Player Matchup

Chaac
Chaac
PhantomZ1497
Chaac
Level 125
God Stats
1W - 1L
1,540 SR
Queue Stats
24W - 32L
1,376 Elo+
Party 1
Discordia
Discordia
Sammie Slayz
Discordia
Level 100
God Stats
10W - 9L
1,516 SR
Queue Stats
17W - 20L
1,374 Elo+
Party 1
Neith
Neith
xTIME 2 RELOADx
Neith
Level 125
God Stats
2W - 4L
1,483 SR
Queue Stats
36W - 38L
1,406 Elo+
Party 1
Team Averages
Level 117
1,513 SR
1,385 Elo+

VS

Team Averages
Level 35
1,644 SR
1,598 Elo+
Khepri
Khepri
CatGirl_9966
Khepri
Level 8
God Stats
4W - 1L
1,561 SR
Queue Stats
4W - 1L
1,597 Elo+
Solo
Gilgamesh
Gilgamesh
Kokushiby0u
Gilgamesh
Level 69
God Stats
17W - 16L
1,527 SR
Queue Stats
23W - 23L
1,527 Elo+
Solo
Baron Samedi
Baron Samedi
ninjanate117
Baron Samedi
Level 28
God Stats
8W - 3L
1,843 SR
Queue Stats
143W - 64L
1,671 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 1
8,164
583
7,693
13,776
10,796
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Discordia
Sammie Slayz
Discordia
11
1 / 5 / 3
8,054
575
11,812
8,782
2,613
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
1 / 7 / 1
8,295
593
8,875
11,906
3,915
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
14
2 / 0 / 10
9,427
673
7,960
9,989
5,677
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
Kokushiby0u
Gilgamesh
13
5 / 2 / 8
9,958
711
9,111
14,575
6,931
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Baron Samedi
ninjanate117
Baron Samedi
15
9 / 2 / 4
10,299
736
11,113
10,730
4,790
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
38
4
Kills
16
16
Deaths
4
5
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Khepri
2
0
10
7
W
Gilgamesh
Kokushiby0u
Gilgamesh
5
2
8
4.5
L
2
4
1
0.63
L
Discordia
Sammie Slayz
Discordia
1
5
3
0.5
W
Baron Samedi
ninjanate117
Baron Samedi
9
2
4
5.5
L
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,380
Damage
28,184
34,464
Taken
35,294
17,324
Mitigated
17,398
6,056
Healing
10,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
7,960
558
182
3,732
9,989
5,677
199
2,860
6,766
52,408
0
W
Gilgamesh
Kokushiby0u
Gilgamesh
9,111
2,319
0
457
14,575
6,931
0
3,260
10,945
0
36,021
L
7,693
1,820
0
2,469
13,776
10,796
0
7,125
6,651
0
26,290
L
Discordia
Sammie Slayz
Discordia
11,812
665
675
843
8,782
2,613
14
6,533
2,249
33,720
0
W
Baron Samedi
ninjanate117
Baron Samedi
11,113
461
1,348
4,641
10,730
4,790
740
4,556
5,751
33,940
0
L
8,875
4,290
0
2,069
11,906
3,915
0
5,456
6,450
0
32,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,513
Gold Earned
29,684
134
Minions Killed
189
0
Camps Cleared
0
687,741
Distance Traveled
776,146
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
9,427
673
88
6
0
258,851
1
W
Gilgamesh
9,958
711
47
3
0
270,985
3
L
Chaac
8,164
583
34
2
0
237,621
7
L
Discordia
8,054
575
43
3
0
238,036
5
W
Baron Samedi
10,299
736
54
4
0
246,310
0
L
Neith
8,295
593
57
4
0
212,084
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role