Player Matchup

Jormungandr
Jormungandr
Dewmaster120
Jormungandr
Level 126
God Stats
11W - 14L
1,411 SR
Queue Stats
667W - 850L
1,495 Elo+
Party 1
Sol
Sol
Flare0421
Sol
Level 66
God Stats
8W - 9L
1,543 SR
Queue Stats
199W - 367L
1,441 Elo+
Party 1
Hercules
Hercules
Mayo Sauce2
Hercules
Level 106
God Stats
8W - 8L
1,629 SR
Queue Stats
439W - 526L
1,485 Elo+
Party 1
Nemesis
Nemesis
Tiki 1K
Nemesis
Level 86
God Stats
4W - 13L
1,572 SR
Queue Stats
223W - 438L
1,449 Elo+
Party 1
Scylla
Scylla
VastDestruction
Scylla
Level 91
God Stats
8W - 16L
1,462 SR
Queue Stats
344W - 549L
1,505 Elo+
Party 1
Team Averages
Level 95
1,523 SR
1,475 Elo+

VS

Team Averages
Level 98
1,546 SR
1,542 Elo+
Chiron
Chiron
ChaoticKrypt
Chiron
Level 104
God Stats
4W - 3L
1,544 SR
Queue Stats
189W - 199L
1,513 Elo+
Solo
Terra
Terra
Goldemon666
Terra
Level 84
God Stats
7W - 5L
1,751 SR
Queue Stats
333W - 297L
1,586 Elo+
Solo
Gilgamesh
Gilgamesh
Only_1_Jack
Gilgamesh
Level 127
God Stats
177W - 143L
1,542 SR
Queue Stats
933W - 952L
1,521 Elo+
Solo
Tsukuyomi
Tsukuyomi
lIDarkKnightIll
Tsukuyomi
Level 69
God Stats
88W - 85L
1,436 SR
Queue Stats
489W - 463L
1,441 Elo+
Solo
Janus
Janus
mudley
Janus
Level 105
God Stats
1W - 1L
1,457 SR
Queue Stats
18W - 22L
1,651 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Dewmaster120
Jormungandr
20
1 / 2 / 8
15,946
469
20,438
32,999
37,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
8 / 4 / 0
17,182
505
32,200
30,090
11,799
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
Mayo Sauce2
Hercules
20
3 / 1 / 2
18,599
547
13,909
44,786
59,456
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Nemesis
Tiki 1K
Nemesis
20
2 / 5 / 5
15,542
457
9,887
22,411
12,536
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

2
0 / 0 / 0
7,041
207
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
20
4 / 2 / 3
17,353
510
22,264
27,348
12,102
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
0 / 4 / 6
16,112
474
13,905
30,071
38,005
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
Only_1_Jack
Gilgamesh
20
4 / 5 / 4
18,781
552
20,739
26,684
16,438
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tsukuyomi
lIDarkKnightIll
Tsukuyomi
20
3 / 1 / 1
17,098
503
18,326
22,184
22,582
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Janus
mudley
Janus
20
1 / 2 / 4
17,068
502
18,549
18,855
9,281
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
30
14
Kills
12
12
Deaths
14
15
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Chiron
4
2
3
2.75
L
Jormungandr
Dewmaster120
Jormungandr
1
2
8
2.5
L
8
4
0
2
W
0
4
6
0.75
L
Hercules
Mayo Sauce2
Hercules
3
1
2
4
W
Gilgamesh
Only_1_Jack
Gilgamesh
4
5
4
1.2
L
Nemesis
Tiki 1K
Nemesis
2
5
5
0.9
L
0
0
0
0
W
Tsukuyomi
lIDarkKnightIll
Tsukuyomi
3
1
1
3.5
W
Janus
mudley
Janus
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,434
Damage
93,783
130,286
Taken
125,142
120,792
Mitigated
98,408
44,693
Healing
49,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
22,264
11,680
1,218
13,462
27,348
12,102
11,531
10,935
16,352
0
170,820
L
Jormungandr
Dewmaster120
Jormungandr
20,438
3,053
0
5,741
32,999
37,001
0
8,121
24,531
102,207
0
L
32,200
11,569
0
12,724
30,090
11,799
1,246
5,551
24,495
178,245
0
W
13,905
2,197
4,084
14,959
30,071
38,005
900
15,841
14,230
66,552
0
L
Hercules
Mayo Sauce2
Hercules
13,909
2,822
0
25,026
44,786
59,456
49
13,977
30,473
0
166,212
W
Gilgamesh
Only_1_Jack
Gilgamesh
20,739
7,192
0
1,949
26,684
16,438
2,722
12,338
14,346
0
168,347
L
Nemesis
Tiki 1K
Nemesis
9,887
2,925
0
1,202
22,411
12,536
0
6,460
15,737
0
164,601
L
0
0
0
0
0
0
0
0
0
0
0
W
Tsukuyomi
lIDarkKnightIll
Tsukuyomi
18,326
3,512
0
8,338
22,184
22,582
262
8,273
13,911
0
101,607
W
Janus
mudley
Janus
18,549
1,220
0
5,449
18,855
9,281
1,487
6,064
12,791
160,357
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,310
Gold Earned
86,412
893
Minions Killed
932
0
Camps Cleared
0
2,468,111
Distance Traveled
3,375,381
12
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
17,353
510
206
6
0
603,859
5
L
Jormungandr
15,946
469
186
5
0
595,132
7
L
Sol
17,182
505
233
7
0
576,621
0
W
Terra
16,112
474
95
3
0
688,380
8
L
Hercules
18,599
547
291
9
0
597,948
2
W
Gilgamesh
18,781
552
223
7
0
686,371
6
L
Nemesis
15,542
457
183
5
0
698,410
3
L
Scylla
7,041
207
0
0
0
0
0
W
Tsukuyomi
17,098
503
187
6
0
708,070
3
W
Janus
17,068
502
221
7
0
688,701
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role