Player Matchup

Ares
Ares
Brobroly
Ares
Level 145
God Stats
0W - 3L
1,388 SR
Queue Stats
202W - 178L
1,516 Elo+
Party 2
Ullr
Ullr
Karako
Ullr
Level 160
God Stats
1W - 1L
1,501 SR
Queue Stats
117W - 114L
1,449 Elo+
Party 3
Achilles
Achilles
Schuker
Achilles
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Apollo
Apollo
Secaid
Apollo
Level 129
God Stats
7W - 12L
1,525 SR
Queue Stats
166W - 161L
1,540 Elo+
Party 2
Zhong Kui
Zhong Kui
mindezz
Zhong Kui
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 40L
1,442 Elo+
Party 3
Team Averages
Level 119
1,483 SR
1,489 Elo+

VS

Team Averages
Level 121
1,659 SR
1,657 Elo+
Skadi
Skadi
BaRRaCaDDeDD
Skadi
Level 124
God Stats
3W - 0L
1,783 SR
Queue Stats
91W - 46L
1,698 Elo+
Party 1
Kukulkan
Kukulkan
Birek
Kukulkan
Level 159
God Stats
2W - 1L
1,770 SR
Queue Stats
34W - 15L
1,706 Elo+
Party 1
Hun Batz
Hun Batz
Getheirok
Hun Batz
Level 157
God Stats
4W - 3L
1,563 SR
Queue Stats
301W - 260L
1,683 Elo+
Party 1
Chaac
Chaac
MarkusVIII
Chaac
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
UlrichV
Vulcan
Level 143
God Stats
2W - 4L
1,679 SR
Queue Stats
63W - 30L
1,698 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
15
3 / 6 / 4
10,424
745
6,833
17,005
17,310
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ullr
Karako
Ullr
18
4 / 4 / 1
10,126
723
7,279
16,123
6,674
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Achilles
Schuker
Achilles
16
0 / 8 / 7
8,985
642
6,100
17,899
13,578
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apollo
Secaid
Apollo
16
4 / 5 / 2
9,650
689
4,252
12,226
5,354
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Zhong Kui
mindezz
Zhong Kui
17
1 / 6 / 5
9,741
696
10,176
12,757
9,046
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 19
10,568
755
14,585
10,024
4,021
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
Birek
Kukulkan
17
3 / 1 / 18
10,616
758
10,526
6,351
2,819
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
Getheirok
Hun Batz
18
4 / 3 / 18
10,625
759
12,031
9,900
4,362
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chaac
19
7 / 2 / 16
11,620
830
11,224
11,240
10,750
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Vulcan
UlrichV
Vulcan
18
10 / 3 / 14
11,451
818
21,419
8,185
3,537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
114
12
Kills
29
29
Deaths
12
19
Assists
85
Player
Kills
Deaths
Assists
KDA
W
5
3
19
4.83
W
Kukulkan
Birek
Kukulkan
3
1
18
12
L
Ares
3
6
4
0.83
W
Hun Batz
Getheirok
Hun Batz
4
3
18
4.33
L
Ullr
Karako
Ullr
4
4
1
1.13
W
Chaac
7
2
16
7.5
L
Achilles
Schuker
Achilles
0
8
7
0.44
L
Apollo
Secaid
Apollo
4
5
2
1
W
Vulcan
UlrichV
Vulcan
10
3
14
5.67
L
Zhong Kui
mindezz
Zhong Kui
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,640
Damage
69,785
76,010
Taken
45,700
51,962
Mitigated
25,489
17,438
Healing
15,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,585
6,557
2,778
1,487
10,024
4,021
2,292
3,949
6,075
0
24,711
W
Kukulkan
Birek
Kukulkan
10,526
976
2,859
1,904
6,351
2,819
764
1,279
5,072
39,483
0
L
Ares
6,833
75
188
405
17,005
17,310
0
8,000
8,765
9,568
0
W
Hun Batz
Getheirok
Hun Batz
12,031
2,227
1,999
1,252
9,900
4,362
586
3,005
6,895
0
15,705
L
Ullr
Karako
Ullr
7,279
1,312
3,332
5,610
16,123
6,674
0
6,872
9,032
0
33,448
W
Chaac
11,224
1,877
354
2,436
11,240
10,750
652
4,853
6,387
194
22,729
L
Achilles
Schuker
Achilles
6,100
1,989
442
395
17,899
13,578
0
8,753
8,829
0
14,215
L
Apollo
Secaid
Apollo
4,252
2,377
1,892
2,054
12,226
5,354
0
4,003
8,083
0
16,729
W
Vulcan
UlrichV
Vulcan
21,419
7,814
0
921
8,185
3,537
936
3,923
4,262
41,515
0
L
Zhong Kui
mindezz
Zhong Kui
10,176
597
402
2,718
12,757
9,046
0
3,477
9,186
28,679
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,926
Gold Earned
54,880
130
Minions Killed
154
0
Camps Cleared
0
1,143,743
Distance Traveled
1,303,605
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,568
755
20
1
0
224,239
3
W
Kukulkan
10,616
758
48
3
0
253,610
5
L
Ares
10,424
745
3
0
0
225,065
0
W
Hun Batz
10,625
759
16
1
0
271,753
0
L
Ullr
10,126
723
40
3
0
224,845
2
W
Chaac
11,620
830
30
2
0
268,099
0
L
Achilles
8,985
642
12
1
0
246,020
0
L
Apollo
9,650
689
29
2
0
227,352
0
W
Vulcan
11,451
818
40
3
0
285,904
0
L
Zhong Kui
9,741
696
46
3
0
220,461
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role