Player Matchup

Raijin
Raijin
Kadis
Raijin
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Maxoubeez
Tsukuyomi
Level 159
God Stats
9W - 11L
1,596 SR
Queue Stats
1,053W - 1,033L
1,576 Elo+
Party 2
Yemoja
Yemoja
Orox
Yemoja
Level 160
God Stats
7W - 7L
1,510 SR
Queue Stats
656W - 639L
1,558 Elo+
Party 2
Jing Wei
Jing Wei
Zadoxe
Jing Wei
Level 24
God Stats
2W - 1L
1,822 SR
Queue Stats
118W - 87L
1,576 Elo+
Party 2
Guan Yu
Guan Yu
yokashisel
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 9L
1,500 Elo+
Party 2
Team Averages
Level 93
1,586 SR
1,542 Elo+

VS

Team Averages
Level 70
1,603 SR
1,526 Elo+
Zeus
Zeus
Briseide
Zeus
Level 67
God Stats
106W - 94L
1,564 SR
Queue Stats
783W - 802L
1,451 Elo+
Party 3
Izanami
Izanami
Homaldipancia
Izanami
Level 127
God Stats
12W - 9L
1,592 SR
Queue Stats
153W - 159L
1,490 Elo+
Party 3
Olorun
Olorun
Poli90
Olorun
Level 29
God Stats
4W - 1L
1,722 SR
Queue Stats
28W - 32L
1,359 Elo+
Party 3
Nemesis
Nemesis
aweomeface
Nemesis
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,755 Elo+
Party 1
Xing Tian
Xing Tian
purplerat
Xing Tian
Level 109
God Stats
3W - 0L
1,635 SR
Queue Stats
158W - 132L
1,576 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Kadis
Raijin
16
4 / 7 / 7
10,566
423
27,821
20,712
8,488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
Maxoubeez
Tsukuyomi
19
9 / 4 / 5
12,382
495
27,380
22,500
10,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
Orox
Yemoja
15
0 / 4 / 7
8,917
357
6,413
25,155
19,859
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Jing Wei
Zadoxe
Jing Wei
15
1 / 1 / 1
10,072
403
4,458
9,400
3,548
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
yokashisel
Guan Yu
15
2 / 11 / 2
10,079
403
8,068
18,523
17,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
19
6 / 3 / 8
13,027
521
19,462
14,021
5,327
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
20
12 / 5 / 12
14,625
585
31,989
26,626
10,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Olorun
Poli90
Olorun
18
3 / 1 / 5
12,544
502
6,660
15,467
6,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
aweomeface
Nemesis
20
4 / 4 / 5
12,984
519
7,656
20,433
9,155
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Xing Tian
purplerat
Xing Tian
17
2 / 3 / 15
12,313
493
12,111
31,602
38,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
72
16
Kills
27
27
Deaths
16
22
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Zeus
6
3
8
3.33
W
Izanami
12
5
12
3.6
L
Raijin
Kadis
Raijin
4
7
7
1.07
L
Tsukuyomi
Maxoubeez
Tsukuyomi
9
4
5
2.88
L
Yemoja
Orox
Yemoja
0
4
7
0.88
W
Olorun
Poli90
Olorun
3
1
5
5.5
L
Jing Wei
Zadoxe
Jing Wei
1
1
1
1.5
W
Nemesis
aweomeface
Nemesis
4
4
5
1.63
W
Xing Tian
purplerat
Xing Tian
2
3
15
3.17
L
Guan Yu
yokashisel
Guan Yu
2
11
2
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,140
Damage
77,878
96,290
Taken
108,149
59,444
Mitigated
70,079
24,600
Healing
35,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
19,462
1,778
0
1,115
14,021
5,327
938
4,520
9,181
91,278
0
W
Izanami
31,989
20,993
0
13,651
26,626
10,710
6,392
7,639
18,297
0
132,870
L
Raijin
Kadis
Raijin
27,821
2,483
0
1,963
20,712
8,488
658
11,784
8,928
76,507
0
L
Tsukuyomi
Maxoubeez
Tsukuyomi
27,380
7,765
0
3,506
22,500
10,102
0
6,203
16,297
0
92,425
L
Yemoja
Orox
Yemoja
6,413
989
7,624
4,770
25,155
19,859
31
14,243
10,912
29,570
0
W
Olorun
Poli90
Olorun
6,660
2,319
700
8,967
15,467
6,703
1,379
4,181
11,182
81,092
0
L
Jing Wei
Zadoxe
Jing Wei
4,458
3,061
0
4,517
9,400
3,548
770
4,387
5,013
0
54,475
W
Nemesis
aweomeface
Nemesis
7,656
2,750
0
2,925
20,433
9,155
399
5,812
14,183
0
99,458
W
Xing Tian
purplerat
Xing Tian
12,111
715
0
8,053
31,602
38,184
444
12,391
18,405
43,511
0
L
Guan Yu
yokashisel
Guan Yu
8,068
1,126
485
1,735
18,523
17,447
686
1,616
16,907
0
47,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,016
Gold Earned
65,493
479
Minions Killed
607
0
Camps Cleared
0
2,116,483
Distance Traveled
2,199,854
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
13,027
521
145
6
0
409,987
4
W
Izanami
14,625
585
177
7
0
378,731
3
L
Raijin
10,566
423
123
5
0
433,473
4
L
Tsukuyomi
12,382
495
112
4
0
494,231
2
L
Yemoja
8,917
357
52
2
0
465,939
1
W
Olorun
12,544
502
118
5
0
411,262
2
L
Jing Wei
10,072
403
107
4
0
319,673
7
W
Nemesis
12,984
519
136
5
0
512,685
0
W
Xing Tian
12,313
493
31
1
0
487,189
6
L
Guan Yu
10,079
403
85
3
0
403,167
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role