Player Matchup

Mercury
Mercury
AluCarDuU
Mercury
Level 125
God Stats
20W - 11L
1,728 SR
Queue Stats
185W - 188L
1,520 Elo+
Solo
Baron Samedi
Baron Samedi
CanadianSteakRub
Baron Samedi
Level 101
God Stats
29W - 17L
1,722 SR
Queue Stats
222W - 212L
1,595 Elo+
Solo
Chernobog
Chernobog
Cyclance
Chernobog
Level 143
God Stats
3W - 8L
1,183 SR
Queue Stats
209W - 246L
1,604 Elo+
Solo
Agni
Agni
MyMammaFranky
Agni
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
poodog94
Chaac
Level 146
God Stats
3W - 5L
1,387 SR
Queue Stats
181W - 180L
1,566 Elo+
Solo
Team Averages
Level 133
1,504 SR
1,557 Elo+

VS

Team Averages
Level 113
1,559 SR
1,514 Elo+
Chaac
Chaac
FeelsTimmyMan
Chaac
Level 88
God Stats
1W - 1L
1,772 SR
Queue Stats
3W - 4L
1,550 Elo+
Party 1
Chiron
Chiron
GodGivenLemon
Chiron
Level 149
God Stats
1W - 1L
1,669 SR
Queue Stats
124W - 93L
1,603 Elo+
Party 1
Olorun
Olorun
LVComicSociety
Olorun
Level 52
God Stats
46W - 60L
1,351 SR
Queue Stats
1,439W - 1,665L
1,427 Elo+
Party 1
Chang'e
Chang'e
Petite
Chang'e
Level 125
God Stats
12W - 22L
1,503 SR
Queue Stats
165W - 166L
1,491 Elo+
Party 1
Ullr
Ullr
Rattx
Ullr
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AluCarDuU
Mercury
19
13 / 3 / 16
13,449
1,121
20,237
14,940
6,644
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
CanadianSteakRub
Baron Samedi
20
6 / 2 / 26
12,468
1,039
17,291
10,648
8,215
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chernobog
Cyclance
Chernobog
19
10 / 2 / 20
13,208
1,101
21,640
14,472
6,598
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
7 / 5 / 15
12,654
1,055
16,845
14,732
6,459
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
poodog94
Chaac
20
7 / 0 / 27
12,818
1,068
19,733
17,406
15,355
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Team 1 Tickets

194

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 9 / 6
11,148
929
14,257
21,395
20,532
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

17
7 / 6 / 1
12,794
1,066
20,459
21,547
8,012
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
0 / 10 / 4
10,852
904
3,977
18,512
17,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Chang'e
Petite
Chang'e
17
0 / 11 / 6
10,551
879
11,005
19,127
7,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ullr
Rattx
Ullr
18
3 / 7 / 7
12,105
1,009
16,639
20,730
8,164
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
36
43
Kills
12
12
Deaths
43
104
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Mercury
AluCarDuU
Mercury
13
3
16
7
W
Baron Samedi
CanadianSteakRub
Baron Samedi
6
2
26
9.5
W
Chernobog
Cyclance
Chernobog
10
2
20
10
L
2
9
6
0.56
L
7
6
1
1.25
L
0
10
4
0.2
W
7
5
15
2.9
L
Chang'e
Petite
Chang'e
0
11
6
0.27
L
Ullr
Rattx
Ullr
3
7
7
0.93
W
Chaac
poodog94
Chaac
7
0
27
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,746
Damage
66,337
72,198
Taken
101,311
43,271
Mitigated
61,423
23,578
Healing
12,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
AluCarDuU
Mercury
20,237
14,736
0
1,763
14,940
6,644
0
1,773
13,035
0
45,149
W
Baron Samedi
CanadianSteakRub
Baron Samedi
17,291
1,851
3,082
3,733
10,648
8,215
0
1,302
9,312
33,680
0
W
Chernobog
Cyclance
Chernobog
21,640
13,654
0
4,203
14,472
6,598
0
3,426
10,830
0
36,256
L
14,257
2,686
0
1,973
21,395
20,532
0
4,931
16,464
0
26,436
L
20,459
7,364
546
2,535
21,547
8,012
0
7,121
14,361
0
44,444
L
3,977
1,229
580
1,382
18,512
17,600
0
9,469
9,043
21,763
0
W
16,845
1,178
0
3,277
14,732
6,459
0
2,748
11,834
51,104
0
L
Chang'e
Petite
Chang'e
11,005
464
2,494
2,414
19,127
7,115
0
4,148
14,979
36,209
0
L
Ullr
Rattx
Ullr
16,639
4,236
0
673
20,730
8,164
0
8,467
12,263
0
34,275
W
Chaac
poodog94
Chaac
19,733
4,759
0
7,520
17,406
15,355
0
4,913
12,205
0
33,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,597
Gold Earned
57,450
231
Minions Killed
217
13
Camps Cleared
5
1,177,608
Distance Traveled
1,028,224
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
13,449
1,121
42
4
7
265,141
4
W
Baron Samedi
12,468
1,039
40
3
1
214,316
0
W
Chernobog
13,208
1,101
42
4
0
226,412
1
L
Chaac
11,148
929
31
3
1
214,762
0
L
Chiron
12,794
1,066
66
6
0
220,217
1
L
Olorun
10,852
904
31
3
0
138,374
3
W
Agni
12,654
1,055
78
7
3
206,626
2
L
Chang'e
10,551
879
69
6
1
220,612
0
L
Ullr
12,105
1,009
20
2
3
234,259
0
W
Chaac
12,818
1,068
29
2
2
265,113
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role