Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
Cxrnage503
Amaterasu
Level 28
God Stats
1W - 2L
1,304 SR
Queue Stats
122W - 158L
1,417 Elo+
Party 3
Loki
Loki
SkyTomasX
Loki
Level 18
God Stats
0W - 2L
1,280 SR
Queue Stats
15W - 12L
1,592 Elo+
Party 2
Rama
Rama
WoboJr
Rama
Level 102
God Stats
7W - 16L
1,398 SR
Queue Stats
264W - 313L
1,458 Elo+
Party 3
Cthulhu
Cthulhu
th-M4R14N-
Cthulhu
Level 28
God Stats
0W - 2L
1,232 SR
Queue Stats
34W - 32L
1,397 Elo+
Party 2
Team Averages
Level 56
1,343 SR
1,473 Elo+

VS

Team Averages
Level 40
1,546 SR
1,450 Elo+
Ne Zha
Ne Zha
Afexz
Ne Zha
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
130W - 136L
1,449 Elo+
Party 4
Danzaburou
Danzaburou
Dystion
Danzaburou
Level 29
God Stats
29W - 26L
1,574 SR
Queue Stats
375W - 346L
1,449 Elo+
Party 1
Athena
Athena
Hocusing
Athena
Level 39
God Stats
34W - 20L
1,628 SR
Queue Stats
528W - 490L
1,441 Elo+
Party 1
Scylla
Scylla
Sadkjmlkdw
Scylla
Level 29
God Stats
2W - 3L
1,456 SR
Queue Stats
64W - 77L
1,426 Elo+
Party 4
Hercules
Hercules
justalex04
Hercules
Level 60
God Stats
4W - 4L
1,573 SR
Queue Stats
168W - 180L
1,487 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
13
2 / 8 / 3
7,806
488
8,713
11,294
6,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Amaterasu
Cxrnage503
Amaterasu
10
1 / 7 / 0
6,698
419
5,955
17,927
8,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Loki
12
3 / 6 / 1
7,500
469
7,326
11,270
3,558
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Rama
WoboJr
Rama
11
1 / 6 / 3
7,131
446
6,724
13,480
4,034
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
th-M4R14N-
Cthulhu
11
1 / 2 / 1
6,444
403
4,470
8,827
5,668
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Afexz
Ne Zha
15
5 / 4 / 9
8,850
553
7,499
11,563
5,446
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Danzaburou
Dystion
Danzaburou
14
5 / 1 / 3
9,230
577
9,342
10,622
3,627
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Athena
Hocusing
Athena
14
3 / 1 / 8
8,794
550
6,689
9,826
7,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
Sadkjmlkdw
Scylla
13
3 / 3 / 6
8,259
516
7,104
8,961
2,992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
justalex04
Hercules
15
13 / 0 / 3
9,729
608
16,589
17,495
15,079
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
58
8
Kills
29
29
Deaths
9
8
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
2
8
3
0.44
W
Ne Zha
Afexz
Ne Zha
5
4
9
2.38
L
Amaterasu
Cxrnage503
Amaterasu
1
7
0
0.14
W
Danzaburou
Dystion
Danzaburou
5
1
3
6.5
W
Athena
Hocusing
Athena
3
1
8
7
W
Scylla
Sadkjmlkdw
Scylla
3
3
6
2
L
Loki
3
6
1
0.58
L
Rama
WoboJr
Rama
1
6
3
0.42
W
Hercules
justalex04
Hercules
13
0
3
14.5
L
Cthulhu
th-M4R14N-
Cthulhu
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,188
Damage
47,223
62,798
Taken
58,467
27,711
Mitigated
34,695
13,157
Healing
21,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
8,713
727
0
1,360
11,294
6,372
100
2,578
8,457
40,362
0
W
Ne Zha
Afexz
Ne Zha
7,499
4,268
0
1,353
11,563
5,446
0
2,942
8,621
0
50,117
L
Amaterasu
Cxrnage503
Amaterasu
5,955
2,834
0
4,643
17,927
8,079
336
1,925
15,489
0
30,197
W
Danzaburou
Dystion
Danzaburou
9,342
5,678
0
5,007
10,622
3,627
532
3,184
7,198
0
55,311
W
Athena
Hocusing
Athena
6,689
1,820
725
3,184
9,826
7,551
376
1,355
8,231
30,331
0
W
Scylla
Sadkjmlkdw
Scylla
7,104
1,395
0
392
8,961
2,992
729
2,837
6,064
43,715
0
L
Loki
7,326
1,786
0
2,258
11,270
3,558
0
2,655
8,423
0
40,271
L
Rama
WoboJr
Rama
6,724
5,028
0
3,462
13,480
4,034
0
3,441
9,913
0
35,889
W
Hercules
justalex04
Hercules
16,589
6,693
0
10,782
17,495
15,079
282
2,325
15,170
0
50,814
L
Cthulhu
th-M4R14N-
Cthulhu
4,470
176
0
1,434
8,827
5,668
0
2,846
5,911
19,648
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,579
Gold Earned
44,862
312
Minions Killed
397
0
Camps Cleared
0
1,345,392
Distance Traveled
1,546,556
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,806
488
73
5
0
260,726
0
W
Ne Zha
8,850
553
85
5
0
304,428
0
L
Amaterasu
6,698
419
57
4
0
237,894
0
W
Danzaburou
9,230
577
93
6
0
296,691
2
W
Athena
8,794
550
46
3
0
345,818
7
W
Scylla
8,259
516
84
5
0
264,428
0
L
Loki
7,500
469
79
5
0
304,521
1
L
Rama
7,131
446
64
4
0
233,179
5
W
Hercules
9,729
608
89
6
0
335,191
1
L
Cthulhu
6,444
403
39
2
0
309,072
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role