Player Matchup

Persephone
Persephone
Aiminglove
Persephone
Level 109
God Stats
4W - 4L
1,708 SR
Queue Stats
50W - 31L
1,754 Elo+
Party 2
Achilles
Achilles
Kostroso
Achilles
Level 159
God Stats
7W - 7L
1,652 SR
Queue Stats
253W - 166L
1,690 Elo+
Party 2
Mercury
Mercury
TrancerCZ
Mercury
Level 147
God Stats
1W - 2L
1,741 SR
Queue Stats
148W - 90L
1,691 Elo+
Solo
Team Averages
Level 138
1,701 SR
1,712 Elo+

VS

Team Averages
Level 138
1,674 SR
1,656 Elo+
Freya
Freya
EchelonRoob
Freya
Level 144
God Stats
0W - 1L
1,746 SR
Queue Stats
99W - 74L
1,652 Elo+
Party 1
Sylvanus
Sylvanus
FinGaming
Sylvanus
Level 116
God Stats
29W - 16L
1,699 SR
Queue Stats
44W - 30L
1,656 Elo+
Party 1
Izanami
Izanami
ImposingSnail
Izanami
Level 155
God Stats
3W - 5L
1,577 SR
Queue Stats
85W - 62L
1,660 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Aiminglove
Persephone
16
3 / 2 / 12
12,186
717
23,292
11,050
5,933
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
Kostroso
Achilles
16
9 / 4 / 5
13,527
796
12,265
18,283
19,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mercury
TrancerCZ
Mercury
17
7 / 2 / 9
13,087
770
12,214
14,328
6,852
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 5
11,049
650
6,538
16,252
7,671
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sylvanus
FinGaming
Sylvanus
14
1 / 8 / 6
10,330
608
6,290
22,553
20,817
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
15
5 / 5 / 3
12,326
725
15,093
15,961
7,122
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
22
19
Kills
8
8
Deaths
19
26
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Persephone
Aiminglove
Persephone
3
2
12
4.5
L
2
6
5
0.75
L
Sylvanus
FinGaming
Sylvanus
1
8
6
0.5
L
Izanami
5
5
3
1.3
W
Achilles
Kostroso
Achilles
9
4
5
2.88
W
Mercury
TrancerCZ
Mercury
7
2
9
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,771
Damage
27,921
43,661
Taken
54,766
32,451
Mitigated
35,610
10,839
Healing
13,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
Aiminglove
Persephone
23,292
693
0
1,726
11,050
5,933
376
2,450
8,598
73,477
0
L
6,538
1,993
0
2,875
16,252
7,671
1,176
7,137
9,115
38,660
2,574
L
Sylvanus
FinGaming
Sylvanus
6,290
1,135
3,936
4,749
22,553
20,817
388
11,520
11,033
18,988
0
L
Izanami
15,093
9,875
0
1,760
15,961
7,122
1,076
4,709
11,252
0
52,827
W
Achilles
Kostroso
Achilles
12,265
2,786
0
3,943
18,283
19,666
843
5,776
12,507
0
30,522
W
Mercury
TrancerCZ
Mercury
12,214
5,727
0
5,170
14,328
6,852
1,280
4,681
9,647
0
103,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,800
Gold Earned
33,705
257
Minions Killed
181
0
Camps Cleared
0
1,016,331
Distance Traveled
853,385
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
12,186
717
101
6
0
316,719
2
L
Freya
11,049
650
66
4
0
286,407
0
L
Sylvanus
10,330
608
18
1
0
287,595
7
L
Izanami
12,326
725
97
6
0
279,383
1
W
Achilles
13,527
796
33
2
0
324,587
5
W
Mercury
13,087
770
123
7
0
375,025
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role