Player Matchup

Jing Wei
Jing Wei
AHginger
Jing Wei
Level 16
God Stats
51W - 39L
1,453 SR
Queue Stats
202W - 170L
1,408 Elo+
Solo
Neith
Neith
Dockarp1987
Neith
Level 26
God Stats
17W - 7L
1,990 SR
Queue Stats
283W - 263L
1,457 Elo+
Solo
Gilgamesh
Gilgamesh
SouthSideSlam
Gilgamesh
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
moontree999
Nu Wa
Level 24
God Stats
180W - 182L
1,512 SR
Queue Stats
248W - 274L
1,384 Elo+
Solo
Cthulhu
Cthulhu
playerjustice4
Cthulhu
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 10L
1,538 Elo+
Solo
Team Averages
Level 18
1,591 SR
1,458 Elo+

VS

Team Averages
Level 20
1,591 SR
1,425 Elo+
Jormungandr
Jormungandr
JulieJuice
Jormungandr
Level 24
God Stats
3W - 3L
1,518 SR
Queue Stats
52W - 52L
1,419 Elo+
Party 2
Skadi
Skadi
LogicalMaybe
Skadi
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 58L
1,373 Elo+
Party 2
Baron Samedi
Baron Samedi
m3rk pbags
Baron Samedi
Level 16
God Stats
48W - 42L
1,644 SR
Queue Stats
101W - 97L
1,498 Elo+
Party 1
Jing Wei
Jing Wei
vengfullgh0st
Jing Wei
Level 25
God Stats
2W - 2L
1,755 SR
Queue Stats
158W - 176L
1,534 Elo+
Party 1
Tiamat
Tiamat
yamayu
Tiamat
Level 7
God Stats
2W - 4L
1,536 SR
Queue Stats
3W - 8L
1,301 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AHginger
Jing Wei
20
15 / 3 / 19
15,107
1,259
34,524
17,988
7,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
1 / 2 / 22
11,995
1,000
13,738
8,225
3,254
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
SouthSideSlam
Gilgamesh
20
12 / 1 / 19
14,812
1,234
19,239
15,029
9,565
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
7 / 2 / 21
13,713
1,143
27,101
12,658
5,105
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes

Shoes

+6%
Movement Speed

19
4 / 8 / 20
12,280
1,023
10,276
14,439
14,113
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

185

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
JulieJuice
Jormungandr
18
2 / 7 / 12
11,985
999
16,943
32,154
31,992
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
3 / 12 / 10
11,746
979
11,016
24,217
9,915
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
m3rk pbags
Baron Samedi
18
5 / 7 / 6
12,353
1,029
12,068
20,127
9,788
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Jing Wei
vengfullgh0st
Jing Wei
17
2 / 3 / 9
10,999
917
11,021
11,566
5,594
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
yamayu
Tiamat
17
4 / 10 / 8
11,782
982
10,843
23,032
13,869
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
61
39
Kills
16
16
Deaths
39
101
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
AHginger
Jing Wei
15
3
19
8.17
W
1
2
22
6
L
Jormungandr
JulieJuice
Jormungandr
2
7
12
1.14
L
3
12
10
0.67
W
Gilgamesh
SouthSideSlam
Gilgamesh
12
1
19
21.5
L
Baron Samedi
m3rk pbags
Baron Samedi
5
7
6
1.14
W
7
2
21
8.75
W
4
8
20
1.75
L
Jing Wei
vengfullgh0st
Jing Wei
2
3
9
2.17
L
Tiamat
yamayu
Tiamat
4
10
8
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,878
Damage
61,891
68,339
Taken
111,096
39,341
Mitigated
71,158
12,855
Healing
8,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
AHginger
Jing Wei
34,524
31,023
0
6,982
17,988
7,304
0
10,582
7,406
0
50,474
W
13,738
4,215
0
1,940
8,225
3,254
0
4,732
3,493
0
39,788
L
Jormungandr
JulieJuice
Jormungandr
16,943
3,690
0
432
32,154
31,992
0
11,592
20,562
54,264
0
L
11,016
3,572
0
334
24,217
9,915
0
5,356
18,861
0
24,891
W
Gilgamesh
SouthSideSlam
Gilgamesh
19,239
2,811
0
141
15,029
9,565
0
7,485
7,544
0
25,056
L
Baron Samedi
m3rk pbags
Baron Samedi
12,068
1,166
2,616
2,643
20,127
9,788
0
7,693
12,434
44,619
0
W
27,101
7,384
824
2,918
12,658
5,105
0
7,783
4,875
67,141
0
W
10,276
306
0
50
14,439
14,113
0
9,272
5,167
21,743
0
L
Jing Wei
vengfullgh0st
Jing Wei
11,021
7,600
0
250
11,566
5,594
0
5,113
6,453
0
28,835
L
Tiamat
yamayu
Tiamat
10,843
601
0
2,520
23,032
13,869
0
7,623
15,409
38,260
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,907
Gold Earned
58,865
236
Minions Killed
246
4
Camps Cleared
5
1,170,736
Distance Traveled
1,081,353
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
15,107
1,259
38
3
1
206,868
0
W
Neith
11,995
1,000
51
4
2
233,437
1
L
Jormungandr
11,985
999
73
6
0
216,249
0
L
Skadi
11,746
979
19
2
1
182,517
0
W
Gilgamesh
14,812
1,234
10
1
0
326,705
0
L
Baron Samedi
12,353
1,029
80
7
1
179,753
0
W
Nu Wa
13,713
1,143
111
9
0
205,159
0
W
Cthulhu
12,280
1,023
26
2
1
198,567
0
L
Jing Wei
10,999
917
21
2
2
256,756
0
L
Tiamat
11,782
982
53
4
1
246,078
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role