Player Matchup

Gilgamesh
Gilgamesh
Chalang
Gilgamesh
Level 27
God Stats
26W - 26L
1,423 SR
Queue Stats
66W - 77L
1,372 Elo+
Party 2
Zeus
Zeus
DodoZilla
Zeus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Apollo
Apollo
R34LTH0R
Apollo
Level 89
God Stats
8W - 9L
1,447 SR
Queue Stats
69W - 84L
1,402 Elo+
Party 2
Team Averages
Level 45
1,457 SR
1,425 Elo+

VS

Team Averages
Level 38
1,468 SR
1,423 Elo+
Da Ji
Da Ji
FiveCylinderLove
Da Ji
Level 20
God Stats
3W - 3L
1,677 SR
Queue Stats
31W - 46L
1,333 Elo+
Party 1
Bacchus
Bacchus
Frozzt
Bacchus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Hel
Hel
FîveCylînderLove
Hel
Level 65
God Stats
0W - 2L
1,228 SR
Queue Stats
54W - 62L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Chalang
Gilgamesh
13
9 / 1 / 9
9,139
914
8,804
8,007
3,971
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
12
9 / 4 / 8
8,550
855
8,526
5,920
1,876
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
R34LTH0R
Apollo
12
4 / 3 / 17
8,591
859
10,181
9,692
3,441
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 10 / 5
6,959
696
5,039
11,326
7,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
Frozzt
Bacchus
10
2 / 4 / 3
6,843
684
4,691
10,675
8,850
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
4 / 8 / 3
8,097
810
6,372
9,728
3,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
18
22
Kills
7
8
Deaths
22
34
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Chalang
Gilgamesh
9
1
9
13.5
W
Zeus
9
4
8
3.25
L
1
10
5
0.35
L
Bacchus
Frozzt
Bacchus
2
4
3
0.88
L
4
8
3
0.69
W
Apollo
R34LTH0R
Apollo
4
3
17
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,511
Damage
16,102
23,619
Taken
31,729
9,288
Mitigated
19,393
5,174
Healing
3,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Chalang
Gilgamesh
8,804
1,400
262
870
8,007
3,971
38
2,659
5,258
0
30,537
W
Zeus
8,526
1,624
0
632
5,920
1,876
1,072
3,113
2,687
19,356
0
L
5,039
790
0
357
11,326
7,484
0
2,642
8,684
0
11,056
L
Bacchus
Frozzt
Bacchus
4,691
550
0
0
10,675
8,850
0
2,907
7,768
15,414
0
L
6,372
556
1,225
2,230
9,728
3,059
296
3,050
6,678
21,038
0
W
Apollo
R34LTH0R
Apollo
10,181
6,710
0
3,410
9,692
3,441
1,710
5,354
4,128
0
35,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,280
Gold Earned
21,899
120
Minions Killed
71
0
Camps Cleared
0
523,124
Distance Traveled
494,767
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,139
914
34
3
0
187,687
1
W
Zeus
8,550
855
30
3
0
161,311
1
L
Da Ji
6,959
696
11
1
0
161,617
1
L
Bacchus
6,843
684
27
3
0
181,311
1
L
Hel
8,097
810
33
3
0
151,839
0
W
Apollo
8,591
859
56
6
0
174,126
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role