Player Matchup

Neith
Neith
AxelKicillof
Neith
Level 16
God Stats
6W - 3L
1,663 SR
Queue Stats
22W - 15L
1,577 Elo+
Solo
Anubis
Anubis
BalicoTroll
Anubis
Level 29
God Stats
24W - 7L
1,750 SR
Queue Stats
51W - 51L
1,541 Elo+
Solo
Terra
Terra
GBrisado
Terra
Level 32
God Stats
2W - 1L
1,500 SR
Queue Stats
99W - 104L
1,505 Elo+
Party 1
Mercury
Mercury
Wedgert7u7
Mercury
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,587 Elo+
Solo
Vamana
Vamana
amiguinho
Vamana
Level 29
God Stats
7W - 4L
1,528 SR
Queue Stats
89W - 103L
1,520 Elo+
Party 1
Team Averages
Level 23
1,588 SR
1,546 Elo+

VS

Team Averages
Level 57
1,431 SR
1,538 Elo+
Bakasura
Bakasura
Hugovich_yogur
Bakasura
Level 106
God Stats
10W - 8L
1,564 SR
Queue Stats
681W - 634L
1,516 Elo+
Party 2
Persephone
Persephone
NorthSicilian
Persephone
Level 66
God Stats
3W - 9L
1,272 SR
Queue Stats
442W - 449L
1,489 Elo+
Party 2
Odin
Odin
anishmanlomataro
Odin
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 90L
1,694 Elo+
Party 2
Ullr
Ullr
fazfeiro
Ullr
Level 107
God Stats
8W - 15L
1,319 SR
Queue Stats
789W - 708L
1,492 Elo+
Party 2
Ymir
Ymir
fracaso_mareado8
Ymir
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
38W - 21L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 0 / 3
10,596
558
4,437
4,226
1,539
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
18
7 / 3 / 4
11,508
606
14,775
16,732
9,358
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Terra
GBrisado
Terra
12
0 / 1 / 9
8,359
440
7,004
7,692
5,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mercury
Wedgert7u7
Mercury
18
5 / 0 / 8
11,060
582
6,272
11,575
5,568
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vamana
amiguinho
Vamana
17
4 / 1 / 1
10,406
548
8,325
12,772
7,844
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
17
3 / 3 / 0
9,929
523
4,940
14,077
7,483
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Persephone
NorthSicilian
Persephone
13
0 / 6 / 2
8,664
456
4,952
9,403
2,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
1 / 3 / 0
9,848
518
6,736
12,179
9,858
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ullr
16
0 / 0 / 0
9,347
492
3,981
7,420
2,469
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
1 / 5 / 1
7,870
414
6,127
14,099
12,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
8
17
Kills
5
5
Deaths
17
25
Assists
3
Player
Kills
Deaths
Assists
KDA
W
1
0
3
2.5
W
Anubis
7
3
4
3
W
Terra
GBrisado
Terra
0
1
9
4.5
L
Bakasura
3
3
0
1
L
Persephone
NorthSicilian
Persephone
0
6
2
0.17
W
Mercury
Wedgert7u7
Mercury
5
0
8
9
W
Vamana
amiguinho
Vamana
4
1
1
4.5
L
1
3
0
0.33
L
Ullr
0
0
0
0
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,813
Damage
26,736
52,997
Taken
57,178
29,468
Mitigated
34,366
22,967
Healing
14,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,437
1,421
0
2,944
4,226
1,539
2,942
0
4,226
0
79,749
W
Anubis
14,775
1,617
0
11,244
16,732
9,358
1,714
7,246
9,163
90,843
0
W
Terra
GBrisado
Terra
7,004
1,586
294
3,375
7,692
5,159
0
1,793
5,899
16,552
0
L
Bakasura
4,940
4,290
0
5,813
14,077
7,483
0
3,777
10,300
0
66,828
L
Persephone
NorthSicilian
Persephone
4,952
258
0
2,130
9,403
2,520
0
6,617
2,780
51,295
0
W
Mercury
Wedgert7u7
Mercury
6,272
3,846
0
250
11,575
5,568
0
358
11,112
0
90,978
W
Vamana
amiguinho
Vamana
8,325
2,376
0
4,860
12,772
7,844
848
1,911
10,861
0
62,126
L
6,736
1,729
0
2,960
12,179
9,858
422
2,189
9,990
233
64,211
L
Ullr
3,981
1,216
0
831
7,420
2,469
0
3,370
4,050
0
72,450
L
6,127
782
0
3,062
14,099
12,036
0
5,822
8,277
21,061
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,929
Gold Earned
45,658
643
Minions Killed
560
0
Camps Cleared
0
1,869,794
Distance Traveled
1,825,214
25
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,596
558
176
9
0
342,053
8
W
Anubis
11,508
606
157
8
0
304,329
3
W
Terra
8,359
440
23
1
0
399,452
11
L
Bakasura
9,929
523
142
7
0
435,496
3
L
Persephone
8,664
456
103
5
0
335,380
0
W
Mercury
11,060
582
143
8
0
472,033
3
W
Vamana
10,406
548
144
8
0
351,927
0
L
Odin
9,848
518
146
8
0
339,853
4
L
Ullr
9,347
492
138
7
0
363,073
7
L
Ymir
7,870
414
31
2
0
351,412
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role