-T-A_Inc
King Arthur
17
11 / 0 / 10
11,648
582
16,590
17,184
12,704
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

16
10 / 5 / 10
10,513
526
11,427
14,722
6,499
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

13
14 / 7 / 5
10,289
514
11,190
12,665
5,046
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
4 / 2 / 9
10,376
519
4,232
13,101
4,569
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
17
10 / 3 / 15
10,923
546
17,104
16,266
11,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
98
12
Kills
49
53
Deaths
17
18
Assists
49
Player
Kills
Deaths
Assists
KDA
L
5
5
6
1.6
W
King Arthur
C-H-A-T-A_Inc
King Arthur
11
0
10
16
L
Anhur
Coreizi
Anhur
0
15
3
0.1
W
10
5
10
3
L
4
12
4
0.5
L
2
17
1
0.15
L
Chaac
1
4
4
0.75
W
14
7
5
2.36
W
4
2
9
4.25
W
Chronos
10
3
15
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,130
Damage
60,543
76,056
Taken
73,938
27,446
Mitigated
39,926
14,076
Healing
33,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,374
1,497
2,505
6,337
15,884
8,480
232
8,488
7,396
34,115
0
W
King Arthur
C-H-A-T-A_Inc
King Arthur
16,590
1,763
255
7,796
17,184
12,704
871
4,215
12,808
0
74,742
L
Anhur
Coreizi
Anhur
1,393
1,051
0
448
14,155
3,136
0
3,881
10,274
0
13,247
W
11,427
2,465
4,018
7,100
14,722
6,499
2,935
1,602
13,040
48,767
0
L
11,645
2,392
0
2,512
19,774
7,276
0
9,683
10,091
0
26,220
L
6,530
2,256
0
745
15,345
3,552
0
3,855
11,490
25,437
0
L
Chaac
6,188
1,280
0
1,529
10,898
5,002
0
2,624
8,274
0
22,890
W
11,190
2,193
0
0
12,665
5,046
1,141
2,844
9,669
0
22,887
W
4,232
1,375
438
5,418
13,101
4,569
443
605
12,444
0
79,849
W
Chronos
17,104
9,609
799
7,299
16,266
11,108
2,319
3,009
13,073
67,703
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,467
Gold Earned
53,749
186
Minions Killed
479
0
Camps Cleared
0
1,416,800
Distance Traveled
1,728,133
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
10,259
513
68
3
0
353,003
0
W
King Arthur
11,648
582
143
7
0
355,201
0
L
Anhur
6,526
326
15
1
0
237,185
2
W
Hel
10,513
526
73
4
0
337,700
1
L
Fenrir
8,763
438
36
2
0
326,665
5
L
Zeus
7,664
383
35
2
0
290,279
2
L
Chaac
7,255
363
32
2
0
209,668
0
W
Da Ji
10,289
514
25
1
0
326,339
0
W
Loki
10,376
519
130
7
0
401,857
1
W
Chronos
10,923
546
108
5
0
307,036
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role