Player Matchup

Thanatos
Thanatos
CCarrera99
Thanatos
Level 28
God Stats
42W - 44L
1,495 SR
Queue Stats
81W - 80L
1,514 Elo+
Party 1
Cerberus
Cerberus
KikoLynconKkj
Cerberus
Level 11
God Stats
3W - 2L
1,592 SR
Queue Stats
7W - 11L
1,429 Elo+
Party 2
Hades
Hades
NeoGust
Hades
Level 8
God Stats
1W - 1L
1,553 SR
Queue Stats
5W - 9L
1,443 Elo+
Party 2
Vulcan
Vulcan
rrosadio
Vulcan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 91L
1,515 Elo+
Party 1
Nemesis
Nemesis
tubestoshonen
Nemesis
Level 26
God Stats
0W - 2L
1,269 SR
Queue Stats
50W - 52L
1,424 Elo+
Party 1
Team Averages
Level 20
1,482 SR
1,465 Elo+

VS

Team Averages
Level 22
1,567 SR
1,455 Elo+
Ymir
Ymir
INV BRYAN S2
Ymir
Level 28
God Stats
6W - 7L
1,331 SR
Queue Stats
530W - 624L
1,460 Elo+
Party 3
Merlin
Merlin
PatoElCerdito
Merlin
Level 24
God Stats
10W - 10L
1,677 SR
Queue Stats
53W - 50L
1,464 Elo+
Solo
Skadi
Skadi
RodrickzZz
Skadi
Level 15
God Stats
47W - 56L
1,358 SR
Queue Stats
109W - 121L
1,418 Elo+
Solo
Achilles
Achilles
Wheitz L2R2
Achilles
Level 15
God Stats
6W - 8L
1,752 SR
Queue Stats
94W - 130L
1,410 Elo+
Party 3
Anhur
Anhur
xExbom
Anhur
Level 29
God Stats
9W - 2L
1,716 SR
Queue Stats
87W - 73L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CCarrera99
Thanatos
7
1 / 2 / 1
4,823
482
1,145
5,472
1,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
KikoLynconKkj
Cerberus
4
0 / 3 / 2
4,162
416
1,166
4,206
1,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hades
NeoGust
Hades
6
0 / 4 / 0
4,231
423
1,687
5,291
1,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Vulcan
rrosadio
Vulcan
6
2 / 5 / 0
4,619
462
3,790
4,811
1,085
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Nemesis
9
1 / 3 / 0
5,172
517
1,856
5,366
1,956
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 4
5,066
507
1,464
3,440
1,189
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

9
1 / 1 / 4
5,585
559
3,067
2,734
730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
10
4 / 1 / 2
5,802
580
3,307
4,517
1,104
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Achilles
Wheitz L2R2
Achilles
11
4 / 1 / 0
5,886
589
2,322
3,041
1,777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Anhur
xExbom
Anhur
10
6 / 0 / 3
6,222
622
5,467
4,662
1,328
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
29
4
Kills
16
17
Deaths
4
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Thanatos
CCarrera99
Thanatos
1
2
1
0.75
W
1
1
4
3
L
Cerberus
KikoLynconKkj
Cerberus
0
3
2
0.33
L
Hades
NeoGust
Hades
0
4
0
0
W
1
1
4
3
W
Skadi
4
1
2
5
W
Achilles
Wheitz L2R2
Achilles
4
1
0
4
L
Vulcan
rrosadio
Vulcan
2
5
0
0.4
L
Nemesis
1
3
0
0.33
W
Anhur
xExbom
Anhur
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,644
Damage
15,627
25,146
Taken
18,394
7,426
Mitigated
6,128
6,487
Healing
3,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
CCarrera99
Thanatos
1,145
91
0
4,453
5,472
1,243
0
40
5,432
0
17,384
W
1,464
204
0
0
3,440
1,189
140
2,651
789
7,962
0
L
Cerberus
KikoLynconKkj
Cerberus
1,166
103
0
392
4,206
1,679
0
202
4,004
5,637
0
L
Hades
NeoGust
Hades
1,687
39
0
673
5,291
1,463
0
1,586
3,403
11,543
0
W
3,067
176
0
500
2,734
730
617
587
2,147
21,809
0
W
Skadi
3,307
1,664
0
477
4,517
1,104
409
1,520
2,997
0
28,399
W
Achilles
Wheitz L2R2
Achilles
2,322
557
0
303
3,041
1,777
708
118
2,923
0
21,226
L
Vulcan
rrosadio
Vulcan
3,790
1,204
0
188
4,811
1,085
0
1,222
3,589
17,484
0
L
Nemesis
1,856
713
0
781
5,366
1,956
153
1,117
3,917
0
18,438
W
Anhur
xExbom
Anhur
5,467
3,109
0
2,108
4,662
1,328
432
1,767
2,895
0
26,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,007
Gold Earned
28,561
168
Minions Killed
221
0
Camps Cleared
0
867,248
Distance Traveled
854,165
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
4,823
482
44
4
0
210,774
0
W
Ymir
5,066
507
20
2
0
172,367
0
L
Cerberus
4,162
416
9
1
0
114,669
0
L
Hades
4,231
423
29
3
0
155,404
1
W
Merlin
5,585
559
46
5
0
178,300
2
W
Skadi
5,802
580
60
6
0
176,470
0
W
Achilles
5,886
589
37
4
0
170,605
1
L
Vulcan
4,619
462
42
4
0
183,027
3
L
Nemesis
5,172
517
44
4
0
203,374
0
W
Anhur
6,222
622
58
6
0
156,423
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role