Player Matchup

Hercules
Hercules
Dmbrandonsmurfxd
Hercules
Level 17
God Stats
3W - 4L
1,328 SR
Queue Stats
156W - 70L
1,630 Elo+
Party 1
Apollo
Apollo
Dreng47
Apollo
Level 22
God Stats
1W - 1L
1,720 SR
Queue Stats
73W - 54L
1,546 Elo+
Party 1
Thanatos
Thanatos
LilDiabetus8403
Thanatos
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 69L
1,615 Elo+
Solo
Baron Samedi
Baron Samedi
SDfarva
Baron Samedi
Level 28
God Stats
34W - 25L
1,624 SR
Queue Stats
202W - 176L
1,597 Elo+
Solo
Thor
Thor
Smite_ThunderGod
Thor
Level 14
God Stats
3W - 1L
1,841 SR
Queue Stats
6W - 4L
1,852 Elo+
Solo
Team Averages
Level 22
1,603 SR
1,648 Elo+

VS

Team Averages
Level 20
1,541 SR
1,654 Elo+
Sylvanus
Sylvanus
AcidSamxi1997
Sylvanus
Level 28
God Stats
1W - 1L
1,290 SR
Queue Stats
83W - 100L
1,535 Elo+
Solo
Bellona
Bellona
AngelCellist
Bellona
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,685 Elo+
Solo
Cernunnos
Cernunnos
Gh0ham7190
Cernunnos
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
47W - 28L
1,810 Elo+
Solo
Achilles
Achilles
HomieJ54
Achilles
Level 29
God Stats
27W - 26L
1,665 SR
Queue Stats
611W - 529L
1,651 Elo+
Solo
Raijin
Raijin
OGScales
Raijin
Level 29
God Stats
2W - 2L
1,750 SR
Queue Stats
129W - 110L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 5
6,617
473
6,523
13,158
6,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
Dreng47
Apollo
11
2 / 5 / 1
6,825
488
2,412
8,439
1,602
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thanatos
11
3 / 3 / 2
7,079
506
3,764
11,602
3,746
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
SDfarva
Baron Samedi
12
2 / 5 / 2
7,036
503
5,547
8,883
3,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
3 / 5 / 1
7,351
525
7,648
14,969
7,587
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AcidSamxi1997
Sylvanus
10
1 / 2 / 8
6,903
493
5,285
6,404
5,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Bellona
AngelCellist
Bellona
10
1 / 2 / 5
6,876
491
5,452
8,444
6,410
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cernunnos
Gh0ham7190
Cernunnos
16
4 / 1 / 2
9,002
643
8,875
7,827
4,420
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Achilles
HomieJ54
Achilles
14
7 / 4 / 7
8,559
611
10,319
12,124
5,124
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Raijin
OGScales
Raijin
14
7 / 2 / 5
8,702
622
11,723
6,834
2,672
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
47
11
Kills
20
21
Deaths
11
11
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
AcidSamxi1997
Sylvanus
1
2
8
2.5
W
Bellona
AngelCellist
Bellona
1
2
5
1.75
L
1
3
5
1.17
L
Apollo
Dreng47
Apollo
2
5
1
0.5
W
Cernunnos
Gh0ham7190
Cernunnos
4
1
2
5
W
Achilles
HomieJ54
Achilles
7
4
7
2.63
L
Thanatos
3
3
2
1.33
W
Raijin
OGScales
Raijin
7
2
5
4.75
L
Baron Samedi
SDfarva
Baron Samedi
2
5
2
0.6
L
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,894
Damage
41,654
57,051
Taken
41,633
22,705
Mitigated
24,352
23,955
Healing
11,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
AcidSamxi1997
Sylvanus
5,285
1,603
2,182
3,093
6,404
5,726
108
1,227
5,085
13,790
0
W
Bellona
AngelCellist
Bellona
5,452
2,577
0
920
8,444
6,410
713
699
7,745
0
25,527
L
6,523
2,073
0
4,683
13,158
6,443
0
5,200
7,768
0
18,931
L
Apollo
Dreng47
Apollo
2,412
1,220
0
2,042
8,439
1,602
0
797
7,642
0
28,231
W
Cernunnos
Gh0ham7190
Cernunnos
8,875
4,153
0
3,484
7,827
4,420
1,389
0
7,827
0
78,706
W
Achilles
HomieJ54
Achilles
10,319
3,181
0
1,424
12,124
5,124
0
3,001
8,883
0
47,680
L
Thanatos
3,764
804
0
9,116
11,602
3,746
0
2,918
8,558
0
37,333
W
Raijin
OGScales
Raijin
11,723
970
0
537
6,834
2,672
0
1,478
5,302
45,564
0
L
Baron Samedi
SDfarva
Baron Samedi
5,547
496
418
2,608
8,883
3,327
0
5,602
2,953
39,086
0
L
7,648
978
0
5,088
14,969
7,587
0
1,779
13,122
2,116
37,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,908
Gold Earned
40,042
330
Minions Killed
371
0
Camps Cleared
0
1,337,424
Distance Traveled
1,349,412
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,903
493
23
2
0
268,154
6
W
Bellona
6,876
491
42
3
0
264,499
3
L
Hercules
6,617
473
21
2
0
293,838
3
L
Apollo
6,825
488
65
5
0
254,845
3
W
Cernunnos
9,002
643
130
9
0
258,176
6
W
Achilles
8,559
611
83
6
0
298,093
0
L
Thanatos
7,079
506
89
6
0
283,770
1
W
Raijin
8,702
622
93
7
0
260,490
4
L
Baron Samedi
7,036
503
93
7
0
238,283
5
L
Thor
7,351
525
62
4
0
266,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role