Player Matchup

Hera
Hera
PoLlLik
Hera
Level 154
God Stats
1W - 2L
1,448 SR
Queue Stats
27W - 25L
1,581 Elo+
Party 3
The Morrigan
The Morrigan
PolarGods
The Morrigan
Level 104
God Stats
1W - 2L
1,258 SR
Queue Stats
194W - 173L
1,578 Elo+
Party 1
Olorun
Olorun
Soffi
Olorun
Level 157
God Stats
8W - 6L
1,667 SR
Queue Stats
126W - 150L
1,534 Elo+
Party 3
Tiamat
Tiamat
TERVUMIG
Tiamat
Level 122
God Stats
4W - 4L
1,500 SR
Queue Stats
209W - 171L
1,584 Elo+
Party 1
Skadi
Skadi
Udess
Skadi
Level 136
God Stats
1W - 1L
1,733 SR
Queue Stats
64W - 72L
1,533 Elo+
Solo
Team Averages
Level 135
1,521 SR
1,562 Elo+

VS

Team Averages
Level 126
1,715 SR
1,466 Elo+
Merlin
Merlin
Asashìn
Merlin
Level 159
God Stats
1W - 0L
1,929 SR
Queue Stats
15W - 3L
1,662 Elo+
Party 2
Artio
Artio
Hesiodee
Artio
Level 64
God Stats
1W - 0L
1,695 SR
Queue Stats
5W - 12L
1,297 Elo+
Party 2
Zhong Kui
Zhong Kui
Mixir
Zhong Kui
Level 121
God Stats
3W - 0L
1,603 SR
Queue Stats
48W - 40L
1,279 Elo+
Party 2
Sol
Sol
Wo0zZy
Sol
Level 129
God Stats
8W - 3L
1,690 SR
Queue Stats
527W - 509L
1,507 Elo+
Solo
Skadi
Skadi
erthia
Skadi
Level 157
God Stats
3W - 2L
1,659 SR
Queue Stats
184W - 108L
1,586 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
PoLlLik
Hera
19
4 / 3 / 10
11,145
697
15,502
16,672
6,952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

The Morrigan
PolarGods
The Morrigan
18
8 / 9 / 8
12,004
750
15,153
14,153
5,261
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
Soffi
Olorun
16
0 / 6 / 15
9,812
613
7,217
20,174
8,077
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tiamat
TERVUMIG
Tiamat
18
3 / 5 / 11
10,968
686
16,896
17,701
11,991
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Skadi
Udess
Skadi
19
6 / 6 / 12
11,995
750
15,990
19,854
6,637
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Asashìn
Merlin
20
5 / 2 / 18
13,076
817
27,611
16,313
7,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artio
Hesiodee
Artio
16
2 / 6 / 19
11,418
714
4,940
23,596
27,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
Mixir
Zhong Kui
20
13 / 5 / 8
13,516
845
19,577
25,493
18,841
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sol
Wo0zZy
Sol
20
5 / 3 / 12
11,914
745
13,874
13,209
5,860
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Skadi
erthia
Skadi
17
4 / 5 / 14
11,147
697
16,001
15,294
6,452
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
100
21
Kills
29
29
Deaths
21
56
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Merlin
Asashìn
Merlin
5
2
18
7
W
Artio
Hesiodee
Artio
2
6
19
1.92
W
Zhong Kui
Mixir
Zhong Kui
13
5
8
3.4
L
Hera
PoLlLik
Hera
4
3
10
3
L
The Morrigan
PolarGods
The Morrigan
8
9
8
1.33
L
Olorun
Soffi
Olorun
0
6
15
1.25
L
Tiamat
TERVUMIG
Tiamat
3
5
11
1.7
L
Skadi
Udess
Skadi
6
6
12
2
W
Sol
Wo0zZy
Sol
5
3
12
3.67
W
Skadi
erthia
Skadi
4
5
14
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,758
Damage
82,003
88,554
Taken
93,905
38,918
Mitigated
66,525
42,541
Healing
43,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Asashìn
Merlin
27,611
732
2,514
5,333
16,313
7,765
470
9,947
6,150
68,105
0
W
Artio
Hesiodee
Artio
4,940
451
2,927
3,790
23,596
27,607
299
11,076
9,513
10,303
0
W
Zhong Kui
Mixir
Zhong Kui
19,577
790
3,347
9,352
25,493
18,841
1,531
13,853
11,354
41,066
0
L
Hera
PoLlLik
Hera
15,502
2,509
2,292
2,109
16,672
6,952
493
12,582
4,090
31,595
0
L
The Morrigan
PolarGods
The Morrigan
15,153
1,878
3,619
2,189
14,153
5,261
903
8,086
5,833
29,436
0
L
Olorun
Soffi
Olorun
7,217
1,350
16,303
7,236
20,174
8,077
971
16,816
3,358
16,361
0
L
Tiamat
TERVUMIG
Tiamat
16,896
806
986
4,205
17,701
11,991
29
12,771
4,930
32,821
0
L
Skadi
Udess
Skadi
15,990
4,592
1,378
2,224
19,854
6,637
1,216
15,513
4,341
0
27,348
W
Sol
Wo0zZy
Sol
13,874
2,190
4,852
4,622
13,209
5,860
1,692
10,234
2,900
39,944
0
W
Skadi
erthia
Skadi
16,001
6,833
2,824
4,008
15,294
6,452
2,060
8,513
6,571
0
32,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,924
Gold Earned
61,071
154
Minions Killed
196
0
Camps Cleared
0
1,247,536
Distance Traveled
1,423,785
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,076
817
69
4
0
333,377
2
W
Artio
11,418
714
9
1
0
259,891
2
W
Zhong Kui
13,516
845
50
3
0
278,934
4
L
Hera
11,145
697
37
2
0
288,466
2
L
The Morrigan
12,004
750
49
3
0
220,637
4
L
Olorun
9,812
613
16
1
0
227,526
1
L
Tiamat
10,968
686
22
1
0
250,389
5
L
Skadi
11,995
750
30
2
0
260,518
2
W
Sol
11,914
745
41
3
0
284,115
6
W
Skadi
11,147
697
27
2
0
267,468
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role