Player Matchup

Nu Wa
Nu Wa
DYLAN_COOPER12
Nu Wa
Level 99
God Stats
8W - 7L
1,486 SR
Queue Stats
59W - 58L
1,473 Elo+
Party 1
Anubis
Anubis
DeclanFowkes19
Anubis
Level 89
God Stats
3W - 2L
1,466 SR
Queue Stats
40W - 50L
1,451 Elo+
Party 1
Sol
Sol
RoSeKiLeR666
Sol
Level 89
God Stats
5W - 2L
1,554 SR
Queue Stats
83W - 91L
1,490 Elo+
Party 1
Cu Chulainn
Cu Chulainn
jacobthesk8r
Cu Chulainn
Level 128
God Stats
1W - 1L
1,472 SR
Queue Stats
150W - 175L
1,484 Elo+
Party 1
Cernunnos
Cernunnos
nocoop69
Cernunnos
Level 45
God Stats
1W - 0L
1,357 SR
Queue Stats
19W - 31L
1,299 Elo+
Party 1
Team Averages
Level 90
1,467 SR
1,439 Elo+

VS

Team Averages
Level 80
1,570 SR
1,528 Elo+
Horus
Horus
DarkEmperor74
Horus
Level 123
God Stats
8W - 10L
1,249 SR
Queue Stats
131W - 116L
1,463 Elo+
Party 2
Chang'e
Chang'e
Kurama77
Chang'e
Level 103
God Stats
6W - 7L
1,500 SR
Queue Stats
156W - 130L
1,412 Elo+
Party 2
Fenrir
Fenrir
LucarioRants422
Fenrir
Level 37
God Stats
1W - 2L
1,878 SR
Queue Stats
65W - 37L
1,604 Elo+
Party 2
Hel
Hel
RiiVeer
Hel
Level 14
God Stats
1W - 1L
1,694 SR
Queue Stats
18W - 12L
1,609 Elo+
Party 3
Anhur
Anhur
YN TOASTY
Anhur
Level 123
God Stats
0W - 1L
1,528 SR
Queue Stats
33W - 26L
1,554 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 14
10,704
1,070
17,824
8,895
3,294
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
5 / 6 / 13
10,744
1,074
9,290
11,672
6,030
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
5 / 2 / 13
11,671
1,167
19,390
10,502
3,503
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
jacobthesk8r
Cu Chulainn
17
6 / 10 / 11
11,259
1,126
14,000
21,333
18,447
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
nocoop69
Cernunnos
18
5 / 3 / 12
11,399
1,140
12,580
9,573
3,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

189

VS

Team 2 Tickets

117

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 16
10,652
1,065
9,277
18,635
10,908
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chang'e
Kurama77
Chang'e
16
9 / 6 / 11
11,903
1,190
13,832
14,267
3,804
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
9 / 3 / 14
11,780
1,178
14,380
17,101
6,232
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hel
16
1 / 8 / 15
9,902
990
6,137
15,204
4,951
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Anhur
YN TOASTY
Anhur
17
4 / 4 / 14
11,056
1,106
13,466
17,580
5,921
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
95
24
Kills
25
25
Deaths
24
63
Assists
70
Player
Kills
Deaths
Assists
KDA
W
3
4
14
2.5
L
2
3
16
3.33
W
5
6
13
1.92
L
Chang'e
Kurama77
Chang'e
9
6
11
2.42
L
9
3
14
5.33
L
Hel
1
8
15
1.06
W
5
2
13
5.75
L
Anhur
YN TOASTY
Anhur
4
4
14
2.75
W
Cu Chulainn
jacobthesk8r
Cu Chulainn
6
10
11
1.15
W
Cernunnos
nocoop69
Cernunnos
5
3
12
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,084
Damage
57,092
61,975
Taken
82,787
34,493
Mitigated
31,816
11,128
Healing
16,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,824
3,788
1,469
825
8,895
3,294
0
3,869
5,026
29,184
0
L
9,277
4,524
1,900
2,529
18,635
10,908
0
9,401
9,062
1,305
27,706
W
9,290
253
0
1,946
11,672
6,030
0
2,343
9,329
18,339
0
L
Chang'e
Kurama77
Chang'e
13,832
38
2,466
2,702
14,267
3,804
0
9,013
5,132
22,953
0
L
14,380
3,515
418
1,496
17,101
6,232
0
9,996
6,947
0
22,855
L
Hel
6,137
1,203
1,472
1,297
15,204
4,951
0
9,458
5,570
25,903
0
W
19,390
6,041
0
2,634
10,502
3,503
0
3,660
6,842
44,751
0
L
Anhur
YN TOASTY
Anhur
13,466
9,680
0
2,667
17,580
5,921
0
10,814
6,614
0
45,597
W
Cu Chulainn
jacobthesk8r
Cu Chulainn
14,000
3,285
0
1,154
21,333
18,447
0
6,192
15,141
8,317
40,164
W
Cernunnos
nocoop69
Cernunnos
12,580
6,362
762
2,338
9,573
3,219
0
4,128
5,445
0
25,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,777
Gold Earned
55,293
212
Minions Killed
172
5
Camps Cleared
5
895,858
Distance Traveled
990,486
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,704
1,070
28
3
0
178,422
0
L
Horus
10,652
1,065
30
3
0
210,566
1
W
Anubis
10,744
1,074
22
2
0
160,874
0
L
Chang'e
11,903
1,190
20
2
0
192,585
0
L
Fenrir
11,780
1,178
14
1
2
236,846
0
L
Hel
9,902
990
43
4
2
177,828
0
W
Sol
11,671
1,167
52
5
3
177,563
3
L
Anhur
11,056
1,106
65
7
1
172,661
0
W
Cu Chulainn
11,259
1,126
83
8
0
182,886
0
W
Cernunnos
11,399
1,140
27
3
2
196,113
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role