Player Matchup

Agni
Agni
Brilli4nt
Agni
Level 24
God Stats
2W - 0L
1,881 SR
Queue Stats
32W - 12L
1,910 Elo+
Party 1
Neith
Neith
GyurcsányFerenc
Neith
Level 27
God Stats
4W - 1L
1,678 SR
Queue Stats
20W - 9L
1,631 Elo+
Party 1
Skadi
Skadi
SkyRunnerTM
Skadi
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 36
1,686 SR
1,680 Elo+

VS

Team Averages
Level 50
1,609 SR
1,517 Elo+
Cerberus
Cerberus
Godzilla2e
Cerberus
Level 28
God Stats
0W - 2L
1,374 SR
Queue Stats
79W - 26L
1,761 Elo+
Party 2
Mercury
Mercury
fiesam
Mercury
Level 109
God Stats
2W - 1L
1,726 SR
Queue Stats
139W - 79L
1,657 Elo+
Party 2
Sol
Sol
keront
Sol
Level 14
God Stats
0W - 1L
1,727 SR
Queue Stats
6W - 15L
1,133 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
12
8 / 1 / 7
8,267
919
8,010
4,215
1,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
5 / 1 / 8
8,417
935
8,790
6,114
2,074
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
2 / 2 / 11
7,330
814
7,609
5,806
2,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Godzilla2e
Cerberus
10
3 / 3 / 1
7,382
820
3,073
13,516
6,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mercury
fiesam
Mercury
9
1 / 4 / 2
6,435
715
1,682
7,564
2,449
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sol
keront
Sol
8
0 / 8 / 2
5,783
643
3,257
8,350
2,347
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
9
15
Kills
4
4
Deaths
15
26
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Agni
8
1
7
11.5
L
Cerberus
Godzilla2e
Cerberus
3
3
1
1.17
W
5
1
8
9
W
2
2
11
3.75
L
Mercury
fiesam
Mercury
1
4
2
0.5
L
Sol
keront
Sol
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,409
Damage
8,012
16,135
Taken
29,430
5,852
Mitigated
11,357
3,880
Healing
3,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
8,010
938
0
798
4,215
1,365
762
2,267
1,948
26,603
0
L
Cerberus
Godzilla2e
Cerberus
3,073
211
0
1,546
13,516
6,561
0
3,279
9,907
17,208
0
W
8,790
3,571
0
2,172
6,114
2,074
1,279
1,450
4,664
0
35,130
W
7,609
3,676
0
910
5,806
2,413
954
2,637
3,169
0
16,097
L
Mercury
fiesam
Mercury
1,682
607
0
750
7,564
2,449
0
1,794
5,590
0
20,156
L
Sol
keront
Sol
3,257
820
0
834
8,350
2,347
0
2,997
5,173
13,763
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,014
Gold Earned
19,600
106
Minions Killed
98
0
Camps Cleared
0
514,796
Distance Traveled
470,533
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,267
919
41
5
0
184,507
2
L
Cerberus
7,382
820
38
4
0
156,833
0
W
Neith
8,417
935
47
5
0
160,349
2
W
Skadi
7,330
814
18
2
0
169,940
3
L
Mercury
6,435
715
31
3
0
176,708
1
L
Sol
5,783
643
29
3
0
136,992
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role