Player Matchup

Sol
Sol
Platinum V
Aoimaru
Sol
Platinum V
Level 157
God Stats
10W - 4L
1,452 SR
Queue Stats
485W - 475L
1,673 MMR
Solo
Yemoja
Yemoja
Gold IV
NeedTwo
Yemoja
Gold IV
Level 88
God Stats
6W - 1L
1,750 SR
Queue Stats
756W - 766L
1,549 MMR
Solo
Apollo
Apollo
Gold III
Paintdude
Apollo
Gold III
Level 148
God Stats
5W - 6L
1,392 SR
Queue Stats
359W - 365L
1,580 MMR
Solo
Loki
Loki
Gold III
goopydaddy
Loki
Gold III
Level 47
God Stats
4W - 0L
1,500 SR
Queue Stats
61W - 55L
1,544 MMR
Solo
Erlang Shen
Erlang Shen
Gold III
konor4000
Erlang Shen
Gold III
Level 149
God Stats
1W - 0L
1,583 SR
Queue Stats
23W - 22L
1,541 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 118
1,535 SR
1,578 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 133
1,595 SR
1,578 MMR
Ra
Ra
Gold II
BigSpence64
Ra
Gold II
Level 125
God Stats
0W - 3L
1,182 SR
Queue Stats
186W - 189L
1,538 MMR
Solo
Chiron
Chiron
Gold IV
ErnestoT23
Chiron
Gold IV
Level 86
God Stats
0W - 1L
1,266 SR
Queue Stats
36W - 41L
1,603 MMR
Solo
Serqet
Serqet
Gold I
Nehxas
Serqet
Gold I
Level 160
God Stats
46W - 53L
1,528 SR
Queue Stats
728W - 728L
1,537 MMR
Solo
Ymir
Ymir
Gold I
papawj
Ymir
Gold I
Level 135
God Stats
2W - 2L
1,834 SR
Queue Stats
317W - 309L
1,554 MMR
Solo
Thoth
Thoth
Platinum IV
xxbigbenftwxx
Thoth
Platinum IV
Level 158
God Stats
19W - 9L
2,168 SR
Queue Stats
214W - 198L
1,657 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
6
0 / 0 / 0
3,580
716
270
1,793
452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Yemoja
NeedTwo
Yemoja
5
0 / 1 / 0
3,430
686
160
1,901
959
Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apollo
Paintdude
Apollo
6
0 / 0 / 0
3,463
693
784
2,875
677
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
2 / 0 / 0
4,491
898
1,922
2,075
542
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Erlang Shen
konor4000
Erlang Shen
6
0 / 0 / 0
3,526
705
403
2,915
858
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bans
AthenaSetTiamatGilgameshJanus

VS

Bans
TsukuyomiKing ArthurGaneshaGuan YuSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 0
3,380
676
458
3,130
1,296
Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chiron
ErnestoT23
Chiron
3
0 / 0 / 1
2,844
569
83
258
65
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Serqet
Nehxas
Serqet
7
1 / 0 / 0
3,805
761
1,952
2,686
629
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ymir
papawj
Ymir
5
0 / 0 / 1
3,502
700
1,121
1,316
372
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
0 / 0 / 0
3,497
699
1,239
1,259
246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
3
2
Kills
1
1
Deaths
2
0
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sol
0
0
0
0
L
0
2
0
0
L
Chiron
ErnestoT23
Chiron
0
0
1
0.5
W
Yemoja
NeedTwo
Yemoja
0
1
0
0
L
Serqet
Nehxas
Serqet
1
0
0
1
W
Apollo
Paintdude
Apollo
0
0
0
0
W
2
0
0
2
W
Erlang Shen
konor4000
Erlang Shen
0
0
0
0
L
Ymir
papawj
Ymir
0
0
1
0.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,539
Damage
4,853
11,559
Taken
8,649
3,488
Mitigated
2,608
4,483
Healing
1,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
270
42
0
895
1,793
452
0
832
825
15,217
0
L
458
171
0
901
3,130
1,296
0
0
3,130
13,387
0
L
Chiron
ErnestoT23
Chiron
83
83
56
171
258
65
0
114
144
0
6,380
W
Yemoja
NeedTwo
Yemoja
160
33
421
543
1,901
959
0
565
1,336
6,779
0
L
Serqet
Nehxas
Serqet
1,952
316
0
423
2,686
629
0
0
2,686
0
17,146
W
Apollo
Paintdude
Apollo
784
578
0
949
2,875
677
0
556
2,133
0
13,740
W
1,922
410
0
974
2,075
542
0
458
1,617
0
18,755
W
Erlang Shen
konor4000
Erlang Shen
403
66
0
701
2,915
858
0
237
2,644
0
13,066
L
Ymir
papawj
Ymir
1,121
243
0
0
1,316
372
0
46
1,270
5,746
0
L
1,239
78
0
250
1,259
246
0
230
989
14,447
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,490
Gold Earned
17,028
172
Minions Killed
127
0
Camps Cleared
0
504,166
Distance Traveled
458,649
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
3,580
716
41
8
0
99,515
1
L
Ra
3,380
676
27
5
0
100,395
2
L
Chiron
2,844
569
9
2
0
50,776
1
W
Yemoja
3,430
686
17
3
0
85,636
0
L
Serqet
3,805
761
47
9
0
128,774
2
W
Apollo
3,463
693
37
7
0
99,292
0
W
Loki
4,491
898
44
9
0
100,649
1
W
Erlang Shen
3,526
705
33
7
0
119,074
3
L
Ymir
3,502
700
13
3
0
89,722
2
L
Thoth
3,497
699
31
6
0
88,982
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role