Player Matchup

Neith
Neith
EndiiBee
Neith
Level 66
God Stats
313W - 458L
1,375 SR
Queue Stats
388W - 573L
1,329 Elo+
Party 1
Tyr
Tyr
SNAKEIsGoin2GetU
Tyr
Level 88
God Stats
4W - 17L
1,118 SR
Queue Stats
293W - 426L
1,313 Elo+
Party 1
Baron Samedi
Baron Samedi
SquiidBee
Baron Samedi
Level 127
God Stats
22W - 10L
1,443 SR
Queue Stats
388W - 573L
1,329 Elo+
Party 1
Team Averages
Level 94
1,312 SR
1,324 Elo+

VS

Team Averages
Level 74
1,538 SR
1,331 Elo+
Tiamat
Tiamat
 
Tiamat
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
YellowRiverGod
Anubis
Level 109
God Stats
0W - 1L
1,613 SR
Queue Stats
10W - 6L
1,462 Elo+
Party 2
Jormungandr
Jormungandr
firedeathpunch_
Jormungandr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,032 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
EndiiBee
Neith
19
4 / 0 / 13
13,082
689
11,659
8,595
2,826
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

5
0 / 0 / 3
9,292
489
766
1,813
626
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Baron Samedi
SquiidBee
Baron Samedi
19
13 / 4 / 4
14,308
753
29,140
27,209
14,371
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
15
3 / 5 / 0
11,527
607
12,399
13,979
10,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
0 / 5 / 2
11,257
592
13,210
17,174
9,733
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jormungandr
firedeathpunch_
Jormungandr
13
1 / 7 / 0
10,341
544
4,442
18,208
12,908
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
6
17
Kills
4
4
Deaths
17
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
3
5
0
0.6
W
Neith
EndiiBee
Neith
4
0
13
10.5
W
0
0
3
1.5
W
Baron Samedi
SquiidBee
Baron Samedi
13
4
4
3.75
L
0
5
2
0.2
L
Jormungandr
firedeathpunch_
Jormungandr
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,565
Damage
30,051
37,617
Taken
49,361
17,823
Mitigated
32,873
21,718
Healing
13,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
12,399
1,608
0
3,923
13,979
10,232
668
8,295
5,684
50,764
0
W
Neith
EndiiBee
Neith
11,659
5,241
342
3,529
8,595
2,826
1,916
6,492
1,917
0
44,596
W
766
44
0
735
1,813
626
0
1,110
623
0
2,739
W
Baron Samedi
SquiidBee
Baron Samedi
29,140
3,163
596
16,516
27,209
14,371
1,387
21,560
4,996
94,122
0
L
13,210
305
0
8,940
17,174
9,733
646
8,622
8,552
94,000
0
L
Jormungandr
firedeathpunch_
Jormungandr
4,442
968
0
1,040
18,208
12,908
0
12,853
5,355
22,972
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,682
Gold Earned
33,125
204
Minions Killed
219
0
Camps Cleared
0
727,656
Distance Traveled
920,570
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
11,527
607
68
4
0
307,271
0
W
Neith
13,082
689
71
4
0
346,227
2
W
Tyr
9,292
489
3
0
0
68,312
0
W
Baron Samedi
14,308
753
130
7
0
313,117
2
L
Anubis
11,257
592
121
6
0
299,735
3
L
Jormungandr
10,341
544
30
2
0
313,564
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role